38,784 research outputs found
Motion estimation and CABAC VLSI co-processors for real-time high-quality H.264/AVC video coding
Real-time and high-quality video coding is gaining a wide interest in the research and industrial community for different applications. H.264/AVC, a recent standard for high performance video coding, can be successfully exploited in several scenarios including digital video broadcasting, high-definition TV and DVD-based systems, which require to sustain up to tens of Mbits/s. To that purpose this paper proposes optimized architectures for H.264/AVC most critical tasks, Motion estimation and context adaptive binary arithmetic coding. Post synthesis results on sub-micron CMOS standard-cells technologies show that the proposed architectures can actually process in real-time 720 Ă 480 video sequences at 30 frames/s and grant more than 50 Mbits/s. The achieved circuit complexity and power consumption budgets are suitable for their integration in complex VLSI multimedia systems based either on AHB bus centric on-chip communication system or on novel Network-on-Chip (NoC) infrastructures for MPSoC (Multi-Processor System on Chip
Content-access QoS in peer-to-peer networks using a fast MDS erasure code
This paper describes an enhancement of content access Quality of Service in peer to peer (P2P) networks. The main idea is to use an erasure code to distribute the information over the peers. This distribution increases the usersâ choice on disseminated encoded data and therefore statistically enhances the overall throughput of the transfer. A performance evaluation based on an original model using the results of a measurement campaign of sequential and parallel downloads in a real P2P network over Internet is presented. Based on a bandwidth distribution, statistical content-access QoS are guaranteed in function of both the content replication level in the network and the file dissemination strategies. A simple application in the context of media streaming is proposed. Finally, the constraints on the erasure code related to the proposed system are analysed and a new fast MDS erasure code is proposed, implemented and evaluated
New Classes of Distributed Time Complexity
A number of recent papers -- e.g. Brandt et al. (STOC 2016), Chang et al.
(FOCS 2016), Ghaffari & Su (SODA 2017), Brandt et al. (PODC 2017), and Chang &
Pettie (FOCS 2017) -- have advanced our understanding of one of the most
fundamental questions in theory of distributed computing: what are the possible
time complexity classes of LCL problems in the LOCAL model? In essence, we have
a graph problem in which a solution can be verified by checking all
radius- neighbourhoods, and the question is what is the smallest such
that a solution can be computed so that each node chooses its own output based
on its radius- neighbourhood. Here is the distributed time complexity of
.
The time complexity classes for deterministic algorithms in bounded-degree
graphs that are known to exist by prior work are , , , , and . It is also known
that there are two gaps: one between and , and
another between and . It has been conjectured
that many more gaps exist, and that the overall time hierarchy is relatively
simple -- indeed, this is known to be the case in restricted graph families
such as cycles and grids.
We show that the picture is much more diverse than previously expected. We
present a general technique for engineering LCL problems with numerous
different deterministic time complexities, including
for any , for any , and
for any in the high end of the complexity
spectrum, and for any ,
for any , and
for any in the low end; here
is a positive rational number
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