5 research outputs found
ENCODING PARAMETER ESTIMATION FOR RDTC OPTIMIZED COMPRESSION AND STREAMING OF IMAGE-BASED SCENE REPRESENTATIONS
ABSTRACT Remote navigation in image-based scene representations requires random access to parts of the compressed reference image data to compose virtual views. The degree of dependencies introduced during compression has an impact on the effort that is required to access reference image data and at the same time delimits the rate-distortion (RD) tradeoff that can be achieved. If a limited channel bitrate and computational power of client devices are taken into account, encoding can be performed in a RD optimal manner with respect to the expected maximum transmission data rate (T) and decoding complexity (C). In this work we present a practical framework for parameter estimation for RDTC optimal encoding of image-based scene representations
Optimized Data Representation for Interactive Multiview Navigation
In contrary to traditional media streaming services where a unique media
content is delivered to different users, interactive multiview navigation
applications enable users to choose their own viewpoints and freely navigate in
a 3-D scene. The interactivity brings new challenges in addition to the
classical rate-distortion trade-off, which considers only the compression
performance and viewing quality. On the one hand, interactivity necessitates
sufficient viewpoints for richer navigation; on the other hand, it requires to
provide low bandwidth and delay costs for smooth navigation during view
transitions. In this paper, we formally describe the novel trade-offs posed by
the navigation interactivity and classical rate-distortion criterion. Based on
an original formulation, we look for the optimal design of the data
representation by introducing novel rate and distortion models and practical
solving algorithms. Experiments show that the proposed data representation
method outperforms the baseline solution by providing lower resource
consumptions and higher visual quality in all navigation configurations, which
certainly confirms the potential of the proposed data representation in
practical interactive navigation systems
Error tolerant multimedia stream processing: There's plenty of room at the top (of the system stack)
There is a growing realization that the expected fault rates and energy dissipation stemming from increases in CMOS integration will lead to the abandonment of traditional system reliability in favor of approaches that offer reliability to hardware-induced errors across the application, runtime support, architecture, device and integrated-circuit (IC) layers. Commercial stakeholders of multimedia stream processing (MSP) applications, such as information retrieval, stream mining systems, and high-throughput image and video processing systems already feel the strain of inadequate system-level scaling and robustness under the always-increasing user demand. While such applications can tolerate certain imprecision in their results, today's MSP systems do not support a systematic way to exploit this aspect for cross-layer system resilience. However, research is currently emerging that attempts to utilize the error-tolerant nature of MSP applications for this purpose. This is achieved by modifications to all layers of the system stack, from algorithms and software to the architecture and device layer, and even the IC digital logic synthesis itself. Unlike conventional processing that aims for worst-case performance and accuracy guarantees, error-tolerant MSP attempts to provide guarantees for the expected performance and accuracy. In this paper we review recent advances in this field from an MSP and a system (layer-by-layer) perspective, and attempt to foresee some of the components of future cross-layer error-tolerant system design that may influence the multimedia and the general computing landscape within the next ten years. © 1999-2012 IEEE
ENCODING PARAMETER ESTIMATION FOR RDTC OPTIMIZED COMPRESSION AND STREAMING OF IMAGE-BASED SCENE REPRESENTATIONS
Remote navigation in image-based scene representations requires random access to parts of the compressed reference image data to compose virtual views. The degree of dependencies introduced during compression has an impact on the effort that is required to access reference image data and at the same time delimits the rate-distortion (RD) tradeoff that can be achieved. If a limited channel bitrate and computational power of client devices are taken into account, encoding can be performed in a RD optimal manner with respect to the expected maximum transmission data rate (T) and decoding complexity (C). In this work we present a practical framework for parameter estimation for RDTC optimal encoding of image-based scene representations. Index Terms — RDTC optimization, IBR, compression 1