310 research outputs found

    Towards video streaming in IoT environments: vehicular communication perspective

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    Multimedia oriented Internet of Things (IoT) enables pervasive and real-time communication of video, audio and image data among devices in an immediate surroundings. Today's vehicles have the capability of supporting real time multimedia acquisition. Vehicles with high illuminating infrared cameras and customized sensors can communicate with other on-road devices using dedicated short-range communication (DSRC) and 5G enabled communication technologies. Real time incidence of both urban and highway vehicular traffic environment can be captured and transmitted using vehicle-to-vehicle and vehicle-to-infrastructure communication modes. Video streaming in vehicular IoT (VSV-IoT) environments is in growing stage with several challenges that need to be addressed ranging from limited resources in IoT devices, intermittent connection in vehicular networks, heterogeneous devices, dynamism and scalability in video encoding, bandwidth underutilization in video delivery, and attaining application-precise quality of service in video streaming. In this context, this paper presents a comprehensive review on video streaming in IoT environments focusing on vehicular communication perspective. Specifically, significance of video streaming in vehicular IoT environments is highlighted focusing on integration of vehicular communication with 5G enabled IoT technologies, and smart city oriented application areas for VSV-IoT. A taxonomy is presented for the classification of related literature on video streaming in vehicular network environments. Following the taxonomy, critical review of literature is performed focusing on major functional model, strengths and weaknesses. Metrics for video streaming in vehicular IoT environments are derived and comparatively analyzed in terms of their usage and evaluation capabilities. Open research challenges in VSV-IoT are identified as future directions of research in the area. The survey would benefit both IoT and vehicle industry practitioners and researchers, in terms of augmenting understanding of vehicular video streaming and its IoT related trends and issues

    Adaptive and reliable multipath provisioning for media transfer in SDN-based overlay networks

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    Traditional routing in the Internet is best-effort which makes it challenging for video streaming since no throughput, jitter, delay or loss rate is guaranteed. As different paths have different characteristics, path differentiation such as multipath routing is a promising technique to be used for meeting QoS requirements of media-intensive applications. Using overlay networks different paths are offered which enable more flexibility in QoS and congestion control while the reliability of the connections is enhanced. Software Defined Networking (SDN) is known to be a promising solution to the problems of routing as it provides fine-grained control over packet handling. Relying on SDN, we propose an adaptive multipath provisioning scheme ensuring maximal bandwidth and resiliency of media transfer in overlay networks. The scheme is a time slot-based approach which dynamically finds multipaths. It relies on both active probing and traffic prediction. The experimental results confirm that a more accurate prediction together with more frequent probing lead to fewer number of path re-calculation and also indicate that the proposed scheme enhances the reliability of connections while a more balanced load is achieved in the network compared to the shortest path-based scheme. (C) 2017 Elsevier B.V. All rights reserved

    A Survey on Adaptive Multimedia Streaming

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    Internet was primarily designed for one to one applications like electronic mail, reliable file transfer etc. However, the technological growth in both hardware and software industry have written in unprecedented success story of the growth of Internet and have paved the paths of modern digital evolution. In today’s world, the internet has become the way of life and has penetrated in its every domain. It is nearly impossible to list the applications which make use of internet in this era however, all these applications are data intensive and data may be textual, audio or visual requiring improved techniques to deal with these. Multimedia applications are one of them and have witnessed unprecedented growth in last few years. A predominance of that is by virtue of different video streaming applications in daily life like games, education, entertainment, security etc. Due to the huge demand of multimedia applications, heterogeneity of demands and limited resource availability there is a dire need of adaptive multimedia streaming. This chapter provides the detail discussion over different adaptive multimedia streaming mechanism over peer to peer network

    Recent Trends in Communication Networks

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    In recent years there has been many developments in communication technology. This has greatly enhanced the computing power of small handheld resource-constrained mobile devices. Different generations of communication technology have evolved. This had led to new research for communication of large volumes of data in different transmission media and the design of different communication protocols. Another direction of research concerns the secure and error-free communication between the sender and receiver despite the risk of the presence of an eavesdropper. For the communication requirement of a huge amount of multimedia streaming data, a lot of research has been carried out in the design of proper overlay networks. The book addresses new research techniques that have evolved to handle these challenges

    Network coding for transport protocols

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    With the proliferation of smart devices that require Internet connectivity anytime, anywhere, and the recent technological advances that make it possible, current networked systems will have to provide a various range of services, such as content distribution, in a wide range of settings, including wireless environments. Wireless links may experience temporary losses, however, TCP, the de facto protocol for robust unicast communications, reacts by reducing the congestion window drastically and injecting less traffic in the network. Consequently the wireless links are underutilized and the overall performance of the TCP protocol in wireless environments is poor. As content delivery (i.e. multicasting) services, such as BBC iPlayer, become popular, the network needs to support the reliable transport of the data at high rates, and with specific delay constraints. A typical approach to deliver content in a scalable way is to rely on peer-to-peer technology (used by BitTorrent, Spotify and PPLive), where users share their resources, including bandwidth, storage space, and processing power. Still, these systems suffer from the lack of incentives for resource sharing and cooperation, and this problem is exacerbated in the presence of heterogenous users, where a tit-for-tat scheme is difficult to implement. Due to the issues highlighted above, current network architectures need to be changed in order to accommodate the users¿ demands for reliable and quality communications. In other words, the emergent need for advanced modes of information transport requires revisiting and improving network components at various levels of the network stack. The innovative paradigm of network coding has been shown as a promising technique to change the design of networked systems, by providing a shift from how data flows traditionally move through the network. This shift implies that data flows are no longer kept separate, according to the ¿store-and-forward¿ model, but they are also processed and mixed in the network. By appropriately combining data by means of network coding, it is expected to obtain significant benefits in several areas of network design and architecture. In this thesis, we set out to show the benefits of including network coding into three communication paradigms, namely point-topoint communications (e.g. unicast), point-to-multipoint communications (e.g. multicast), and multipoint-to-multipoint communications (e.g. peer-to-peer networks). For the first direction, we propose a network coding-based multipath scheme and show that TCP unicast sessions are feasible in highly volatile wireless environments. For point-to-multipoint communications, we give an algorithm to optimally achieve all the rate pairs from the rate region in the case of degraded multicast over the combination network. We also propose a system for live streaming that ensures reliability and quality of service to heterogenous users, even if data transmissions occur over lossy wireless links. Finally, for multipoint-to-multipoint communications, we design a system to provide incentives for live streaming in a peer-to-peer setting, where users have subscribed to different levels of quality. Our work shows that network coding enables a reliable transport of data, even in highly volatile environments, or in delay sensitive scenarios such as live streaming, and facilitates the implementation of an efficient incentive system, even in the presence of heterogenous users. Thus, network coding can solve the challenges faced by next generation networks in order to support advanced information transport.Postprint (published version

    Video Streaming in Evolving Networks under Fuzzy Logic Control

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    Internet multimedia traffic classification from QoS perspective using semi-supervised dictionary learning models

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    To address the issue of finegrained classification of Internet multimedia traffic from a Quality of Service (QoS) perspective with a suitable granularity, this paper defines a new set of QoS classes and presents a modified K-Singular Value Decomposition (K-SVD) method for multimedia identification. After analyzing several instances of typical Internet multimedia traffic captured in a campus network, this paper defines a new set of QoS classes according to the difference in downstream/upstream rates and proposes a modified K-SVD method that can automatically search for underlying structural patterns in the QoS characteristic space. We define bag-QoS-words as the set of specific QoS local patterns, which can be expressed by core QoS characteristics. After the dictionary is constructed with an excess quantity of bag-QoS-words, Locality Constrained Feature Coding (LCFC) features of QoS classes are extracted. By associating a set of characteristics with a percentage of error, an objective function is formulated. In accordance with the modified K-SVD, Internet multimedia traffic can be classified into a corresponding QoS class with a linear Support Vector Machines (SVM) classifier. Our experimental results demonstrate the feasibility of the proposed classification method

    S6: a Smart, Social and SDN-based Surveillance System for Smart-cities

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    Abstract In the last few years, Software Defined Networks (SDN) and Network Functions Virtualization (NFV) have been introduced in the Internet as a new way to design, deploy and manage networking services. Working together, they are able to consolidate and deliver the networking components using standard IT virtualization technologies not only on high-volume servers, but also in end user premises, Telco operator edge and access nodes thus allowing the emergence of new services. In this context, this paper presents a smart video surveillance platform designed to exploit the facilities offered by full SDN-NFV networks. This platform is based on free and open source software running on Provider Equipment (PE), so allowing function deployment simplification and management cost reduction
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