66 research outputs found

    Creative art experience for elementary age blind children.

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    Thesis (Ed.M.)--Boston Universit

    Experiencing space without vision

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    Ankara : Bilkent Univ., Department of Interior Architecture and Environmental Design and Institute of Fine Arts, 1997.Thesis (Master's) -- Bilkent University, 1997.Includes bibliographical references.In this study, the human body without vision, and its relation with the surrounding space, is examined. Towards this end, firstly space and the human body are briefly discussed. the sense modalities apart from vision, and the development of spatial cognition for the blind and visually impaired are examined. The environmental factors that contribute to the understanding of the surrounding built environment, and the assistive devices for this population are briefly covered. These issues stress the importance of stimulating, thus training the human body without vision to establish body and spatial awareness, and to learn to gather information from the surrounding architectural environment to be able to perform a task. To illustrate this fact, an experiment was conducted among blind and visually impaired children from the Goreneller Primary School in Ankara. The study consists of testing a game played with an educative toy and its effects on the tactual learning performance of the children.Evyapan, Naz AGZM.S

    Visual impairment: its impact upon and implications for aesthetic experience

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    With this research programme, I will be looking at how visually impaired people interpret the sensory inputs that artwork evokes together with the spatial environment that visually impaired people engage with. The study intertwines concepts of aesthetics that have specific relevance for visually impaired people, together with the processes and concepts associated with vision. The study refers to some common beliefs regarding blindness and provides some evidence of links between art and blindness. The study reflects upon how human cognitive processes are different for blind people, the use of verbal description used by visually impaired people and comments upon the logical reasoning processes developed by people with sight loss. Finally the study teases out methods of media manipulation, the interplay of different sensory stimulus and the control that visually impaired people endeavour to exert over an unseen environment. The nature of this research will be developed into a programme which explores and revisits the central themes of study using a system of concentric evolution. (See methodology section.) As a result, this 'intertwining study' will examine the values of each strand of research and will provide data regarding the aesthetic understanding and creative processes used by people with visual impairment, together with an appreciation of the methods blind people engage with to understand and use spatial properties

    The viability of graphology in psycho-educational assessment

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    Handwriting as a unique expression of human behaviour has evoked continuous interest as a means of analyzing and studying personality – a study known as Graphology. Research in graphology has shown diverse results, ranging from negative to highly favourable. Many of the studies disregarding the value of graphology can be criticized on the grounds of their research methodology as well as the method used in handwriting analysis, namely the ‘trait-method’ whereby isolated graphological features are simplistically linked to personality as opposed to a more encompassing, holistic approach. In the present study the special link between personality and graphology is illustrated as well as the decisive influence the gestalt and form standard of a writing have on the interpretation of that particular writing. The approach to the graphological analyses was holistic, as it complements the complex uniqueness of personality. The study also focuses on the recommended methodology of handwriting analysis, by offering a tailor-made personality ‘picture’ of the individual. Graphological findings were compared to the clinical findings of the same client/patient according to the Diagnostic and Statistical Manual of Mental Diseases IV-TRTM (DSM-IV-TRTM). Five (5) case studies have been reported in this qualitative research study. The analyses of the writings were done by an independent graphologist. The objective graphological findings show similarities with clinical findings of the same clients/patients. The holistic approach to handwriting analysis deems to have diagnostic value and is promising in providing guidelines for psychotherapy. Graphology can thus be regarded as a useful and viable tool in psycho-educational assessment.EducationD.Ed. (Psychology of Education

    Haptic holography : an early computational plastic

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2001.Includes bibliographical references (p. 135-148).This dissertation introduces haptic holography, a combination of computational modeling and multimodal spatial display, as an early computationalplastic In this work, we combine various holographic displays with a force feedback device to image free-standing material surfaces with programmatically prescribed behavior. We present three implementations, Touch, Lathe, and Poke, each named for the primitive functional affordance it offers. In Touch, we present static holographic images of simple geometry, reconstructed in front of the hologram plane (in the viewer's space), and precisely co-located with a force model of the same geometry. These images can be visually inspected and haptically explored using a hand-held interface. In Lathe, we again display holo-haptic images of simple geometry, this time allowing those images to be reshaped by haptic interaction in a dynamic but constrained manner. Finally in Poke, we present a holo-haptic image that permits arbitrary reshaping of its reconstructed surface. As supporting technology, we offer a new technique for incrementally computing and locally updating interference-modeled holographic fringe patterns. This technique permits electronic holograms to be updated arbitrarily and interactively, marking a long-held goal in display holography. As a broader contribution, we offer a new behavior-based spatial framework, based on both perception and action, for informing the design of spatial interactive systems.Wendy J. Plesniak.Ph.D

    Interior Design as a tool for dementia care

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    This book investigates the role of interior design in the enhancement of the effectiveness of Non-Pharmacological therapies for Alzheimer’s disease care. The author presents the conceptual model for an environmental system called “Therapeutic Habitat”, meant as a system of environmental interventions, based on tangible and intangible aspects, products and furniture, objects and services. Its aim is to enhance the well-being of people with dementia and stimulate recognition and interaction with the surrounding environment

    The feasibility of using virtual prototyping technologies for product evaluation

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    With the continuous development in computer and communications technology the use of computer aided design in design processes is becoming more commonplace. A wide range of virtual prototyping technologies are currently in development, some of which are commercially viable for use within a product design process. These virtual prototyping technologies range from graphics tablets to haptic devices. With the compression of design cycles the feasibility of using these technologies for product evaluation is becoming an ever more important consideration. This thesis begins by presenting the findings of a comprehensive literature review defining product design with a focus on product evaluation and a discussion of current virtual prototyping technologies. From the literature review it was clear that user involvement in the product evaluation process is critical. The literature review was followed by a series of interconnected studies starting with an investigation into design consultancies' access and use of prototyping technologies and their evaluation methods. Although design consultancies are already using photo-realistic renderings, animations and sometimes 3600 view CAD models for their virtual product evaluations, current virtual prototyping hardware and software is often unsatisfactory for their needs. Some emergent technologies such as haptic interfaces are currently not commonly used in industry. This study was followed by an investigation into users' psychological acceptance and physiological discomfort when using a variety of virtual prototyping tools for product evaluation compared with using physical prototypes, ranging from on-screen photo-realistic renderings to 3D 3600 view models developed using a range of design software. The third study then went on to explore the feasibility of using these virtual prototyping tools and the effect on product preference when compared to using physical prototypes. The forth study looked at the designer's requirements for current and future virtual prototyping tools, design tools and evaluation methods. In the final chapters of the thesis the relative strengths and weaknesses of these technologies were re-evaluated and a definitive set of user requirements based on the documentary evidence of the previous studies was produced. This was followed by the development of a speculative series of scenarios for the next generation of virtual prototyping technologies ranging from improvements to existing technologies through to blue sky concepts. These scenarios were then evaluated by designers and consumers to produce documentary evidence and recommendations for preferred and suitable combinations of virtual prototyping technologies. Such hardware and software will require a user interface that is intuitive, simple, easy to use and suitable for both the designers who create the virtual prototypes and the consumers who evaluate them

    KEER2022

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    AvanttĂ­tol: KEER2022. DiversitiesDescripciĂł del recurs: 25 juliol 202

    Interior Design as a tool for dementia care

    Get PDF
    This book investigates the role of interior design in the enhancement of the effectiveness of Non-Pharmacological therapies for Alzheimer’s disease care. The author presents the conceptual model for an environmental system called “Therapeutic Habitat”, meant as a system of environmental interventions, based on tangible and intangible aspects, products and furniture, objects and services. Its aim is to enhance the well-being of people with dementia and stimulate recognition and interaction with the surrounding environment

    Interpersonal atmospheres: an empathetic account

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    Interpersonal atmospheres have received little specific attention in atmosphere literature and have been thrown, somewhat unceremoniously, from work done on the phenomenology of sociality. My thesis aims to fill this double lacuna. I present a phenomenological account of interpersonal atmosphere as a bodily form of empathetic perception. Rather than treat atmospheres as a mysterious object of experience, I argue that they are a relational mode of experience; not a what but a how. I claim that we experience individuals and groups as having an atmosphere when we bodily perceive the expressive experience of the participating subjects. By reconceiving interpersonal atmospheres as a form of bodily felt empathy that discloses the expressive experience of individuals and collectives, we capture why experiencing interpersonal atmosphere gives us social understanding (and, conversely, why being insensitive to atmosphere inhibits our social understanding). Furthermore, by cashing out interpersonal atmosphere in terms of empathy, we enrich and expand traditional conceptions of empathy: highlighting how we not only empathetically perceive emotions but also mood, vitality and interrelatedness; developing a notion of collective empathy, whereby we empathetically perceive the expressivity not of a ‘you’ but of a ‘they’; as well as doing justice to a more fully embodied way of apprehending others as temporally and spatially extended subjects. Having established an empathetic account of interpersonal atmosphere, I put this model to work by exploring the various ways in which we engage with interpersonal atmospheres and discussing instances where we are rendered insensitive to atmosphere. I, then, explore how the material world plays a role in shaping, supporting and sustaining expressive behaviour and how this impacts the emergence of interpersonal atmospheres. I also show how an account of interpersonal atmosphere can inform our understanding of non-peopled atmospheres and conclude by exploring the idea that we experience interpersonal atmospheres in the online sphere
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