5,319 research outputs found

    EEG-Based Emotion Recognition Using Regularized Graph Neural Networks

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    Electroencephalography (EEG) measures the neuronal activities in different brain regions via electrodes. Many existing studies on EEG-based emotion recognition do not fully exploit the topology of EEG channels. In this paper, we propose a regularized graph neural network (RGNN) for EEG-based emotion recognition. RGNN considers the biological topology among different brain regions to capture both local and global relations among different EEG channels. Specifically, we model the inter-channel relations in EEG signals via an adjacency matrix in a graph neural network where the connection and sparseness of the adjacency matrix are inspired by neuroscience theories of human brain organization. In addition, we propose two regularizers, namely node-wise domain adversarial training (NodeDAT) and emotion-aware distribution learning (EmotionDL), to better handle cross-subject EEG variations and noisy labels, respectively. Extensive experiments on two public datasets, SEED and SEED-IV, demonstrate the superior performance of our model than state-of-the-art models in most experimental settings. Moreover, ablation studies show that the proposed adjacency matrix and two regularizers contribute consistent and significant gain to the performance of our RGNN model. Finally, investigations on the neuronal activities reveal important brain regions and inter-channel relations for EEG-based emotion recognition

    An original framework for understanding human actions and body language by using deep neural networks

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    The evolution of both fields of Computer Vision (CV) and Artificial Neural Networks (ANNs) has allowed the development of efficient automatic systems for the analysis of people's behaviour. By studying hand movements it is possible to recognize gestures, often used by people to communicate information in a non-verbal way. These gestures can also be used to control or interact with devices without physically touching them. In particular, sign language and semaphoric hand gestures are the two foremost areas of interest due to their importance in Human-Human Communication (HHC) and Human-Computer Interaction (HCI), respectively. While the processing of body movements play a key role in the action recognition and affective computing fields. The former is essential to understand how people act in an environment, while the latter tries to interpret people's emotions based on their poses and movements; both are essential tasks in many computer vision applications, including event recognition, and video surveillance. In this Ph.D. thesis, an original framework for understanding Actions and body language is presented. The framework is composed of three main modules: in the first one, a Long Short Term Memory Recurrent Neural Networks (LSTM-RNNs) based method for the Recognition of Sign Language and Semaphoric Hand Gestures is proposed; the second module presents a solution based on 2D skeleton and two-branch stacked LSTM-RNNs for action recognition in video sequences; finally, in the last module, a solution for basic non-acted emotion recognition by using 3D skeleton and Deep Neural Networks (DNNs) is provided. The performances of RNN-LSTMs are explored in depth, due to their ability to model the long term contextual information of temporal sequences, making them suitable for analysing body movements. All the modules were tested by using challenging datasets, well known in the state of the art, showing remarkable results compared to the current literature methods
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