1,694 research outputs found

    Towards a Scalable Hardware/Software Co-Design Platform for Real-time Pedestrian Tracking Based on a ZYNQ-7000 Device

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    Currently, most designers face a daunting task to research different design flows and learn the intricacies of specific software from various manufacturers in hardware/software co-design. An urgent need of creating a scalable hardware/software co-design platform has become a key strategic element for developing hardware/software integrated systems. In this paper, we propose a new design flow for building a scalable co-design platform on FPGA-based system-on-chip. We employ an integrated approach to implement a histogram oriented gradients (HOG) and a support vector machine (SVM) classification on a programmable device for pedestrian tracking. Not only was hardware resource analysis reported, but the precision and success rates of pedestrian tracking on nine open access image data sets are also analysed. Finally, our proposed design flow can be used for any real-time image processingrelated products on programmable ZYNQ-based embedded systems, which benefits from a reduced design time and provide a scalable solution for embedded image processing products

    An embedded system supporting dynamic partial reconfiguration of hardware resources for morphological image processing

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    Processors for high-performance computing applications are generally designed with a focus on high clock rates, parallelism of operations and high communication bandwidth, often at the expense of large power consumption. However, the emphasis of many embedded systems and untethered devices is on minimal hardware requirements and reduced power consumption. With the incessant growth of computational needs for embedded applications, which contradict chip power and area needs, the burden is put on the hardware designers to come up with designs that optimize power and area requirements. This thesis investigates the efficient design of an embedded system for morphological image processing applications on Xilinx FPGAs (Field Programmable Gate Array) by optimizing both area and power usage while delivering high performance. The design leverages a unique capability of FPGAs called dynamic partial reconfiguration (DPR) which allows changing the hardware configuration of silicon pieces at runtime. DPR allows regions of the FPGA to be reprogrammed with new functionality while applications are still running in the remainder of the device. The main aim of this thesis is to design an embedded system for morphological image processing by accounting for real time and area constraints as compared to a statically configured FPGA. IP (Intellectual Property) cores are synthesized for both static and dynamic time. DPR enables instantiation of more hardware logic over a period of time on an existing device by time-multiplexing the hardware realization of functions. A comparison of power consumption is presented for the statically and dynamically reconfigured designs. Finally, a performance comparison is included for the implementation of the respective algorithms on a hardwired ARM processor as well as on another general-purpose processor. The results prove the viability of DPR for morphological image processing applications

    A Methodology for Invasive Programming on Virtualizable Embedded MPSoC Architectures

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    AbstractExploiting the huge logic resources in current embedded devices has led to a plethora of on-chip multi-processor architec- tures. However, besides instantiating more and more soft-core processors on a chip, developing applications suited for such architectures still remains a hard task. A further step in the evolution of embedded multi-processing might be the so called Invasive Programming. In this paradigm, an application may be switched from sequential to parallel execution at runtime. A task may then dynamically invade currently unused processor resources in a multi-processor system to resume in parallel execution mode. This hardens existing problems, however, because not only the development of suited software, but also the creation of multi-processor architectures supporting this paradigm is needed. Therefore, this work presents a concise methodology to enable Invasive Programming properties on an embedded Multi-Processor System-on-Chip (MPSoC). This is achieved by combining a designer-guided code parallelization approach with a virtualizable, generic, and scalable embedded MPSoC architecture. To resolve data dependencies during task invasion, a processor-independent task-based communication scheme for the MPSoC is proposed. Moreover, a tool framework dedicated to the generic creation of virtualizable MPSoC is provided. The approach is demonstrated by the generation of an MPSoC featuring eight processors executing an application which dynamically switches at runtime between sequential and parallel execution

    Performance and area evaluations of processor-based benchmarks on FPGA devices

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    The computing system on SoCs is being long-term research since the FPGA technology has emerged due to its personality of re-programmable fabric, reconfigurable computing, and fast development time to market. During the last decade, uni-processor in a SoC is no longer to deal with the high growing market for complex applications such as Mobile Phones audio and video encoding, image and network processing. Due to the number of transistors on a silicon wafer is increasing, the recent FPGAs or embedded systems are advancing toward multi-processor-based design to meet tremendous performance and benefit this kind of systems are possible. Therefore, is an upcoming age of the MPSoC. In addition, most of the embedded processors are soft-cores, because they are flexible and reconfigurable for specific software functions and easy to build homogenous multi-processor systems for parallel programming. Moreover, behavioural synthesis tools are becoming a lot more powerful and enable to create datapath of logic units from high-level algorithms such as C to HDL and available for partitioning a HW/SW concurrent methodology. A range of embedded processors is able to implement on a FPGA-based prototyping to integrate the CPUs on a programmable device. This research is, firstly represent different types of computer architectures in modern embedded processors that are followed in different type of software applications (eg. Multi-threading Operations or Complex Functions) on FPGA-based SoCs; and secondly investigate their capability by executing a wide-range of multimedia software codes (Integer-algometric only) in different models of the processor-systems (uni-processor or multi-processor or Co-design), and finally compare those results in terms of the benchmarks and resource utilizations within FPGAs. All the examined programs were written in standard C and executed in a variety numbers of soft-core processors or hardware units to obtain the execution times. However, the number of processors and their customizable configuration or hardware datapath being generated are limited by a target FPGA resource, and designers need to understand the FPGA-based tradeoffs that have been considered - Speed versus Area. For this experimental purpose, I defined benchmarks into DLP / HLS catalogues, which are "data" and "function" intensive respectively. The programs of DLP will be executed in LEON3 MP and LE1 CMP multi-processor systems and the programs of HLS in the LegUp Co-design system on target FPGAs. In preliminary, the performance of the soft-core processors will be examined by executing all the benchmarks. The whole story of this thesis work centres on the issue of the execute times or the speed-up and area breakdown on FPGA devices in terms of different programs
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