21,026 research outputs found
Towards a Scalable Hardware/Software Co-Design Platform for Real-time Pedestrian Tracking Based on a ZYNQ-7000 Device
Currently, most designers face a daunting task to
research different design flows and learn the intricacies of
specific software from various manufacturers in
hardware/software co-design. An urgent need of creating a
scalable hardware/software co-design platform has become a key
strategic element for developing hardware/software integrated
systems. In this paper, we propose a new design flow for building
a scalable co-design platform on FPGA-based system-on-chip.
We employ an integrated approach to implement a histogram
oriented gradients (HOG) and a support vector machine (SVM)
classification on a programmable device for pedestrian tracking.
Not only was hardware resource analysis reported, but the
precision and success rates of pedestrian tracking on nine open
access image data sets are also analysed. Finally, our proposed
design flow can be used for any real-time image processingrelated
products on programmable ZYNQ-based embedded
systems, which benefits from a reduced design time and provide a
scalable solution for embedded image processing products
Anytime Stereo Image Depth Estimation on Mobile Devices
Many applications of stereo depth estimation in robotics require the
generation of accurate disparity maps in real time under significant
computational constraints. Current state-of-the-art algorithms force a choice
between either generating accurate mappings at a slow pace, or quickly
generating inaccurate ones, and additionally these methods typically require
far too many parameters to be usable on power- or memory-constrained devices.
Motivated by these shortcomings, we propose a novel approach for disparity
prediction in the anytime setting. In contrast to prior work, our end-to-end
learned approach can trade off computation and accuracy at inference time.
Depth estimation is performed in stages, during which the model can be queried
at any time to output its current best estimate. Our final model can process
1242375 resolution images within a range of 10-35 FPS on an NVIDIA
Jetson TX2 module with only marginal increases in error -- using two orders of
magnitude fewer parameters than the most competitive baseline. The source code
is available at https://github.com/mileyan/AnyNet .Comment: Accepted by ICRA201
A Review on Software Architectures for Heterogeneous Platforms
The increasing demands for computing performance have been a reality
regardless of the requirements for smaller and more energy efficient devices.
Throughout the years, the strategy adopted by industry was to increase the
robustness of a single processor by increasing its clock frequency and mounting
more transistors so more calculations could be executed. However, it is known
that the physical limits of such processors are being reached, and one way to
fulfill such increasing computing demands has been to adopt a strategy based on
heterogeneous computing, i.e., using a heterogeneous platform containing more
than one type of processor. This way, different types of tasks can be executed
by processors that are specialized in them. Heterogeneous computing, however,
poses a number of challenges to software engineering, especially in the
architecture and deployment phases. In this paper, we conduct an empirical
study that aims at discovering the state-of-the-art in software architecture
for heterogeneous computing, with focus on deployment. We conduct a systematic
mapping study that retrieved 28 studies, which were critically assessed to
obtain an overview of the research field. We identified gaps and trends that
can be used by both researchers and practitioners as guides to further
investigate the topic
Wireless Communications in the Era of Big Data
The rapidly growing wave of wireless data service is pushing against the
boundary of our communication network's processing power. The pervasive and
exponentially increasing data traffic present imminent challenges to all the
aspects of the wireless system design, such as spectrum efficiency, computing
capabilities and fronthaul/backhaul link capacity. In this article, we discuss
the challenges and opportunities in the design of scalable wireless systems to
embrace such a "bigdata" era. On one hand, we review the state-of-the-art
networking architectures and signal processing techniques adaptable for
managing the bigdata traffic in wireless networks. On the other hand, instead
of viewing mobile bigdata as a unwanted burden, we introduce methods to
capitalize from the vast data traffic, for building a bigdata-aware wireless
network with better wireless service quality and new mobile applications. We
highlight several promising future research directions for wireless
communications in the mobile bigdata era.Comment: This article is accepted and to appear in IEEE Communications
Magazin
Digital implementation of the cellular sensor-computers
Two different kinds of cellular sensor-processor architectures are used nowadays in various
applications. The first is the traditional sensor-processor architecture, where the sensor and the
processor arrays are mapped into each other. The second is the foveal architecture, in which a
small active fovea is navigating in a large sensor array. This second architecture is introduced
and compared here. Both of these architectures can be implemented with analog and digital
processor arrays. The efficiency of the different implementation types, depending on the used
CMOS technology, is analyzed. It turned out, that the finer the technology is, the better to use
digital implementation rather than analog
Event-based Vision: A Survey
Event cameras are bio-inspired sensors that differ from conventional frame
cameras: Instead of capturing images at a fixed rate, they asynchronously
measure per-pixel brightness changes, and output a stream of events that encode
the time, location and sign of the brightness changes. Event cameras offer
attractive properties compared to traditional cameras: high temporal resolution
(in the order of microseconds), very high dynamic range (140 dB vs. 60 dB), low
power consumption, and high pixel bandwidth (on the order of kHz) resulting in
reduced motion blur. Hence, event cameras have a large potential for robotics
and computer vision in challenging scenarios for traditional cameras, such as
low-latency, high speed, and high dynamic range. However, novel methods are
required to process the unconventional output of these sensors in order to
unlock their potential. This paper provides a comprehensive overview of the
emerging field of event-based vision, with a focus on the applications and the
algorithms developed to unlock the outstanding properties of event cameras. We
present event cameras from their working principle, the actual sensors that are
available and the tasks that they have been used for, from low-level vision
(feature detection and tracking, optic flow, etc.) to high-level vision
(reconstruction, segmentation, recognition). We also discuss the techniques
developed to process events, including learning-based techniques, as well as
specialized processors for these novel sensors, such as spiking neural
networks. Additionally, we highlight the challenges that remain to be tackled
and the opportunities that lie ahead in the search for a more efficient,
bio-inspired way for machines to perceive and interact with the world
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