885 research outputs found

    Interactive topographic web mapping using scalable vector graphics

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    Large scale topographic maps portray detailed information about the landscape. They are used for a wide variety o f purposes. USGS large scale topographic maps at 1:24,000 have been traditionally distributed in paper form. With the advent of the Internet, these maps can now be distributed electronically. Instead of common raster format presentation, the solution presented here is based on a vector approach. The vector format provides many advantages compared to the use of a raster-based presentation. This research shows that Scalable Vector Graphics (SVG) is a promising technology for delivering high quality interactive topographic maps via the Internet, both in terms o f graphic quality and interactivity. A possible structure for the SVG map document is proposed. Interactive features such as toggling thematic layers on and off, UTM coordinate readout for x, y, and z (elevation) were developed as well. Adding this type of interactivity can help to better extract information from a topographic map. A focus group analysis with the online SVG topographic map shows a high-level of user acceptance

    Realistic reconstruction and rendering of detailed 3D scenarios from multiple data sources

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    During the last years, we have witnessed significant improvements in digital terrain modeling, mainly through photogrammetric techniques based on satellite and aerial photography, as well as laser scanning. These techniques allow the creation of Digital Elevation Models (DEM) and Digital Surface Models (DSM) that can be streamed over the network and explored through virtual globe applications like Google Earth or NASA WorldWind. The resolution of these 3D scenes has improved noticeably in the last years, reaching in some urban areas resolutions up to 1m or less for DEM and buildings, and less than 10 cm per pixel in the associated aerial imagery. However, in rural, forest or mountainous areas, the typical resolution for elevation datasets ranges between 5 and 30 meters, and typical resolution of corresponding aerial photographs ranges between 25 cm to 1 m. This current level of detail is only sufficient for aerial points of view, but as the viewpoint approaches the surface the terrain loses its realistic appearance. One approach to augment the detail on top of currently available datasets is adding synthetic details in a plausible manner, i.e. including elements that match the features perceived in the aerial view. By combining the real dataset with the instancing of models on the terrain and other procedural detail techniques, the effective resolution can potentially become arbitrary. There are several applications that do not need an exact reproduction of the real elements but would greatly benefit from plausibly enhanced terrain models: videogames and entertainment applications, visual impact assessment (e.g. how a new ski resort would look), virtual tourism, simulations, etc. In this thesis we propose new methods and tools to help the reconstruction and synthesis of high-resolution terrain scenes from currently available data sources, in order to achieve realistically looking ground-level views. In particular, we decided to focus on rural scenarios, mountains and forest areas. Our main goal is the combination of plausible synthetic elements and procedural detail with publicly available real data to create detailed 3D scenes from existing locations. Our research has focused on the following contributions: - An efficient pipeline for aerial imagery segmentation - Plausible terrain enhancement from high-resolution examples - Super-resolution of DEM by transferring details from the aerial photograph - Synthesis of arbitrary tree picture variations from a reduced set of photographs - Reconstruction of 3D tree models from a single image - A compact and efficient tree representation for real-time rendering of forest landscapesDurant els darrers anys, hem presenciat avenços significatius en el modelat digital de terrenys, principalment gràcies a tècniques fotogramètriques, basades en fotografia aèria o satèl·lit, i a escàners làser. Aquestes tècniques permeten crear Models Digitals d'Elevacions (DEM) i Models Digitals de Superfícies (DSM) que es poden retransmetre per la xarxa i ser explorats mitjançant aplicacions de globus virtuals com ara Google Earth o NASA WorldWind. La resolució d'aquestes escenes 3D ha millorat considerablement durant els darrers anys, arribant a algunes àrees urbanes a resolucions d'un metre o menys per al DEM i edificis, i fins a menys de 10 cm per píxel a les fotografies aèries associades. No obstant, en entorns rurals, boscos i zones muntanyoses, la resolució típica per a dades d'elevació es troba entre 5 i 30 metres, i per a les corresponents fotografies aèries varia entre 25 cm i 1m. Aquest nivell de detall només és suficient per a punts de vista aeris, però a mesura que ens apropem a la superfície el terreny perd tot el realisme. Una manera d'augmentar el detall dels conjunts de dades actuals és afegint a l'escena detalls sintètics de manera plausible, és a dir, incloure elements que encaixin amb les característiques que es perceben a la vista aèria. Així, combinant les dades reals amb instàncies de models sobre el terreny i altres tècniques de detall procedural, la resolució efectiva del model pot arribar a ser arbitrària. Hi ha diverses aplicacions per a les quals no cal una reproducció exacta dels elements reals, però que es beneficiarien de models de terreny augmentats de manera plausible: videojocs i aplicacions d'entreteniment, avaluació de l'impacte visual (per exemple, com es veuria una nova estació d'esquí), turisme virtual, simulacions, etc. En aquesta tesi, proposem nous mètodes i eines per ajudar a la reconstrucció i síntesi de terrenys en alta resolució partint de conjunts de dades disponibles públicament, per tal d'aconseguir vistes a nivell de terra realistes. En particular, hem decidit centrar-nos en escenes rurals, muntanyes i àrees boscoses. El nostre principal objectiu és la combinació d'elements sintètics plausibles i detall procedural amb dades reals disponibles públicament per tal de generar escenes 3D d'ubicacions existents. La nostra recerca s'ha centrat en les següents contribucions: - Un pipeline eficient per a segmentació d'imatges aèries - Millora plausible de models de terreny a partir d'exemples d’alta resolució - Super-resolució de models d'elevacions transferint-hi detalls de la fotografia aèria - Síntesis d'un nombre arbitrari de variacions d’imatges d’arbres a partir d'un conjunt reduït de fotografies - Reconstrucció de models 3D d'arbres a partir d'una única fotografia - Una representació compacta i eficient d'arbres per a navegació en temps real d'escenesPostprint (published version

    Istočna obala srednjeg Jadrana i tokovi rijeka Cetine i Neretve za vrijeme posljednjeg glacijalnog maksimuma

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    he paper documents the use of a Digital Elevation Model (DEM) method to reconstruct paleo-channels and the paleo-coastline during the Last Glacial Maximum (LGM) in the Central Eastern Adriatic area. We focused on the paleo-coastline and paleo-channels of the Neretva and the Cetina rivers, which were estimated from the 15’’ bathymetry available for the Adriatic Sea. While being aware of the limitations of the method and the resolution of the bathymetry grid, we successfully reproduced the paleo-channels of both rivers. Results for the Cetina River indicate the presence of depressions that were filled with water along its flow. The configurations of existing seabeds in the vicinity of the Cetina and Neretva River mouths indicate morphologies, similar to river mouths. The vertical profiles suggest that during the LGM the sea level was about 115 m lower than today. The total length of the Neretva riverbed was longer for about 136 km than today, and the Cetina River was approximately 154 km longer.U ovom radu prikazana je rekonstrukcija istočne obale srednjeg Jadrana i tokova rijeka Cetine i Neretve za vrijeme posljednjeg glacijalnog maksimuma. Rekonstrukcija je izvršena korištenjem digitalnog modela reljefa Jadranskog mora rezolucije 15’’. Prilikom razmatranja rezultata rekonstrukcije, potrebno je uzeti u obzir ograničenja proizašla iz rezolucije modela reljefa, te ograničenja same metode. Rekonstruirani tok rijeke Cetine upućuje da su na više mjesta postojale depresije ispunjene vodom. Oblik dna u blizini tadašnjih ušća Neretve i Cetine podsjeća na nanose koje rijeke donose svojim ulijevanjem u more. Iz vertikalnog profila dna u blizini ušća proizlazi da je u doba zadnjeg glacijalnog maksimuma razina mora bila na današnjoj dubini od oko 115 m. Prema rekonstrukciji, duljina toka rijeke Neretve bila je tada duža za 136 km, a duljina toka rijeke Cetine je bila duža za 154 km

    Towards automatic modeling of buildings in informal settlements from aerial photographs using deformable active contour models (snakes)

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    Bibliography: leaves 177-187.This dissertation presents a novel system for semi-automatic modeling of buildings in informal settlement areas from aerial photographs. The building extraction strategy is developed and implememed with the aim of generatinga a desk top Informal Settlement Geographic lnformation System (ISGIS) using felf developed and available PC-based GIS tools to serve novice users informal settlement areas

    Istočna obala srednjeg Jadrana i tokovi rijeka Cetine i Neretve za vrijeme posljednjeg glacijalnog maksimuma

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    he paper documents the use of a Digital Elevation Model (DEM) method to reconstruct paleo-channels and the paleo-coastline during the Last Glacial Maximum (LGM) in the Central Eastern Adriatic area. We focused on the paleo-coastline and paleo-channels of the Neretva and the Cetina rivers, which were estimated from the 15’’ bathymetry available for the Adriatic Sea. While being aware of the limitations of the method and the resolution of the bathymetry grid, we successfully reproduced the paleo-channels of both rivers. Results for the Cetina River indicate the presence of depressions that were filled with water along its flow. The configurations of existing seabeds in the vicinity of the Cetina and Neretva River mouths indicate morphologies, similar to river mouths. The vertical profiles suggest that during the LGM the sea level was about 115 m lower than today. The total length of the Neretva riverbed was longer for about 136 km than today, and the Cetina River was approximately 154 km longer.U ovom radu prikazana je rekonstrukcija istočne obale srednjeg Jadrana i tokova rijeka Cetine i Neretve za vrijeme posljednjeg glacijalnog maksimuma. Rekonstrukcija je izvršena korištenjem digitalnog modela reljefa Jadranskog mora rezolucije 15’’. Prilikom razmatranja rezultata rekonstrukcije, potrebno je uzeti u obzir ograničenja proizašla iz rezolucije modela reljefa, te ograničenja same metode. Rekonstruirani tok rijeke Cetine upućuje da su na više mjesta postojale depresije ispunjene vodom. Oblik dna u blizini tadašnjih ušća Neretve i Cetine podsjeća na nanose koje rijeke donose svojim ulijevanjem u more. Iz vertikalnog profila dna u blizini ušća proizlazi da je u doba zadnjeg glacijalnog maksimuma razina mora bila na današnjoj dubini od oko 115 m. Prema rekonstrukciji, duljina toka rijeke Neretve bila je tada duža za 136 km, a duljina toka rijeke Cetine je bila duža za 154 km

    Enhancing Operational Flood Detection Solutions through an Integrated Use of Satellite Earth Observations and Numerical Models

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    Among natural disasters floods are the most common and widespread hazards worldwide (CRED and UNISDR, 2018). Thus, making communities more resilient to flood is a priority, particularly in large flood-prone areas located in emerging countries, because the effects of extreme events severely setback the development process (Wright, 2013). In this context, operational flood preparedness requires novel modeling approaches for a fast delineation of flooding in riverine environments. Starting from a review of advances in the flood modeling domain and a selection of the more suitable open toolsets available in the literature, a new method for the Rapid Estimation of FLood EXtent (REFLEX) at multiple scales (Arcorace et al., 2019) is proposed. The simplified hydraulic modeling adopted in this method consists of a hydro-geomorphological approach based on the Height Above the Nearest Drainage (HAND) model (Nobre et al., 2015). The hydraulic component of this method employs a simplified version of fluid mechanic equations for natural river channels. The input runoff volume is distributed from channel to hillslope cells of the DEM by using an iterative flood volume optimization based on Manning\u2019s equation. The model also includes a GIS-based method to expand HAND contours across neighbor watersheds in flat areas, particularly useful in flood modeling expansion over coastal zones. REFLEX\u2019s flood modeling has been applied in multiple case studies in both surveyed and ungauged river basins. The development and the implementation of the whole modeling chain have enabled a rapid estimation of flood extent over multiple basins at different scales. When possible, flood modeling results are compared with reference flood hazard maps or with detailed flood simulations. Despite the limitations of the method due to the employed simplified hydraulic modeling approach, obtained results are promising in terms of flood extent and water depth. Given the geomorphological nature of the method, it does not require initial and boundary conditions as it is in traditional 1D/2D hydraulic modeling. Therefore, its usage fits better in data-poor environments or large-scale flood modeling. An extensive employment of this slim method has been adopted by CIMA Research Foundation researchers for flood hazard mapping purposes over multiple African countries. As collateral research, multiple types of Earth observation (EO) data have been employed in the REFLEX modeling chain. Remotely sensed data from the satellites, in fact, are not only a source to obtain input digital terrain models but also to map flooded areas. Thus, in this work, different EO data exploitation methods are used for estimating water extent and surface height. Preliminary results by using Copernicus\u2019s Sentinel-1 SAR and Sentinel-3 radar altimetry data highlighted their potential mainly for model calibration and validation. In conclusion, REFLEX combines the advantages of geomorphological models with the ones of traditional hydraulic modeling to ensure a simplified steady flow computation of flooding in open channels. This work highlights the pros and cons of the method and indicates the way forward for future research in the hydro-geomorphological domain

    Conversion of the Bayou Choctaw geological site characterization report to a three-dimensional model.

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    Geographic information system (GIS) integration of geological, geochemical and geophysical data from the Aggeneys base metal province, South Africa

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    Geographic Information System (GIS) technology aids in storage, manipulation, processing, analysis and presentation of spatial data sets. GIS can effectively interrogate large multidisciplinary exploration data sets in the search for new mineral exploitation targets. A spatial database, the AGGeneys Exploration Database (AGGED), has been created, comprising exploration data gathered during two decades of exploration for base-metals in the Aggeneys area, Bushmanland, South Africa. AGGED includes data extracted from analog maps, as well as digital remotely sensed sources, stored in vector and raster data structures, respectively. Vector data includes field based observations such as the extent of outcropping geological units, litho- and chrono-stratigraphic data; structural data; laboratory data based on regional geochemical stream sediment and traverse sampling; cadastral data and known mineral occurrences. Raster data includes Landsat satellite TM imagery and airborne magnetic data. Spatial variation within single data maps are examined. Spatial correlation between three different data maps are facilitated using colour analysis of hue, saturation and value components in a perceptual colour model. Simultaneously combining lead and zinc data with Landsat TM and geophysical magnetic data spatially delineates four new "geoscience" anomalies in the area under investigation. Two distinctive anomalies occur on the farms Aroams and Aggeneys. The Aroams anomaly (GSAl) has not been previously recognised, whereas the Aggeneys anomaly (GSA2) has been located before. The two other "geoscience" anomalies, on the farm Haramoep (GSA3 and GSA4 ), are slightly less distinct. Overlaying fold axial trace patterns and anomalies on the farm Haramoep, indicate that F2 and F3 fold structures are closely associated with these two anomalies. The location of the Aroams anomaly occurs along the same east-west trend of the four known major ore-deposits viz. Big Syncline, Broken Hill, Black Mountain and Gamsberg. Extrapolating F2 and F3 fold patterns using magnetic data locates this Aroams anomaly along the F3 axial trace extending from Big Syncline through to Gamsberg. The elevated Pb-Zn geochemical anomaly and structural data associated with the Aroams anomaly makes it a promising future exploitation target. The AGGED database can be expanded both in geographic extent to include surrounding areas, and to allow for inclusion of future surveys. Analytical processing of data in AGGED can also be continued and expanded. GIS is a burgeoning field and developments in GIS technology will impact on the explorationist. Developments in object-oriented and knowledge-based database technologies, visualisation techniques and artificial intelligence, incorporated in future GIS need to be closely monitored and evaluated by geoscience explorationists
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