111 research outputs found

    Human Computer Interactions for Amyotrophic Lateral Sclerosis Patients

    Get PDF

    Envelope filter sequence to delete blinks and overshoots

    Get PDF
    Background: Eye movements have been used in control interfaces and as indicators of somnolence, workload and concentration. Different techniques can be used to detect them: we focus on the electrooculogram (EOG) in which two kinds of interference occur: blinks and overshoots. While they both draw bell-shaped waveforms, blinks are caused by the eyelid, whereas overshoots occur due to target localization error and are placed on saccade. They need to be extracted from the EOG to increase processing effectiveness. Methods: This paper describes off- and online processing implementations based on lower envelope for removing bell-shaped noise; they are compared with a 300-msmedian filter. Techniques were analyzed using two kinds of EOG data: those modeled from our own design, and real signals. Using a model signal allowed to compare filtered outputs with ideal data, so that it was possible to quantify processing precision to remove noise caused by blinks, overshoots, and general interferences. We analyzed the ability to delete blinks and overshoots, and waveform preservation. Results: Our technique had a high capacity for reducing interference amplitudes (>97%), even exceeding median filter (MF) results. However, the MF obtained better waveform preservation, with a smaller dependence on fixation width. Conclusions: The proposed technique is better at deleting blinks and overshoots than the MF in model and real EOG signals

    Linear and Non-Linear Classification of EMG Signals for Probable Applications in Designing Control System for Assistive Aids

    Get PDF
    EMG signal was acquired by placing electrodes on the surface of forearm muscle. The acquisition is made possible using a bio-potential amplifier (Gain ˜ 2500 with a cut off frequency of 1500Hz). The acquired EMG signal was processed further, so that the EMG signal can be classified into their corresponding category.[1] By using the raw EMG signal, the envelope of the signal were detected, then original EMG signal were extracted, later the extracted EMG signal was Wavelet processed. For preforming the classification, the features were extracted. By using the extracted features, Offline and Online classifications were performed. The results showed an accuracy of >95% (overall). For improving the performance of the classification, Boolean change state logic and Hall Effect sensor were used to design the control system

    Brain-Computer Interfacing for Intelligent Systems

    Full text link

    Graphene textiles towards soft wearable interfaces for electroocular remote control of objects

    Get PDF
    Study of eye movements (EMs) and measurement of the resulting biopotentials, referred to as electrooculography (EOG), may find increasing use in applications within the domain of activity recognition, context awareness, mobile human-computer interaction (HCI) applications, and personalized medicine provided that the limitations of conventional “wet” electrodes are addressed. To overcome the limitations of conventional electrodes, this work, reports for the first time the use and characterization of graphene-based electroconductive textile electrodes for EOG acquisition using a custom-designed embedded eye tracker. This self-contained wearable device consists of a headband with integrated textile electrodes and a small, pocket-worn, battery-powered hardware with real-time signal processing which can stream data to a remote device over Bluetooth. The feasibility of the developed gel-free, flexible, dry textile electrodes was experimentally authenticated through side-by-side comparison with pre-gelled, wet, silver/silver chloride (Ag/AgCl) electrodes, where the simultaneously and asynchronous recorded signals displayed correlation of up to ~87% and ~91% respectively over durations reaching hundred seconds and repeated on several participants. Additionally, an automatic EM detection algorithm is developed and the performance of the graphene-embedded “all-textile” EM sensor and its application as a control element toward HCI is experimentally demonstrated. The excellent success rate ranging from 85% up to 100% for eleven different EM patterns demonstrates the applicability of the proposed algorithm in wearable EOG-based sensing and HCI applications with graphene textiles. The system-level integration and the holistic design approach presented herein which starts from fundamental materials level up to the architecture and algorithm stage is highlighted and will be instrumental to advance the state-of-the-art in wearable electronic devices based on sensing and processing of electrooculograms

    An EEG-based brain-computer interface for gait training

    Get PDF
    This work presents an electroencephalography (EEG)-based Brain-computer Interface (BCI) that decodes cerebral activities to control a lower-limb gait training exoskeleton. Motor imagery (MI) of flexion and extension of both legs was distinguished from the EEG correlates. We executed experiments with 5 able-bodied individuals under a realistic rehabilitation scenario. The Power Spectral Density (PSD) of the signals was extracted with sliding windows to train a linear discriminate analysis (LDA) classifier. An average classification accuracy of 0.67±0.07 and AUC of 0.77±0.06 were obtained in online recordings, which confirmed the feasibility of decoding these signals to control the gait trainer. In addition, discriminative feature analysis was conducted to show the modulations during the mental tasks. This study can be further implemented with different feedback modalities to enhance the user performance

    Wheelchair control using EEG signal classification

    Get PDF
    Tato diplomová práce představuje koncept elektrického invalidního vozíku ovládaného lidskou myslí. Tento koncept je určen pro osoby, které elektrický invalidní vozík nemohou ovládat klasickými způsoby, jakým je například joystick. V práci jsou popsány čtyři hlavní komponenty konceptu: elektroencefalograf, brain-computer interface (rozhraní mozek-počítač), systém sdílené kontroly a samotný elektrický invalidní vozík. V textu je představena použitá metodologie a výsledky provedených experimentů. V závěru jsou nastíněna doporučení pro budoucí vývoj.This diploma thesis presents the concept of mind-controlled electric wheelchair designed for people who are not able to use other interfaces such as hand joystick. Four main components of concept are described: electroencephalography, brain-computer interface, shared control and the electric wheelchair. In the text used methodology is described and results of conducted experiments are presented. In conclusion suggestions for future development are outlined.

    Electric Wheelchair Hybrid Operating System Coordinated with Working Range of a Robotic Arm

    Get PDF
    Electric wheelchair-mounted robotic arms can help patients with disabilities to perform their activities in daily living (ADL). Joysticks or keypads are commonly used as the operating interface of Wheelchair-mounted robotic arms. Under different scenarios, some patients with upper limb disabilities such as finger contracture cannot operate such interfaces smoothly. Recently, manual interfaces for different symptoms to operate the wheelchair-mounted robotic arms are being developed. However, the stop the wheelchairs in an appropriate position for the robotic arm grasping task is still not easy. To reduce the individual’s burden in operating wheelchair in narrow spaces and to ensure that the chair always stops within the working range of a robotic arm, we propose here an operating system for an electric wheelchair that can automatically drive itself to within the working range of a robotic arm by capturing the position of an AR marker via a chair-mounted camera. Meanwhile, the system includes an error correction model to correct the wheelchair’s moving error. Finally, we demonstrate the effectiveness of the proposed system by running the wheelchair and simulating the robotic arm through several courses

    A Python-based Brain-Computer Interface Package for Neural Data Analysis

    Get PDF
    Anowar, Md Hasan, A Python-based Brain-Computer Interface Package for Neural Data Analysis. Master of Science (MS), December, 2020, 70 pp., 4 tables, 23 figures, 74 references. Although a growing amount of research has been dedicated to neural engineering, only a handful of software packages are available for brain signal processing. Popular brain-computer interface packages depend on commercial software products such as MATLAB. Moreover, almost every brain-computer interface software is designed for a specific neuro-biological signal; there is no single Python-based package that supports motor imagery, sleep, and stimulated brain signal analysis. The necessity to introduce a brain-computer interface package that can be a free alternative for commercial software has motivated me to develop a toolbox using the python platform. In this thesis, the structure of MEDUSA, a brain-computer interface toolbox, is presented. The features of the toolbox are demonstrated with publicly available data sources. The MEDUSA toolbox provides a valuable tool to biomedical engineers and computational neuroscience researchers
    corecore