160 research outputs found

    A Survey on Data Plane Programming with P4: Fundamentals, Advances, and Applied Research

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    With traditional networking, users can configure control plane protocols to match the specific network configuration, but without the ability to fundamentally change the underlying algorithms. With SDN, the users may provide their own control plane, that can control network devices through their data plane APIs. Programmable data planes allow users to define their own data plane algorithms for network devices including appropriate data plane APIs which may be leveraged by user-defined SDN control. Thus, programmable data planes and SDN offer great flexibility for network customization, be it for specialized, commercial appliances, e.g., in 5G or data center networks, or for rapid prototyping in industrial and academic research. Programming protocol-independent packet processors (P4) has emerged as the currently most widespread abstraction, programming language, and concept for data plane programming. It is developed and standardized by an open community and it is supported by various software and hardware platforms. In this paper, we survey the literature from 2015 to 2020 on data plane programming with P4. Our survey covers 497 references of which 367 are scientific publications. We organize our work into two parts. In the first part, we give an overview of data plane programming models, the programming language, architectures, compilers, targets, and data plane APIs. We also consider research efforts to advance P4 technology. In the second part, we analyze a large body of literature considering P4-based applied research. We categorize 241 research papers into different application domains, summarize their contributions, and extract prototypes, target platforms, and source code availability.Comment: Submitted to IEEE Communications Surveys and Tutorials (COMS) on 2021-01-2

    IoT and Sensor Networks in Industry and Society

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    The exponential progress of Information and Communication Technology (ICT) is one of the main elements that fueled the acceleration of the globalization pace. Internet of Things (IoT), Artificial Intelligence (AI) and big data analytics are some of the key players of the digital transformation that is affecting every aspect of human's daily life, from environmental monitoring to healthcare systems, from production processes to social interactions. In less than 20 years, people's everyday life has been revolutionized, and concepts such as Smart Home, Smart Grid and Smart City have become familiar also to non-technical users. The integration of embedded systems, ubiquitous Internet access, and Machine-to-Machine (M2M) communications have paved the way for paradigms such as IoT and Cyber Physical Systems (CPS) to be also introduced in high-requirement environments such as those related to industrial processes, under the forms of Industrial Internet of Things (IIoT or I2oT) and Cyber-Physical Production Systems (CPPS). As a consequence, in 2011 the German High-Tech Strategy 2020 Action Plan for Germany first envisioned the concept of Industry 4.0, which is rapidly reshaping traditional industrial processes. The term refers to the promise to be the fourth industrial revolution. Indeed, the first industrial revolution was triggered by water and steam power. Electricity and assembly lines enabled mass production in the second industrial revolution. In the third industrial revolution, the introduction of control automation and Programmable Logic Controllers (PLCs) gave a boost to factory production. As opposed to the previous revolutions, Industry 4.0 takes advantage of Internet access, M2M communications, and deep learning not only to improve production efficiency but also to enable the so-called mass customization, i.e. the mass production of personalized products by means of modularized product design and flexible processes. Less than five years later, in January 2016, the Japanese 5th Science and Technology Basic Plan took a further step by introducing the concept of Super Smart Society or Society 5.0. According to this vision, in the upcoming future, scientific and technological innovation will guide our society into the next social revolution after the hunter-gatherer, agrarian, industrial, and information eras, which respectively represented the previous social revolutions. Society 5.0 is a human-centered society that fosters the simultaneous achievement of economic, environmental and social objectives, to ensure a high quality of life to all citizens. This information-enabled revolution aims to tackle today’s major challenges such as an ageing population, social inequalities, depopulation and constraints related to energy and the environment. Accordingly, the citizens will be experiencing impressive transformations into every aspect of their daily lives. This book offers an insight into the key technologies that are going to shape the future of industry and society. It is subdivided into five parts: the I Part presents a horizontal view of the main enabling technologies, whereas the II-V Parts offer a vertical perspective on four different environments. The I Part, dedicated to IoT and Sensor Network architectures, encompasses three Chapters. In Chapter 1, Peruzzi and Pozzebon analyse the literature on the subject of energy harvesting solutions for IoT monitoring systems and architectures based on Low-Power Wireless Area Networks (LPWAN). The Chapter does not limit the discussion to Long Range Wise Area Network (LoRaWAN), SigFox and Narrowband-IoT (NB-IoT) communication protocols, but it also includes other relevant solutions such as DASH7 and Long Term Evolution MAchine Type Communication (LTE-M). In Chapter 2, Hussein et al. discuss the development of an Internet of Things message protocol that supports multi-topic messaging. The Chapter further presents the implementation of a platform, which integrates the proposed communication protocol, based on Real Time Operating System. In Chapter 3, Li et al. investigate the heterogeneous task scheduling problem for data-intensive scenarios, to reduce the global task execution time, and consequently reducing data centers' energy consumption. The proposed approach aims to maximize the efficiency by comparing the cost between remote task execution and data migration. The II Part is dedicated to Industry 4.0, and includes two Chapters. In Chapter 4, Grecuccio et al. propose a solution to integrate IoT devices by leveraging a blockchain-enabled gateway based on Ethereum, so that they do not need to rely on centralized intermediaries and third-party services. As it is better explained in the paper, where the performance is evaluated in a food-chain traceability application, this solution is particularly beneficial in Industry 4.0 domains. Chapter 5, by De Fazio et al., addresses the issue of safety in workplaces by presenting a smart garment that integrates several low-power sensors to monitor environmental and biophysical parameters. This enables the detection of dangerous situations, so as to prevent or at least reduce the consequences of workers accidents. The III Part is made of two Chapters based on the topic of Smart Buildings. In Chapter 6, Petroșanu et al. review the literature about recent developments in the smart building sector, related to the use of supervised and unsupervised machine learning models of sensory data. The Chapter poses particular attention on enhanced sensing, energy efficiency, and optimal building management. In Chapter 7, Oh examines how much the education of prosumers about their energy consumption habits affects power consumption reduction and encourages energy conservation, sustainable living, and behavioral change, in residential environments. In this Chapter, energy consumption monitoring is made possible thanks to the use of smart plugs. Smart Transport is the subject of the IV Part, including three Chapters. In Chapter 8, Roveri et al. propose an approach that leverages the small world theory to control swarms of vehicles connected through Vehicle-to-Vehicle (V2V) communication protocols. Indeed, considering a queue dominated by short-range car-following dynamics, the Chapter demonstrates that safety and security are increased by the introduction of a few selected random long-range communications. In Chapter 9, Nitti et al. present a real time system to observe and analyze public transport passengers' mobility by tracking them throughout their journey on public transport vehicles. The system is based on the detection of the active Wi-Fi interfaces, through the analysis of Wi-Fi probe requests. In Chapter 10, Miler et al. discuss the development of a tool for the analysis and comparison of efficiency indicated by the integrated IT systems in the operational activities undertaken by Road Transport Enterprises (RTEs). The authors of this Chapter further provide a holistic evaluation of efficiency of telematics systems in RTE operational management. The book ends with the two Chapters of the V Part on Smart Environmental Monitoring. In Chapter 11, He et al. propose a Sea Surface Temperature Prediction (SSTP) model based on time-series similarity measure, multiple pattern learning and parameter optimization. In this strategy, the optimal parameters are determined by means of an improved Particle Swarm Optimization method. In Chapter 12, Tsipis et al. present a low-cost, WSN-based IoT system that seamlessly embeds a three-layered cloud/fog computing architecture, suitable for facilitating smart agricultural applications, especially those related to wildfire monitoring. We wish to thank all the authors that contributed to this book for their efforts. We express our gratitude to all reviewers for the volunteering support and precious feedback during the review process. We hope that this book provides valuable information and spurs meaningful discussion among researchers, engineers, businesspeople, and other experts about the role of new technologies into industry and society

    Effects of Local Latency on Games

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    Video games are a major type of entertainment for millions of people, and feature a wide variety genres. Many genres of video games require quick reactions, and in these games it is critical for player performance and player experience that the game is responsive. One of the major contributing factors that can make games less responsive is local latency — the total delay between input and a resulting change to the screen. Local latency is produced by a combination of delays from input devices, software processing, and displays. Due to latency, game companies spend considerable time and money play-testing their games to ensure the game is both responsive and that the in-game difficulty is reasonable. Past studies have made it clear that local latency negatively affects both player performance and experience, but there is still little knowledge about local latency’s exact effects on games. In this thesis, we address this problem by providing game designers with more knowledge about local latency’s effects. First, we performed a study to examine latency’s effects on performance and experience for popular pointing input devices used with games. Our results show significant differences between devices based on the task and the amount of latency. We then provide design guidelines based on our findings. Second, we performed a study to understand latency’s effects on ‘atoms’ of interaction in games. The study varied both latency and game speed, and found game speed to affect a task’s sensitivity to latency. Third, we used our findings to build a model to help designers quickly identify latency-sensitive game atoms, thus saving time during play-testing. We built and validated a model that predicts errors rates in a game atom based on latency and game speed. Our work helps game designers by providing new insight into latency’s varied effects and by modelling and predicting those effect

    Site-Directed Research and Development FY 2012 Annual Report

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    Secure Communication in Disaster Scenarios

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    Während Naturkatastrophen oder terroristischer Anschläge ist die bestehende Kommunikationsinfrastruktur häufig überlastet oder fällt komplett aus. In diesen Situationen können mobile Geräte mithilfe von drahtloser ad-hoc- und unterbrechungstoleranter Vernetzung miteinander verbunden werden, um ein Notfall-Kommunikationssystem für Zivilisten und Rettungsdienste einzurichten. Falls verfügbar, kann eine Verbindung zu Cloud-Diensten im Internet eine wertvolle Hilfe im Krisen- und Katastrophenmanagement sein. Solche Kommunikationssysteme bergen jedoch ernsthafte Sicherheitsrisiken, da Angreifer versuchen könnten, vertrauliche Daten zu stehlen, gefälschte Benachrichtigungen von Notfalldiensten einzuspeisen oder Denial-of-Service (DoS) Angriffe durchzuführen. Diese Dissertation schlägt neue Ansätze zur Kommunikation in Notfallnetzen von mobilen Geräten vor, die von der Kommunikation zwischen Mobilfunkgeräten bis zu Cloud-Diensten auf Servern im Internet reichen. Durch die Nutzung dieser Ansätze werden die Sicherheit der Geräte-zu-Geräte-Kommunikation, die Sicherheit von Notfall-Apps auf mobilen Geräten und die Sicherheit von Server-Systemen für Cloud-Dienste verbessert

    Naming and discovery in networks : architecture and economics

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    In less than three decades, the Internet was transformed from a research network available to the academic community into an international communication infrastructure. Despite its tremendous success, there is a growing consensus in the research community that the Internet has architectural limitations that need to be addressed in a effort to design a future Internet. Among the main technical limitations are the lack of mobility support, and the lack of security and trust. The Internet, and particularly TCP/IP, identifies endpoints using a location/routing identifier, the IP address. Coupling the endpoint identifier to the location identifier hinders mobility and poorly identifies the actual endpoint. On the other hand, the lack of security has been attributed to limitations in both the network and the endpoint. Authentication for example is one of the main concerns in the architecture and is hard to implement partly due to lack of identity support. The general problem that this dissertation is concerned with is that of designing a future Internet. Towards this end, we focus on two specific sub-problems. The first problem is the lack of a framework for thinking about architectures and their design implications. It was obvious after surveying the literature that the majority of the architectural work remains idiosyncratic and descriptions of network architectures are mostly idiomatic. This has led to the overloading of architectural terms, and to the emergence of a large body of network architecture proposals with no clear understanding of their cross similarities, compatibility points, their unique properties, and architectural performance and soundness. On the other hand, the second problem concerns the limitations of traditional naming and discovery schemes in terms of service differentiation and economic incentives. One of the recurring themes in the community is the need to separate an entity\u27s identifier from its locator to enhance mobility and security. Separation of identifier and locator is a widely accepted design principle for a future Internet. Separation however requires a process to translate from the identifier to the locator when discovering a network path to some identified entity. We refer to this process as identifier-based discovery, or simply discovery, and we recognize two limitations that are inherent in the design of traditional discovery schemes. The first limitation is the homogeneity of the service where all entities are assumed to have the same discovery performance requirements. The second limitation is the inherent incentive mismatch as it relates to sharing the cost of discovery. This dissertation addresses both subproblems, the architectural framework as well as the naming and discovery limitations

    Recent Developments in Smart Healthcare

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    Medicine is undergoing a sector-wide transformation thanks to the advances in computing and networking technologies. Healthcare is changing from reactive and hospital-centered to preventive and personalized, from disease focused to well-being centered. In essence, the healthcare systems, as well as fundamental medicine research, are becoming smarter. We anticipate significant improvements in areas ranging from molecular genomics and proteomics to decision support for healthcare professionals through big data analytics, to support behavior changes through technology-enabled self-management, and social and motivational support. Furthermore, with smart technologies, healthcare delivery could also be made more efficient, higher quality, and lower cost. In this special issue, we received a total 45 submissions and accepted 19 outstanding papers that roughly span across several interesting topics on smart healthcare, including public health, health information technology (Health IT), and smart medicine
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