17,221 research outputs found

    Local Stereo Matching Using Adaptive Local Segmentation

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    We propose a new dense local stereo matching framework for gray-level images based on an adaptive local segmentation using a dynamic threshold. We define a new validity domain of the fronto-parallel assumption based on the local intensity variations in the 4-neighborhood of the matching pixel. The preprocessing step smoothes low textured areas and sharpens texture edges, whereas the postprocessing step detects and recovers occluded and unreliable disparities. The algorithm achieves high stereo reconstruction quality in regions with uniform intensities as well as in textured regions. The algorithm is robust against local radiometrical differences; and successfully recovers disparities around the objects edges, disparities of thin objects, and the disparities of the occluded region. Moreover, our algorithm intrinsically prevents errors caused by occlusion to propagate into nonoccluded regions. It has only a small number of parameters. The performance of our algorithm is evaluated on the Middlebury test bed stereo images. It ranks highly on the evaluation list outperforming many local and global stereo algorithms using color images. Among the local algorithms relying on the fronto-parallel assumption, our algorithm is the best ranked algorithm. We also demonstrate that our algorithm is working well on practical examples as for disparity estimation of a tomato seedling and a 3D reconstruction of a face

    Near real-time stereo vision system

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    The apparatus for a near real-time stereo vision system for use with a robotic vehicle is described. The system is comprised of two cameras mounted on three-axis rotation platforms, image-processing boards, a CPU, and specialized stereo vision algorithms. Bandpass-filtered image pyramids are computed, stereo matching is performed by least-squares correlation, and confidence ranges are estimated by means of Bayes' theorem. In particular, Laplacian image pyramids are built and disparity maps are produced from the 60 x 64 level of the pyramids at rates of up to 2 seconds per image pair. The first autonomous cross-country robotic traverses (of up to 100 meters) have been achieved using the stereo vision system of the present invention with all computing done onboard the vehicle. The overall approach disclosed herein provides a unifying paradigm for practical domain-independent stereo ranging

    Acceleration of stereo-matching on multi-core CPU and GPU

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    This paper presents an accelerated version of a dense stereo-correspondence algorithm for two different parallelism enabled architectures, multi-core CPU and GPU. The algorithm is part of the vision system developed for a binocular robot-head in the context of the CloPeMa 1 research project. This research project focuses on the conception of a new clothes folding robot with real-time and high resolution requirements for the vision system. The performance analysis shows that the parallelised stereo-matching algorithm has been significantly accelerated, maintaining 12x and 176x speed-up respectively for multi-core CPU and GPU, compared with non-SIMD singlethread CPU. To analyse the origin of the speed-up and gain deeper understanding about the choice of the optimal hardware, the algorithm was broken into key sub-tasks and the performance was tested for four different hardware architectures

    Influence of Stereoscopic Camera System Alignment Error on the Accuracy of 3D Reconstruction

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    The article deals with the influence of inaccurate rotation of cameras in camera system alignment on 3D reconstruction accuracy. The accuracy of the all three spatial coordinates is analyzed for two alignments (setups) of 3D cameras. In the first setup, a 3D system with parallel optical axes of the cameras is analyzed. In this stereoscopic setup, the deterministic relations are derived by the trigonometry and basic stereoscopic formulas. The second alignment is a generalized setup with cameras in arbitrary positions. The analysis of the situation in the general setup is closely related with the influence of errors of the points' correspondences. Therefore the relation between errors of points' correspondences and reconstruction of the spatial position of the point was investigated. This issue is very complex. The worst case analysis was executed with the use of Monte Carlo method. The aim is to estimate a critical situation and the possible extent of these errors. Analysis of the generalized system and derived relations for normal system represent a significant improvement of the spatial coordinates accuracy analysis. A practical experiment was executed which confirmed the proposed relations

    Disparity map generation based on trapezoidal camera architecture for multiview video

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    Visual content acquisition is a strategic functional block of any visual system. Despite its wide possibilities, the arrangement of cameras for the acquisition of good quality visual content for use in multi-view video remains a huge challenge. This paper presents the mathematical description of trapezoidal camera architecture and relationships which facilitate the determination of camera position for visual content acquisition in multi-view video, and depth map generation. The strong point of Trapezoidal Camera Architecture is that it allows for adaptive camera topology by which points within the scene, especially the occluded ones can be optically and geometrically viewed from several different viewpoints either on the edge of the trapezoid or inside it. The concept of maximum independent set, trapezoid characteristics, and the fact that the positions of cameras (with the exception of few) differ in their vertical coordinate description could very well be used to address the issue of occlusion which continues to be a major problem in computer vision with regards to the generation of depth map
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