131,113 research outputs found

    Equivalence Classes and Conditional Hardness in Massively Parallel Computations

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    The Massively Parallel Computation (MPC) model serves as a common abstraction of many modern large-scale data processing frameworks, and has been receiving increasingly more attention over the past few years, especially in the context of classical graph problems. So far, the only way to argue lower bounds for this model is to condition on conjectures about the hardness of some specific problems, such as graph connectivity on promise graphs that are either one cycle or two cycles, usually called the one cycle vs. two cycles problem. This is unlike the traditional arguments based on conjectures about complexity classes (e.g., P ? NP), which are often more robust in the sense that refuting them would lead to groundbreaking algorithms for a whole bunch of problems. In this paper we present connections between problems and classes of problems that allow the latter type of arguments. These connections concern the class of problems solvable in a sublogarithmic amount of rounds in the MPC model, denoted by MPC(o(log N)), and some standard classes concerning space complexity, namely L and NL, and suggest conjectures that are robust in the sense that refuting them would lead to many surprisingly fast new algorithms in the MPC model. We also obtain new conditional lower bounds, and prove new reductions and equivalences between problems in the MPC model

    A Tutorial on Clique Problems in Communications and Signal Processing

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    Since its first use by Euler on the problem of the seven bridges of K\"onigsberg, graph theory has shown excellent abilities in solving and unveiling the properties of multiple discrete optimization problems. The study of the structure of some integer programs reveals equivalence with graph theory problems making a large body of the literature readily available for solving and characterizing the complexity of these problems. This tutorial presents a framework for utilizing a particular graph theory problem, known as the clique problem, for solving communications and signal processing problems. In particular, the paper aims to illustrate the structural properties of integer programs that can be formulated as clique problems through multiple examples in communications and signal processing. To that end, the first part of the tutorial provides various optimal and heuristic solutions for the maximum clique, maximum weight clique, and kk-clique problems. The tutorial, further, illustrates the use of the clique formulation through numerous contemporary examples in communications and signal processing, mainly in maximum access for non-orthogonal multiple access networks, throughput maximization using index and instantly decodable network coding, collision-free radio frequency identification networks, and resource allocation in cloud-radio access networks. Finally, the tutorial sheds light on the recent advances of such applications, and provides technical insights on ways of dealing with mixed discrete-continuous optimization problems

    A survey on algorithmic aspects of modular decomposition

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    The modular decomposition is a technique that applies but is not restricted to graphs. The notion of module naturally appears in the proofs of many graph theoretical theorems. Computing the modular decomposition tree is an important preprocessing step to solve a large number of combinatorial optimization problems. Since the first polynomial time algorithm in the early 70's, the algorithmic of the modular decomposition has known an important development. This paper survey the ideas and techniques that arose from this line of research

    On Derandomizing Local Distributed Algorithms

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    The gap between the known randomized and deterministic local distributed algorithms underlies arguably the most fundamental and central open question in distributed graph algorithms. In this paper, we develop a generic and clean recipe for derandomizing LOCAL algorithms. We also exhibit how this simple recipe leads to significant improvements on a number of problem. Two main results are: - An improved distributed hypergraph maximal matching algorithm, improving on Fischer, Ghaffari, and Kuhn [FOCS'17], and giving improved algorithms for edge-coloring, maximum matching approximation, and low out-degree edge orientation. The first gives an improved algorithm for Open Problem 11.4 of the book of Barenboim and Elkin, and the last gives the first positive resolution of their Open Problem 11.10. - An improved distributed algorithm for the Lov\'{a}sz Local Lemma, which gets closer to a conjecture of Chang and Pettie [FOCS'17], and moreover leads to improved distributed algorithms for problems such as defective coloring and kk-SAT.Comment: 37 page

    Non-Local Probes Do Not Help with Graph Problems

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    This work bridges the gap between distributed and centralised models of computing in the context of sublinear-time graph algorithms. A priori, typical centralised models of computing (e.g., parallel decision trees or centralised local algorithms) seem to be much more powerful than distributed message-passing algorithms: centralised algorithms can directly probe any part of the input, while in distributed algorithms nodes can only communicate with their immediate neighbours. We show that for a large class of graph problems, this extra freedom does not help centralised algorithms at all: for example, efficient stateless deterministic centralised local algorithms can be simulated with efficient distributed message-passing algorithms. In particular, this enables us to transfer existing lower bound results from distributed algorithms to centralised local algorithms

    JGraphT -- A Java library for graph data structures and algorithms

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    Mathematical software and graph-theoretical algorithmic packages to efficiently model, analyze and query graphs are crucial in an era where large-scale spatial, societal and economic network data are abundantly available. One such package is JGraphT, a programming library which contains very efficient and generic graph data-structures along with a large collection of state-of-the-art algorithms. The library is written in Java with stability, interoperability and performance in mind. A distinctive feature of this library is the ability to model vertices and edges as arbitrary objects, thereby permitting natural representations of many common networks including transportation, social and biological networks. Besides classic graph algorithms such as shortest-paths and spanning-tree algorithms, the library contains numerous advanced algorithms: graph and subgraph isomorphism; matching and flow problems; approximation algorithms for NP-hard problems such as independent set and TSP; and several more exotic algorithms such as Berge graph detection. Due to its versatility and generic design, JGraphT is currently used in large-scale commercial, non-commercial and academic research projects. In this work we describe in detail the design and underlying structure of the library, and discuss its most important features and algorithms. A computational study is conducted to evaluate the performance of JGraphT versus a number of similar libraries. Experiments on a large number of graphs over a variety of popular algorithms show that JGraphT is highly competitive with other established libraries such as NetworkX or the BGL.Comment: Major Revisio
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