20,886 research outputs found

    Towards Autonomous Selective Harvesting: A Review of Robot Perception, Robot Design, Motion Planning and Control

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    This paper provides an overview of the current state-of-the-art in selective harvesting robots (SHRs) and their potential for addressing the challenges of global food production. SHRs have the potential to increase productivity, reduce labour costs, and minimise food waste by selectively harvesting only ripe fruits and vegetables. The paper discusses the main components of SHRs, including perception, grasping, cutting, motion planning, and control. It also highlights the challenges in developing SHR technologies, particularly in the areas of robot design, motion planning and control. The paper also discusses the potential benefits of integrating AI and soft robots and data-driven methods to enhance the performance and robustness of SHR systems. Finally, the paper identifies several open research questions in the field and highlights the need for further research and development efforts to advance SHR technologies to meet the challenges of global food production. Overall, this paper provides a starting point for researchers and practitioners interested in developing SHRs and highlights the need for more research in this field.Comment: Preprint: to be appeared in Journal of Field Robotic

    Satellite Image Based Cross-view Localization for Autonomous Vehicle

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    Existing spatial localization techniques for autonomous vehicles mostly use a pre-built 3D-HD map, often constructed using a survey-grade 3D mapping vehicle, which is not only expensive but also laborious. This paper shows that by using an off-the-shelf high-definition satellite image as a ready-to-use map, we are able to achieve cross-view vehicle localization up to a satisfactory accuracy, providing a cheaper and more practical way for localization. While the utilization of satellite imagery for cross-view localization is an established concept, the conventional methodology focuses primarily on image retrieval. This paper introduces a novel approach to cross-view localization that departs from the conventional image retrieval method. Specifically, our method develops (1) a Geometric-align Feature Extractor (GaFE) that leverages measured 3D points to bridge the geometric gap between ground and overhead views, (2) a Pose Aware Branch (PAB) adopting a triplet loss to encourage pose-aware feature extraction, and (3) a Recursive Pose Refine Branch (RPRB) using the Levenberg-Marquardt (LM) algorithm to align the initial pose towards the true vehicle pose iteratively. Our method is validated on KITTI and Ford Multi-AV Seasonal datasets as ground view and Google Maps as the satellite view. The results demonstrate the superiority of our method in cross-view localization with median spatial and angular errors within 11 meter and 1∘1^\circ, respectively.Comment: Accepted by ICRA202

    Security and Privacy Problems in Voice Assistant Applications: A Survey

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    Voice assistant applications have become omniscient nowadays. Two models that provide the two most important functions for real-life applications (i.e., Google Home, Amazon Alexa, Siri, etc.) are Automatic Speech Recognition (ASR) models and Speaker Identification (SI) models. According to recent studies, security and privacy threats have also emerged with the rapid development of the Internet of Things (IoT). The security issues researched include attack techniques toward machine learning models and other hardware components widely used in voice assistant applications. The privacy issues include technical-wise information stealing and policy-wise privacy breaches. The voice assistant application takes a steadily growing market share every year, but their privacy and security issues never stopped causing huge economic losses and endangering users' personal sensitive information. Thus, it is important to have a comprehensive survey to outline the categorization of the current research regarding the security and privacy problems of voice assistant applications. This paper concludes and assesses five kinds of security attacks and three types of privacy threats in the papers published in the top-tier conferences of cyber security and voice domain.Comment: 5 figure

    The Metaverse: Survey, Trends, Novel Pipeline Ecosystem & Future Directions

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    The Metaverse offers a second world beyond reality, where boundaries are non-existent, and possibilities are endless through engagement and immersive experiences using the virtual reality (VR) technology. Many disciplines can benefit from the advancement of the Metaverse when accurately developed, including the fields of technology, gaming, education, art, and culture. Nevertheless, developing the Metaverse environment to its full potential is an ambiguous task that needs proper guidance and directions. Existing surveys on the Metaverse focus only on a specific aspect and discipline of the Metaverse and lack a holistic view of the entire process. To this end, a more holistic, multi-disciplinary, in-depth, and academic and industry-oriented review is required to provide a thorough study of the Metaverse development pipeline. To address these issues, we present in this survey a novel multi-layered pipeline ecosystem composed of (1) the Metaverse computing, networking, communications and hardware infrastructure, (2) environment digitization, and (3) user interactions. For every layer, we discuss the components that detail the steps of its development. Also, for each of these components, we examine the impact of a set of enabling technologies and empowering domains (e.g., Artificial Intelligence, Security & Privacy, Blockchain, Business, Ethics, and Social) on its advancement. In addition, we explain the importance of these technologies to support decentralization, interoperability, user experiences, interactions, and monetization. Our presented study highlights the existing challenges for each component, followed by research directions and potential solutions. To the best of our knowledge, this survey is the most comprehensive and allows users, scholars, and entrepreneurs to get an in-depth understanding of the Metaverse ecosystem to find their opportunities and potentials for contribution

    The Viability and Potential Consequences of IoT-Based Ransomware

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    With the increased threat of ransomware and the substantial growth of the Internet of Things (IoT) market, there is significant motivation for attackers to carry out IoT-based ransomware campaigns. In this thesis, the viability of such malware is tested. As part of this work, various techniques that could be used by ransomware developers to attack commercial IoT devices were explored. First, methods that attackers could use to communicate with the victim were examined, such that a ransom note was able to be reliably sent to a victim. Next, the viability of using "bricking" as a method of ransom was evaluated, such that devices could be remotely disabled unless the victim makes a payment to the attacker. Research was then performed to ascertain whether it was possible to remotely gain persistence on IoT devices, which would improve the efficacy of existing ransomware methods, and provide opportunities for more advanced ransomware to be created. Finally, after successfully identifying a number of persistence techniques, the viability of privacy-invasion based ransomware was analysed. For each assessed technique, proofs of concept were developed. A range of devices -- with various intended purposes, such as routers, cameras and phones -- were used to test the viability of these proofs of concept. To test communication hijacking, devices' "channels of communication" -- such as web services and embedded screens -- were identified, then hijacked to display custom ransom notes. During the analysis of bricking-based ransomware, a working proof of concept was created, which was then able to remotely brick five IoT devices. After analysing the storage design of an assortment of IoT devices, six different persistence techniques were identified, which were then successfully tested on four devices, such that malicious filesystem modifications would be retained after the device was rebooted. When researching privacy-invasion based ransomware, several methods were created to extract information from data sources that can be commonly found on IoT devices, such as nearby WiFi signals, images from cameras, or audio from microphones. These were successfully implemented in a test environment such that ransomable data could be extracted, processed, and stored for later use to blackmail the victim. Overall, IoT-based ransomware has not only been shown to be viable but also highly damaging to both IoT devices and their users. While the use of IoT-ransomware is still very uncommon "in the wild", the techniques demonstrated within this work highlight an urgent need to improve the security of IoT devices to avoid the risk of IoT-based ransomware causing havoc in our society. Finally, during the development of these proofs of concept, a number of potential countermeasures were identified, which can be used to limit the effectiveness of the attacking techniques discovered in this PhD research

    MERMAIDE: Learning to Align Learners using Model-Based Meta-Learning

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    We study how a principal can efficiently and effectively intervene on the rewards of a previously unseen learning agent in order to induce desirable outcomes. This is relevant to many real-world settings like auctions or taxation, where the principal may not know the learning behavior nor the rewards of real people. Moreover, the principal should be few-shot adaptable and minimize the number of interventions, because interventions are often costly. We introduce MERMAIDE, a model-based meta-learning framework to train a principal that can quickly adapt to out-of-distribution agents with different learning strategies and reward functions. We validate this approach step-by-step. First, in a Stackelberg setting with a best-response agent, we show that meta-learning enables quick convergence to the theoretically known Stackelberg equilibrium at test time, although noisy observations severely increase the sample complexity. We then show that our model-based meta-learning approach is cost-effective in intervening on bandit agents with unseen explore-exploit strategies. Finally, we outperform baselines that use either meta-learning or agent behavior modeling, in both 00-shot and K=1K=1-shot settings with partial agent information

    Exploiting Symmetry and Heuristic Demonstrations in Off-policy Reinforcement Learning for Robotic Manipulation

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    Reinforcement learning demonstrates significant potential in automatically building control policies in numerous domains, but shows low efficiency when applied to robot manipulation tasks due to the curse of dimensionality. To facilitate the learning of such tasks, prior knowledge or heuristics that incorporate inherent simplification can effectively improve the learning performance. This paper aims to define and incorporate the natural symmetry present in physical robotic environments. Then, sample-efficient policies are trained by exploiting the expert demonstrations in symmetrical environments through an amalgamation of reinforcement and behavior cloning, which gives the off-policy learning process a diverse yet compact initiation. Furthermore, it presents a rigorous framework for a recent concept and explores its scope for robot manipulation tasks. The proposed method is validated via two point-to-point reaching tasks of an industrial arm, with and without an obstacle, in a simulation experiment study. A PID controller, which tracks the linear joint-space trajectories with hard-coded temporal logic to produce interim midpoints, is used to generate demonstrations in the study. The results of the study present the effect of the number of demonstrations and quantify the magnitude of behavior cloning to exemplify the possible improvement of model-free reinforcement learning in common manipulation tasks. A comparison study between the proposed method and a traditional off-policy reinforcement learning algorithm indicates its advantage in learning performance and potential value for applications

    Bounding Box Annotation with Visible Status

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    Training deep-learning-based vision systems requires the manual annotation of a significant amount of data to optimize several parameters of the deep convolutional neural networks. Such manual annotation is highly time-consuming and labor-intensive. To reduce this burden, a previous study presented a fully automated annotation approach that does not require any manual intervention. The proposed method associates a visual marker with an object and captures it in the same image. However, because the previous method relied on moving the object within the capturing range using a fixed-point camera, the collected image dataset was limited in terms of capturing viewpoints. To overcome this limitation, this study presents a mobile application-based free-viewpoint image-capturing method. With the proposed application, users can collect multi-view image datasets automatically that are annotated with bounding boxes by moving the camera. However, capturing images through human involvement is laborious and monotonous. Therefore, we propose gamified application features to track the progress of the collection status. Our experiments demonstrated that using the gamified mobile application for bounding box annotation, with visible collection progress status, can motivate users to collect multi-view object image datasets with less mental workload and time pressure in an enjoyable manner, leading to increased engagement.Comment: 10 pages, 16 figure

    Passive Radio Frequency-based 3D Indoor Positioning System via Ensemble Learning

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    Passive radio frequency (PRF)-based indoor positioning systems (IPS) have attracted researchers' attention due to their low price, easy and customizable configuration, and non-invasive design. This paper proposes a PRF-based three-dimensional (3D) indoor positioning system (PIPS), which is able to use signals of opportunity (SoOP) for positioning and also capture a scenario signature. PIPS passively monitors SoOPs containing scenario signatures through a single receiver. Moreover, PIPS leverages the Dynamic Data Driven Applications System (DDDAS) framework to devise and customize the sampling frequency, enabling the system to use the most impacted frequency band as the rated frequency band. Various regression methods within three ensemble learning strategies are used to train and predict the receiver position. The PRF spectrum of 60 positions is collected in the experimental scenario, and three criteria are applied to evaluate the performance of PIPS. Experimental results show that the proposed PIPS possesses the advantages of high accuracy, configurability, and robustness.Comment: DDDAS 202
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