1,205 research outputs found

    Real Time Multiple Codecs Switching Architecture For Video Conferencing.

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    Trend terkini yang berhubung kait dengan khidmat video internet telah merubah dengan mendadak cara kita berfikir dan berkerja. Perkhidmatan-perkhidmatan ini telah memperluaskan ruang lingkup teknologi serta memberi peluang kepada perkembangan idea-idea penyiaran tanpa sempadan dan memendekkan jarak komunikasi secara geografi melalui telesidang video. Current trends related to internet video services have drastically transformed the way we think and work. These services have expanded the new scope of technology and have given opportunity for broadcasting ideas without any boundaries as well as shortened the vast geographical distances for communications through video conferencing

    Side information exploitation, quality control and low complexity implementation for distributed video coding

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    Distributed video coding (DVC) is a new video coding methodology that shifts the highly complex motion search components from the encoder to the decoder, such a video coder would have a great advantage in encoding speed and it is still able to achieve similar rate-distortion performance as the conventional coding solutions. Applications include wireless video sensor networks, mobile video cameras and wireless video surveillance, etc. Although many progresses have been made in DVC over the past ten years, there is still a gap in RD performance between conventional video coding solutions and DVC. The latest development of DVC is still far from standardization and practical use. The key problems remain in the areas such as accurate and efficient side information generation and refinement, quality control between Wyner-Ziv frames and key frames, correlation noise modelling and decoder complexity, etc. Under this context, this thesis proposes solutions to improve the state-of-the-art side information refinement schemes, enable consistent quality control over decoded frames during coding process and implement highly efficient DVC codec. This thesis investigates the impact of reference frames on side information generation and reveals that reference frames have the potential to be better side information than the extensively used interpolated frames. Based on this investigation, we also propose a motion range prediction (MRP) method to exploit reference frames and precisely guide the statistical motion learning process. Extensive simulation results show that choosing reference frames as SI performs competitively, and sometimes even better than interpolated frames. Furthermore, the proposed MRP method is shown to significantly reduce the decoding complexity without degrading any RD performance. To minimize the block artifacts and achieve consistent improvement in both subjective and objective quality of side information, we propose a novel side information synthesis framework working on pixel granularity. We synthesize the SI at pixel level to minimize the block artifacts and adaptively change the correlation noise model according to the new SI. Furthermore, we have fully implemented a state-of-the-art DVC decoder with the proposed framework using serial and parallel processing technologies to identify bottlenecks and areas to further reduce the decoding complexity, which is another major challenge for future practical DVC system deployments. The performance is evaluated based on the latest transform domain DVC codec and compared with different standard codecs. Extensive experimental results show substantial and consistent rate-distortion gains over standard video codecs and significant speedup over serial implementation. In order to bring the state-of-the-art DVC one step closer to practical use, we address the problem of distortion variation introduced by typical rate control algorithms, especially in a variable bit rate environment. Simulation results show that the proposed quality control algorithm is capable to meet user defined target distortion and maintain a rather small variation for sequence with slow motion and performs similar to fixed quantization for fast motion sequence at the cost of some RD performance. Finally, we propose the first implementation of a distributed video encoder on a Texas Instruments TMS320DM6437 digital signal processor. The WZ encoder is efficiently implemented, using rate adaptive low-density-parity-check accumulative (LDPCA) codes, exploiting the hardware features and optimization techniques to improve the overall performance. Implementation results show that the WZ encoder is able to encode at 134M instruction cycles per QCIF frame on a TMS320DM6437 DSP running at 700MHz. This results in encoder speed 29 times faster than non-optimized encoder implementation. We also implemented a highly efficient DVC decoder using both serial and parallel technology based on a PC-HPC (high performance cluster) architecture, where the encoder is running in a general purpose PC and the decoder is running in a multicore HPC. The experimental results show that the parallelized decoder can achieve about 10 times speedup under various bit-rates and GOP sizes compared to the serial implementation and significant RD gains with regards to the state-of-the-art DISCOVER codec

    Motion estimation and CABAC VLSI co-processors for real-time high-quality H.264/AVC video coding

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    Real-time and high-quality video coding is gaining a wide interest in the research and industrial community for different applications. H.264/AVC, a recent standard for high performance video coding, can be successfully exploited in several scenarios including digital video broadcasting, high-definition TV and DVD-based systems, which require to sustain up to tens of Mbits/s. To that purpose this paper proposes optimized architectures for H.264/AVC most critical tasks, Motion estimation and context adaptive binary arithmetic coding. Post synthesis results on sub-micron CMOS standard-cells technologies show that the proposed architectures can actually process in real-time 720 × 480 video sequences at 30 frames/s and grant more than 50 Mbits/s. The achieved circuit complexity and power consumption budgets are suitable for their integration in complex VLSI multimedia systems based either on AHB bus centric on-chip communication system or on novel Network-on-Chip (NoC) infrastructures for MPSoC (Multi-Processor System on Chip

    A General Hardware/Software Co-design Methodology for Embedded Signal Processing and Multimedia Workloads

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    This paper presents a hardware/software co-design methodology for partitioning real-time embedded multimedia applications between software programmable DSPs and hardware based FPGA coprocessors. By following a strict set of guidelines, the input application is partitioned between software executing on a programmable DSP and hardware based FPGA implementation to alleviate computational bottlenecks in modern VLIW style DSP architectures used in embedded systems. This methodology is applied to channel estimation firmware in 3.5G wireless receivers, as well as software based H.263 video decoders. As much as an 11x improvement in runtime performance can be achieved by partitioning performance critical software kernels in these workloads into a hardware based FPGA implementation executing in tandem with the existing host DSP.Nokia Inc.Texas InstrumentsNational Science Foundatio

    VLSI architecture design approaches for real-time video processing

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    This paper discusses the programmable and dedicated approaches for real-time video processing applications. Various VLSI architecture including the design examples of both approaches are reviewed. Finally, discussions of several practical designs in real-time video processing applications are then considered in VLSI architectures to provide significant guidelines to VLSI designers for any further real-time video processing design works
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