5,936 research outputs found

    Instruction fetch architectures and code layout optimizations

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    The design of higher performance processors has been following two major trends: increasing the pipeline depth to allow faster clock rates, and widening the pipeline to allow parallel execution of more instructions. Designing a higher performance processor implies balancing all the pipeline stages to ensure that overall performance is not dominated by any of them. This means that a faster execution engine also requires a faster fetch engine, to ensure that it is possible to read and decode enough instructions to keep the pipeline full and the functional units busy. This paper explores the challenges faced by the instruction fetch stage for a variety of processor designs, from early pipelined processors, to the more aggressive wide issue superscalars. We describe the different fetch engines proposed in the literature, the performance issues involved, and some of the proposed improvements. We also show how compiler techniques that optimize the layout of the code in memory can be used to improve the fetch performance of the different engines described Overall, we show how instruction fetch has evolved from fetching one instruction every few cycles, to fetching one instruction per cycle, to fetching a full basic block per cycle, to several basic blocks per cycle: the evolution of the mechanism surrounding the instruction cache, and the different compiler optimizations used to better employ these mechanisms.Peer ReviewedPostprint (published version

    Software trace cache

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    We explore the use of compiler optimizations, which optimize the layout of instructions in memory. The target is to enable the code to make better use of the underlying hardware resources regardless of the specific details of the processor/architecture in order to increase fetch performance. The Software Trace Cache (STC) is a code layout algorithm with a broader target than previous layout optimizations. We target not only an improvement in the instruction cache hit rate, but also an increase in the effective fetch width of the fetch engine. The STC algorithm organizes basic blocks into chains trying to make sequentially executed basic blocks reside in consecutive memory positions, then maps the basic block chains in memory to minimize conflict misses in the important sections of the program. We evaluate and analyze in detail the impact of the STC, and code layout optimizations in general, on the three main aspects of fetch performance; the instruction cache hit rate, the effective fetch width, and the branch prediction accuracy. Our results show that layout optimized, codes have some special characteristics that make them more amenable for high-performance instruction fetch. They have a very high rate of not-taken branches and execute long chains of sequential instructions; also, they make very effective use of instruction cache lines, mapping only useful instructions which will execute close in time, increasing both spatial and temporal locality.Peer ReviewedPostprint (published version

    Enlarging instruction streams

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    The stream fetch engine is a high-performance fetch architecture based on the concept of an instruction stream. We call a sequence of instructions from the target of a taken branch to the next taken branch, potentially containing multiple basic blocks, a stream. The long length of instruction streams makes it possible for the stream fetch engine to provide a high fetch bandwidth and to hide the branch predictor access latency, leading to performance results close to a trace cache at a lower implementation cost and complexity. Therefore, enlarging instruction streams is an excellent way to improve the stream fetch engine. In this paper, we present several hardware and software mechanisms focused on enlarging those streams that finalize at particular branch types. However, our results point out that focusing on particular branch types is not a good strategy due to Amdahl's law. Consequently, we propose the multiple-stream predictor, a novel mechanism that deals with all branch types by combining single streams into long virtual streams. This proposal tolerates the prediction table access latency without requiring the complexity caused by additional hardware mechanisms like prediction overriding. Moreover, it provides high-performance results which are comparable to state-of-the-art fetch architectures but with a simpler design that consumes less energy.Peer ReviewedPostprint (published version

    A Survey of Word Reordering in Statistical Machine Translation: Computational Models and Language Phenomena

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    Word reordering is one of the most difficult aspects of statistical machine translation (SMT), and an important factor of its quality and efficiency. Despite the vast amount of research published to date, the interest of the community in this problem has not decreased, and no single method appears to be strongly dominant across language pairs. Instead, the choice of the optimal approach for a new translation task still seems to be mostly driven by empirical trials. To orientate the reader in this vast and complex research area, we present a comprehensive survey of word reordering viewed as a statistical modeling challenge and as a natural language phenomenon. The survey describes in detail how word reordering is modeled within different string-based and tree-based SMT frameworks and as a stand-alone task, including systematic overviews of the literature in advanced reordering modeling. We then question why some approaches are more successful than others in different language pairs. We argue that, besides measuring the amount of reordering, it is important to understand which kinds of reordering occur in a given language pair. To this end, we conduct a qualitative analysis of word reordering phenomena in a diverse sample of language pairs, based on a large collection of linguistic knowledge. Empirical results in the SMT literature are shown to support the hypothesis that a few linguistic facts can be very useful to anticipate the reordering characteristics of a language pair and to select the SMT framework that best suits them.Comment: 44 pages, to appear in Computational Linguistic

    Code optimizations for narrow bitwidth architectures

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    This thesis takes a HW/SW collaborative approach to tackle the problem of computational inefficiency in a holistic manner. The hardware is redesigned by restraining the datapath to merely 16-bit datawidth (integer datapath only) to provide an extremely simple, low-cost, low-complexity execution core which is best at executing the most common case efficiently. This redesign, referred to as the Narrow Bitwidth Architecture, is unique in that although the datapath is squeezed to 16-bits, it continues to offer the advantage of higher memory addressability like the contemporary wider datapath architectures. Its interface to the outside (software) world is termed as the Narrow ISA. The software is responsible for efficiently mapping the current stack of 64-bit applications onto the 16-bit hardware. However, this HW/SW approach introduces a non-negligible penalty both in dynamic code-size and performance-impact even with a reasonably smart code-translator that maps the 64- bit applications on to the 16-bit processor. The goal of this thesis is to design a software layer that harnesses the power of compiler optimizations to assuage this negative performance penalty of the Narrow ISA. More specifically, this thesis focuses on compiler optimizations targeting the problem of how to compile a 64-bit program to a 16-bit datapath machine from the perspective of Minimum Required Computations (MRC). Given a program, the notion of MRC aims to infer how much computation is really required to generate the same (correct) output as the original program. Approaching perfect MRC is an intrinsically ambitious goal and it requires oracle predictions of program behavior. Towards this end, the thesis proposes three heuristic-based optimizations to closely infer the MRC. The perspective of MRC unfolds into a definition of productiveness - if a computation does not alter the storage location, it is non-productive and hence, not necessary to be performed. In this research, the definition of productiveness has been applied to different granularities of the data-flow as well as control-flow of the programs. Three profile-based, code optimization techniques have been proposed : 1. Global Productiveness Propagation (GPP) which applies the concept of productiveness at the granularity of a function. 2. Local Productiveness Pruning (LPP) applies the same concept but at a much finer granularity of a single instruction. 3. Minimal Branch Computation (MBC) is an profile-based, code-reordering optimization technique which applies the principles of MRC for conditional branches. The primary aim of all these techniques is to reduce the dynamic code footprint of the Narrow ISA. The first two optimizations (GPP and LPP) perform the task of speculatively pruning the non-productive (useless) computations using profiles. Further, these two optimization techniques perform backward traversal of the optimization regions to embed checks into the nonspeculative slices, hence, making them self-sufficient to detect mis-speculation dynamically. The MBC optimization is a use case of a broader concept of a lazy computation model. The idea behind MBC is to reorder the backslices containing narrow computations such that the minimal necessary computations to generate the same (correct) output are performed in the most-frequent case; the rest of the computations are performed only when necessary. With the proposed optimizations, it can be concluded that there do exist ways to smartly compile a 64-bit application to a 16- bit ISA such that the overheads are considerably reduced.Esta tesis deriva su motivación en la inherente ineficiencia computacional de los procesadores actuales: a pesar de que muchas aplicaciones contemporáneas tienen unos requisitos de ancho de bits estrechos (aplicaciones de enteros, de red y multimedia), el hardware acaba utilizando el camino de datos completo, utilizando más recursos de los necesarios y consumiendo más energía. Esta tesis utiliza una aproximación HW/SW para atacar, de forma íntegra, el problema de la ineficiencia computacional. El hardware se ha rediseñado para restringir el ancho de bits del camino de datos a sólo 16 bits (únicamente el de enteros) y ofrecer así un núcleo de ejecución simple, de bajo consumo y baja complejidad, el cual está diseñado para ejecutar de forma eficiente el caso común. El rediseño, llamado en esta tesis Arquitectura de Ancho de Bits Estrecho (narrow bitwidth en inglés), es único en el sentido que aunque el camino de datos se ha estrechado a 16 bits, el sistema continúa ofreciendo las ventajas de direccionar grandes cantidades de memoria tal como procesadores con caminos de datos más anchos (64 bits actualmente). Su interface con el mundo exterior se denomina ISA estrecho. En nuestra propuesta el software es responsable de mapear eficientemente la actual pila software de las aplicaciones de 64 bits en el hardware de 16 bits. Sin embargo, esta aproximación HW/SW introduce penalizaciones no despreciables tanto en el tamaño del código dinámico como en el rendimiento, incluso con un traductor de código inteligente que mapea las aplicaciones de 64 bits en el procesador de 16 bits. El objetivo de esta tesis es el de diseñar una capa software que aproveche la capacidad de las optimizaciones para reducir el efecto negativo en el rendimiento del ISA estrecho. Concretamente, esta tesis se centra en optimizaciones que tratan el problema de como compilar programas de 64 bits para una máquina de 16 bits desde la perspectiva de las Mínimas Computaciones Requeridas (MRC en inglés). Dado un programa, la noción de MRC intenta deducir la cantidad de cómputo que realmente se necesita para generar la misma (correcta) salida que el programa original. Aproximarse al MRC perfecto es una meta intrínsecamente ambiciosa y que requiere predicciones perfectas de comportamiento del programa. Con este fin, la tesis propone tres heurísticas basadas en optimizaciones que tratan de inferir el MRC. La utilización de MRC se desarrolla en la definición de productividad: si un cálculo no altera el dato que ya había almacenado, entonces no es productivo y por lo tanto, no es necesario llevarlo a cabo. Se han propuesto tres optimizaciones del código basadas en profile: 1. Propagación Global de la Productividad (GPP en inglés) aplica el concepto de productividad a la granularidad de función. 2. Poda Local de Productividad (LPP en inglés) aplica el mismo concepto pero a una granularidad mucho más fina, la de una única instrucción. 3. Computación Mínima del Salto (MBC en inglés) es una técnica de reordenación de código que aplica los principios de MRC a los saltos condicionales. El objetivo principal de todas esta técnicas es el de reducir el tamaño dinámico del código estrecho. Las primeras dos optimizaciones (GPP y LPP) realizan la tarea de podar especulativamente las computaciones no productivas (innecesarias) utilizando profiles. Además, estas dos optimizaciones realizan un recorrido hacia atrás de las regiones a optimizar para añadir chequeos en el código no especulativo, haciendo de esta forma la técnica autosuficiente para detectar, dinámicamente, los casos de fallo en la especulación. La idea de la optimización MBC es reordenar las instrucciones que generan el salto condicional tal que las mínimas computaciones que general la misma (correcta) salida se ejecuten en la mayoría de los casos; el resto de las computaciones se ejecutarán sólo cuando sea necesario

    Transparent code authentication at the processor level

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    The authors present a lightweight authentication mechanism that verifies the authenticity of code and thereby addresses the virus and malicious code problems at the hardware level eliminating the need for trusted extensions in the operating system. The technique proposed tightly integrates the authentication mechanism into the processor core. The authentication latency is hidden behind the memory access latency, thereby allowing seamless on-the-fly authentication of instructions. In addition, the proposed authentication method supports seamless encryption of code (and static data). Consequently, while providing the software users with assurance for authenticity of programs executing on their hardware, the proposed technique also protects the software manufacturers’ intellectual property through encryption. The performance analysis shows that, under mild assumptions, the presented technique introduces negligible overhead for even moderate cache sizes
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