1,714 research outputs found
Wireless Power Transfer and Data Collection in Wireless Sensor Networks
In a rechargeable wireless sensor network, the data packets are generated by
sensor nodes at a specific data rate, and transmitted to a base station.
Moreover, the base station transfers power to the nodes by using Wireless Power
Transfer (WPT) to extend their battery life. However, inadequately scheduling
WPT and data collection causes some of the nodes to drain their battery and
have their data buffer overflow, while the other nodes waste their harvested
energy, which is more than they need to transmit their packets. In this paper,
we investigate a novel optimal scheduling strategy, called EHMDP, aiming to
minimize data packet loss from a network of sensor nodes in terms of the nodes'
energy consumption and data queue state information. The scheduling problem is
first formulated by a centralized MDP model, assuming that the complete states
of each node are well known by the base station. This presents the upper bound
of the data that can be collected in a rechargeable wireless sensor network.
Next, we relax the assumption of the availability of full state information so
that the data transmission and WPT can be semi-decentralized. The simulation
results show that, in terms of network throughput and packet loss rate, the
proposed algorithm significantly improves the network performance.Comment: 30 pages, 8 figures, accepted to IEEE Transactions on Vehicular
Technolog
Thirty Years of Machine Learning: The Road to Pareto-Optimal Wireless Networks
Future wireless networks have a substantial potential in terms of supporting
a broad range of complex compelling applications both in military and civilian
fields, where the users are able to enjoy high-rate, low-latency, low-cost and
reliable information services. Achieving this ambitious goal requires new radio
techniques for adaptive learning and intelligent decision making because of the
complex heterogeneous nature of the network structures and wireless services.
Machine learning (ML) algorithms have great success in supporting big data
analytics, efficient parameter estimation and interactive decision making.
Hence, in this article, we review the thirty-year history of ML by elaborating
on supervised learning, unsupervised learning, reinforcement learning and deep
learning. Furthermore, we investigate their employment in the compelling
applications of wireless networks, including heterogeneous networks (HetNets),
cognitive radios (CR), Internet of things (IoT), machine to machine networks
(M2M), and so on. This article aims for assisting the readers in clarifying the
motivation and methodology of the various ML algorithms, so as to invoke them
for hitherto unexplored services as well as scenarios of future wireless
networks.Comment: 46 pages, 22 fig
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
- …