43,931 research outputs found
Logical topology design for IP rerouting: ASONs versus static OTNs
IP-based backbone networks are gradually moving to a network model consisting of high-speed routers that are flexibly interconnected by a mesh of light paths set up by an optical transport network that consists of wavelength division multiplexing (WDM) links and optical cross-connects. In such a model, the generalized MPLS protocol suite could provide the IP centric control plane component that will be used to deliver rapid and dynamic circuit provisioning of end-to-end optical light paths between the routers. This is called an automatic switched optical (transport) network (ASON). An ASON enables reconfiguration of the logical IP topology by setting up and tearing down light paths. This allows to up- or downgrade link capacities during a router failure to the capacities needed by the new routing of the affected traffic. Such survivability against (single) IP router failures is cost-effective, as capacity to the IP layer can be provided flexibly when necessary. We present and investigate a logical topology optimization problem that minimizes the total amount or cost of the needed resources (interfaces, wavelengths, WDM line-systems, amplifiers, etc.) in both the IP and the optical layer. A novel optimization aspect in this problem is the possibility, as a result of the ASON, to reuse the physical resources (like interface cards and WDM line-systems) over the different network states (the failure-free and all the router failure scenarios). We devised a simple optimization strategy to investigate the cost of the ASON approach and compare it with other schemes that survive single router failures
Fault-tolerant routing in peer-to-peer systems
We consider the problem of designing an overlay network and routing mechanism
that permits finding resources efficiently in a peer-to-peer system. We argue
that many existing approaches to this problem can be modeled as the
construction of a random graph embedded in a metric space whose points
represent resource identifiers, where the probability of a connection between
two nodes depends only on the distance between them in the metric space. We
study the performance of a peer-to-peer system where nodes are embedded at grid
points in a simple metric space: a one-dimensional real line. We prove upper
and lower bounds on the message complexity of locating particular resources in
such a system, under a variety of assumptions about failures of either nodes or
the connections between them. Our lower bounds in particular show that the use
of inverse power-law distributions in routing, as suggested by Kleinberg
(1999), is close to optimal. We also give efficient heuristics to dynamically
maintain such a system as new nodes arrive and old nodes depart. Finally, we
give experimental results that suggest promising directions for future work.Comment: Full version of PODC 2002 paper. New version corrects missing
conditioning in Lemma 9 and some related details in the proof of Theorem 10,
with no changes to main result
Security and Privacy Issues in Wireless Mesh Networks: A Survey
This book chapter identifies various security threats in wireless mesh
network (WMN). Keeping in mind the critical requirement of security and user
privacy in WMNs, this chapter provides a comprehensive overview of various
possible attacks on different layers of the communication protocol stack for
WMNs and their corresponding defense mechanisms. First, it identifies the
security vulnerabilities in the physical, link, network, transport, application
layers. Furthermore, various possible attacks on the key management protocols,
user authentication and access control protocols, and user privacy preservation
protocols are presented. After enumerating various possible attacks, the
chapter provides a detailed discussion on various existing security mechanisms
and protocols to defend against and wherever possible prevent the possible
attacks. Comparative analyses are also presented on the security schemes with
regards to the cryptographic schemes used, key management strategies deployed,
use of any trusted third party, computation and communication overhead involved
etc. The chapter then presents a brief discussion on various trust management
approaches for WMNs since trust and reputation-based schemes are increasingly
becoming popular for enforcing security in wireless networks. A number of open
problems in security and privacy issues for WMNs are subsequently discussed
before the chapter is finally concluded.Comment: 62 pages, 12 figures, 6 tables. This chapter is an extension of the
author's previous submission in arXiv submission: arXiv:1102.1226. There are
some text overlaps with the previous submissio
Let the Tree Bloom: Scalable Opportunistic Routing with ORPL
Routing in battery-operated wireless networks is challenging, posing a tradeoff between energy and latency. Previous work has shown that opportunistic routing can achieve low-latency data collection in duty-cycled networks. However, applications are now considered where nodes are not only periodic data sources, but rather addressable end points generating traffic with arbitrary patterns.
We present ORPL, an opportunistic routing protocol that supports any-to-any, on-demand traffic. ORPL builds upon RPL, the standard protocol for low-power IPv6 networks. By combining RPL's tree-like topology with opportunistic routing, ORPL forwards data to any destination based on the mere knowledge of the nodes' sub-tree. We use bitmaps and Bloom filters to represent and propagate this information in a space-efficient way, making ORPL scale to large networks of addressable nodes. Our results in a 135-node testbed show that ORPL outperforms a number of state-of-the-art solutions including RPL and CTP, conciliating a sub-second latency and a sub-percent duty cycle. ORPL also increases robustness and scalability, addressing the whole network reliably through a 64-byte Bloom filter, where RPL needs kilobytes of routing tables for the same task
Recommended from our members
Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Segment Routing: a Comprehensive Survey of Research Activities, Standardization Efforts and Implementation Results
Fixed and mobile telecom operators, enterprise network operators and cloud
providers strive to face the challenging demands coming from the evolution of
IP networks (e.g. huge bandwidth requirements, integration of billions of
devices and millions of services in the cloud). Proposed in the early 2010s,
Segment Routing (SR) architecture helps face these challenging demands, and it
is currently being adopted and deployed. SR architecture is based on the
concept of source routing and has interesting scalability properties, as it
dramatically reduces the amount of state information to be configured in the
core nodes to support complex services. SR architecture was first implemented
with the MPLS dataplane and then, quite recently, with the IPv6 dataplane
(SRv6). IPv6 SR architecture (SRv6) has been extended from the simple steering
of packets across nodes to a general network programming approach, making it
very suitable for use cases such as Service Function Chaining and Network
Function Virtualization. In this paper we present a tutorial and a
comprehensive survey on SR technology, analyzing standardization efforts,
patents, research activities and implementation results. We start with an
introduction on the motivations for Segment Routing and an overview of its
evolution and standardization. Then, we provide a tutorial on Segment Routing
technology, with a focus on the novel SRv6 solution. We discuss the
standardization efforts and the patents providing details on the most important
documents and mentioning other ongoing activities. We then thoroughly analyze
research activities according to a taxonomy. We have identified 8 main
categories during our analysis of the current state of play: Monitoring,
Traffic Engineering, Failure Recovery, Centrally Controlled Architectures, Path
Encoding, Network Programming, Performance Evaluation and Miscellaneous...Comment: SUBMITTED TO IEEE COMMUNICATIONS SURVEYS & TUTORIAL
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