781 research outputs found

    LDPC Codes with Local and Global Decoding

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    This paper presents a theoretical study of a new type of LDPC codes motivated by practical storage applications. LDPCL codes (suffix L represents locality) are LDPC codes that can be decoded either as usual over the full code block, or locally when a smaller sub-block is accessed (to reduce latency). LDPCL codes are designed to maximize the error-correction performance vs. rate in the usual (global) mode, while at the same time providing a certain performance in the local mode. We develop a theoretical framework for the design of LDPCL codes. Our results include a design tool to construct an LDPC code with two data-protection levels: local and global. We derive theoretical results supporting this tool and we show how to achieve capacity with it. A trade-off between the gap to capacity and the number of full-block accesses is studied, and a finite-length analysis of ML decoding is performed to exemplify a trade-off between the locality capability and the full-block error-correcting capability.Comment: 41 page

    Coding for Fast Content Download

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    We study the fundamental trade-off between storage and content download time. We show that the download time can be significantly reduced by dividing the content into chunks, encoding it to add redundancy and then distributing it across multiple disks. We determine the download time for two content access models - the fountain and fork-join models that involve simultaneous content access, and individual access from enqueued user requests respectively. For the fountain model we explicitly characterize the download time, while in the fork-join model we derive the upper and lower bounds. Our results show that coding reduces download time, through the diversity of distributing the data across more disks, even for the total storage used.Comment: 8 pages, 6 figures, conferenc

    ElfStore: A Resilient Data Storage Service for Federated Edge and Fog Resources

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    Edge and fog computing have grown popular as IoT deployments become wide-spread. While application composition and scheduling on such resources are being explored, there exists a gap in a distributed data storage service on the edge and fog layer, instead depending solely on the cloud for data persistence. Such a service should reliably store and manage data on fog and edge devices, even in the presence of failures, and offer transparent discovery and access to data for use by edge computing applications. Here, we present Elfstore, a first-of-its-kind edge-local federated store for streams of data blocks. It uses reliable fog devices as a super-peer overlay to monitor the edge resources, offers federated metadata indexing using Bloom filters, locates data within 2-hops, and maintains approximate global statistics about the reliability and storage capacity of edges. Edges host the actual data blocks, and we use a unique differential replication scheme to select edges on which to replicate blocks, to guarantee a minimum reliability and to balance storage utilization. Our experiments on two IoT virtual deployments with 20 and 272 devices show that ElfStore has low overheads, is bound only by the network bandwidth, has scalable performance, and offers tunable resilience.Comment: 24 pages, 14 figures, To appear in IEEE International Conference on Web Services (ICWS), Milan, Italy, 201

    Network Coding for Distributed Cloud, Fog and Data Center Storage

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    GPUs as Storage System Accelerators

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    Massively multicore processors, such as Graphics Processing Units (GPUs), provide, at a comparable price, a one order of magnitude higher peak performance than traditional CPUs. This drop in the cost of computation, as any order-of-magnitude drop in the cost per unit of performance for a class of system components, triggers the opportunity to redesign systems and to explore new ways to engineer them to recalibrate the cost-to-performance relation. This project explores the feasibility of harnessing GPUs' computational power to improve the performance, reliability, or security of distributed storage systems. In this context, we present the design of a storage system prototype that uses GPU offloading to accelerate a number of computationally intensive primitives based on hashing, and introduce techniques to efficiently leverage the processing power of GPUs. We evaluate the performance of this prototype under two configurations: as a content addressable storage system that facilitates online similarity detection between successive versions of the same file and as a traditional system that uses hashing to preserve data integrity. Further, we evaluate the impact of offloading to the GPU on competing applications' performance. Our results show that this technique can bring tangible performance gains without negatively impacting the performance of concurrently running applications.Comment: IEEE Transactions on Parallel and Distributed Systems, 201
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