1,424 research outputs found

    A capacity sharing and stealing strategy for open real-time systems

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    This paper focuses on the scheduling of tasks with hard and soft real-time constraints in open and dynamic real-time systems. It starts by presenting a capacity sharing and stealing (CSS) strategy that supports the coexistence of guaranteed and non-guaranteed bandwidth servers to efficiently handle soft-tasks’ overloads by making additional capacity available from two sources: (i) reclaiming unused reserved capacity when jobs complete in less than their budgeted execution time and (ii) stealing reserved capacity from inactive non-isolated servers used to schedule best-effort jobs. CSS is then combined with the concept of bandwidth inheritance to efficiently exchange reserved bandwidth among sets of inter-dependent tasks which share resources and exhibit precedence constraints, assuming no previous information on critical sections and computation times is available. The proposed Capacity Exchange Protocol (CXP) has a better performance and a lower overhead when compared against other available solutions and introduces a novel approach to integrate precedence constraints among tasks of open real-time systems

    The capacity exchange protocol

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    This paper proposes a new strategy to integrate shared resources and precedence constraints among real-time tasks, assuming no precise information on critical sections and computation times is available. The concept of bandwidth inheritance is combined with a capacity sharing and stealing mechanism to efficiently exchange bandwidth among tasks to minimise the degree of deviation from the ideal system’s behaviour caused by inter-application blocking. The proposed Capacity Exchange Protocol (CXP) is simpler than other proposed solutions for sharing resources in open real-time systems since it does not attempt to return the inherited capacity in the same exact amount to blocked servers. This loss of optimality is worth the reduced complexity as the protocol’s behaviour nevertheless tends to be fair and outperforms the previous solutions in highly dynamic scenarios as demonstrated by extensive simulations. A formal analysis of CXP is presented and the conditions under which it is possible to guarantee hard real-time tasks are discussed

    A robust mechanism for adaptive scheduling of multimedia applications

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    We propose an adaptive scheduling technique to schedule highly dynamic multimedia tasks on a CPU. We use a combination of two techniques: the first one is a feedback mechanism to track the resource requirements of the tasks based on local observations. The second one is a mechanism that operates with a global visibility, reclaiming unused bandwidth. The combination proves very effective: resource reclaiming increases the robustness of the feedback, while the identification of the correct bandwidth made by the feedback increases the effectiveness of the reclamation. We offer both theoretical results and an extensive experimental validation of the approach

    On-line schedulability tests for adaptive reservations in fixed priority scheduling

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    Adaptive reservation is a real-time scheduling technique in which each application is associated a fraction of the computational resource (a reservation) that can be dynamically adapted to the varying requirements of the application by using appropriate feedback control algorithms. An adaptive reservation is typically implemented by using an aperiodic server (e.g. sporadic server) algorithm with fixed period and variable budget. When the feedback law demands an increase of the reservation budget, the system must run a schedulability test to check if there is enough spare bandwidth to accommodate such increase. The schedulability test must be very fast, as it may be performed at each budget update, i.e. potentially at each instance of a task; yet, it must be as efficient as possible, to maximize resource usage. In this paper, we tackle the problem of performing an efficient on-line schedulability test for adaptive resource reservations in fixed priority schedulers. In the literature, a number of algorithms have been proposed for on-line admission control in fixed priority systems. We describe four of these tests, with increasing complexity and performance. In addition, we propose a novel on-line test, called Spare-Pot al- gorithm, which has been specifically designed for the problem at hand, and which shows a good cost/performance ratio compared to the other tests

    Capacity sharing and stealing in serverbased real-time systems

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    A dynamic scheduler that supports the coexistence of guaranteed and non-guaranteed bandwidth servers is proposed. Overloads are handled by an efficient reclaiming of residual capacities originated by early completions as well as by allowing reserved capacity stealing of non-guaranteed bandwidth servers. The proposed dynamic budget accounting mechanism ensures that at a particular time the currently executing server is using a residual capacity, its own capacity or is stealing some reserved capacity, eliminating the need of additional server states or unbounded queues. The server to which the budget accounting is going to be performed is dynamically determined at the time instant when a capacity is needed. This paper describes and evaluates the proposed scheduling algorithm, showing that it can efficiently reduce the mean tardiness of periodic jobs. The achieved results become even more significant when tasks’ computation times have a large variance

    Handling Overload Conditions in Real-Time Systems

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    This chapter deals with the problem of handling overload conditions, that is, those critical situations in which the computational demand requested by the application exceeds the processor capacity. If not properly handled, an overload can cause an abrupt performance degradation, or even a system crash. Therefore, a real-time system should be designed to anticipate and tolerate unexpected overload situations through speciïŹc kernel mechanisms

    A Design That Incorporates Adaptive Reservation into Mixed-Criticality Systems

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