56 research outputs found

    Viewpoint invariant semantic object and scene categorization with RGB-D sensors

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    Understanding the semantics of objects and scenes using multi-modal RGB-D sensors serves many robotics applications. Key challenges for accurate RGB-D image recognition are the scarcity of training data, variations due to viewpoint changes and the heterogeneous nature of the data. We address these problems and propose a generic deep learning framework based on a pre-trained convolutional neural network, as a feature extractor for both the colour and depth channels. We propose a rich multi-scale feature representation, referred to as convolutional hypercube pyramid (HP-CNN), that is able to encode discriminative information from the convolutional tensors at different levels of detail. We also present a technique to fuse the proposed HP-CNN with the activations of fully connected neurons based on an extreme learning machine classifier in a late fusion scheme which leads to a highly discriminative and compact representation. To further improve performance, we devise HP-CNN-T which is a view-invariant descriptor extracted from a multi-view 3D object pose (M3DOP) model. M3DOP is learned from over 140,000 RGB-D images that are synthetically generated by rendering CAD models from different viewpoints. Extensive evaluations on four RGB-D object and scene recognition datasets demonstrate that our HP-CNN and HP-CNN-T consistently outperforms state-of-the-art methods for several recognition tasks by a significant margin

    A deep representation for depth images from synthetic data

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    Convolutional Neural Networks (CNNs) trained on large scale RGB databases have become the secret sauce in the majority of recent approaches for object categorization from RGB-D data. Thanks to colorization techniques, these methods exploit the filters learned from 2D images to extract meaningful representations in 2.5D. Still, the perceptual signature of these two kind of images is very different, with the first usually strongly characterized by textures, and the second mostly by silhouettes of objects. Ideally, one would like to have two CNNs, one for RGB and one for depth, each trained on a suitable data collection, able to capture the perceptual properties of each channel for the task at hand. This has not been possible so far, due to the lack of a suitable depth database. This paper addresses this issue, proposing to opt for synthetically generated images rather than collecting by hand a 2.5D large scale database. While being clearly a proxy for real data, synthetic images allow to trade quality for quantity, making it possible to generate a virtually infinite amount of data. We show that the filters learned from such data collection, using the very same architecture typically used on visual data, learns very different filters, resulting in depth features (a) able to better characterize the different facets of depth images, and (b) complementary with respect to those derived from CNNs pre-trained on 2D datasets. Experiments on two publicly available databases show the power of our approach

    Characterizing Objects in Images using Human Context

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    Humans have an unmatched capability of interpreting detailed information about existent objects by just looking at an image. Particularly, they can effortlessly perform the following tasks: 1) Localizing various objects in the image and 2) Assigning functionalities to the parts of localized objects. This dissertation addresses the problem of aiding vision systems accomplish these two goals. The first part of the dissertation concerns object detection in a Hough-based framework. To this end, the independence assumption between features is addressed by grouping them in a local neighborhood. We study the complementary nature of individual and grouped features and combine them to achieve improved performance. Further, we consider the challenging case of detecting small and medium sized household objects under human-object interactions. We first evaluate appearance based star and tree models. While the tree model is slightly better, appearance based methods continue to suffer due to deficiencies caused by human interactions. To this end, we successfully incorporate automatically extracted human pose as a form of context for object detection. The second part of the dissertation addresses the tedious process of manually annotating objects to train fully supervised detectors. We observe that videos of human-object interactions with activity labels can serve as weakly annotated examples of household objects. Since such objects cannot be localized only through appearance or motion, we propose a framework that includes human centric functionality to retrieve the common object. Designed to maximize data utility by detecting multiple instances of an object per video, the framework achieves performance comparable to its fully supervised counterpart. The final part of the dissertation concerns localizing functional regions or affordances within objects by casting the problem as that of semantic image segmentation. To this end, we introduce a dataset involving human-object interactions with strong i.e. pixel level and weak i.e. clickpoint and image level affordance annotations. We propose a framework that utilizes both forms of weak labels and demonstrate that efforts for weak annotation can be further optimized using human context

    Efficient and Robust Methods for Audio and Video Signal Analysis

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    This thesis presents my research concerning audio and video signal processing and machine learning. Specifically, the topics of my research include computationally efficient classifier compounds, automatic speech recognition (ASR), music dereverberation, video cut point detection and video classification.Computational efficacy of information retrieval based on multiple measurement modalities has been considered in this thesis. Specifically, a cascade processing framework, including a training algorithm to set its parameters has been developed for combining multiple detectors or binary classifiers in computationally efficient way. The developed cascade processing framework has been applied on video information retrieval tasks of video cut point detection and video classification. The results in video classification, compared to others found in the literature, indicate that the developed framework is capable of both accurate and computationally efficient classification. The idea of cascade processing has been additionally adapted for the ASR task. A procedure for combining multiple speech state likelihood estimation methods within an ASR framework in cascaded manner has been developed. The results obtained clearly show that without impairing the transcription accuracy the computational load of ASR can be reduced using the cascaded speech state likelihood estimation process.Additionally, this thesis presents my work on noise robustness of ASR using a nonnegative matrix factorization (NMF) -based approach. Specifically, methods for transformation of sparse NMF-features into speech state likelihoods has been explored. The results reveal that learned transformations from NMF activations to speech state likelihoods provide better ASR transcription accuracy than dictionary label -based transformations. The results, compared to others in a noisy speech recognition -challenge show that NMF-based processing is an efficient strategy for noise robustness in ASR.The thesis also presents my work on audio signal enhancement, specifically, on removing the detrimental effect of reverberation from music audio. In the work, a linear prediction -based dereverberation algorithm, which has originally been developed for speech signal enhancement, was applied for music. The results obtained show that the algorithm performs well in conjunction with music signals and indicate that dynamic compression of music does not impair the dereverberation performance
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