1,327 research outputs found
Effective Edge-Fault-Tolerant Single-Source Spanners via Best (or Good) Swap Edges
Computing \emph{all best swap edges} (ABSE) of a spanning tree of a given
-vertex and -edge undirected and weighted graph means to select, for
each edge of , a corresponding non-tree edge , in such a way that the
tree obtained by replacing with enjoys some optimality criterion (which
is naturally defined according to some objective function originally addressed
by ). Solving efficiently an ABSE problem is by now a classic algorithmic
issue, since it conveys a very successful way of coping with a (transient)
\emph{edge failure} in tree-based communication networks: just replace the
failing edge with its respective swap edge, so as that the connectivity is
promptly reestablished by minimizing the rerouting and set-up costs. In this
paper, we solve the ABSE problem for the case in which is a
\emph{single-source shortest-path tree} of , and our two selected swap
criteria aim to minimize either the \emph{maximum} or the \emph{average
stretch} in the swap tree of all the paths emanating from the source. Having
these criteria in mind, the obtained structures can then be reviewed as
\emph{edge-fault-tolerant single-source spanners}. For them, we propose two
efficient algorithms running in and time, respectively, and we show that the guaranteed (either
maximum or average, respectively) stretch factor is equal to 3, and this is
tight. Moreover, for the maximum stretch, we also propose an almost linear time algorithm computing a set of \emph{good} swap edges,
each of which will guarantee a relative approximation factor on the maximum
stretch of (tight) as opposed to that provided by the corresponding BSE.
Surprisingly, no previous results were known for these two very natural swap
problems.Comment: 15 pages, 4 figures, SIROCCO 201
Software defined mobile multicast
Mobile multicast has been deployed in telecommunication networks for information dissemination applications such as IPTV and video conferencing. Recent studies of mobile multicast focused on fast handover protocols, and algorithms for multicast tree management have witnessed little improvement over the years. Shortest path trees represent the status quo of multicast topology in real-world systems. Steiner trees were investigated extensively in the theory community and are known to be bandwidth efficient, but come with an associated complexity. Recent developments in the Software Defined Networking (SDN) paradigm have shed light on implementing more sophisticated protocols for better routing performance. We propose an SDN-based design to combat the complexity vs. Performance dilemma in mobile multicast. We construct low-cost Steiner trees for multicastin a mobile network, employing an SDN controller for coordinating tree construction and morphing. Highlights of our design include a set of efficient online algorithms for tree adjustment when nodes arrive and depart on the fly, and an SDN rule update framework based on constraints expressed by boolean logic to ensure loop free rule updates. The algorithms are proven to achieve a constant competitive ratio against the offline optimal Steiner tree, with an amortized constant number of edge swaps per adjustment. Mininet-based implementation and evaluation further validate the efficacy of our design. © 2015 IEEE.postprin
A Novel Algorithm for the All-Best-Swap-Edge Problem on Tree Spanners
Given a 2-edge connected, unweighted, and undirected graph with
vertices and edges, a -tree spanner is a spanning tree of
in which the ratio between the distance in of any pair of vertices and the
corresponding distance in is upper bounded by . The minimum value
of for which is a -tree spanner of is also called the
{\em stretch factor} of . We address the fault-tolerant scenario in which
each edge of a given tree spanner may temporarily fail and has to be
replaced by a {\em best swap edge}, i.e. an edge that reconnects at a
minimum stretch factor. More precisely, we design an time and space
algorithm that computes a best swap edge of every tree edge. Previously, an
time and space algorithm was known for
edge-weighted graphs [Bil\`o et al., ISAAC 2017]. Even if our improvements on
both the time and space complexities are of a polylogarithmic factor, we stress
the fact that the design of a time and space algorithm would be
considered a breakthrough.Comment: The paper has been accepted for publication at the 29th International
Symposium on Algorithms and Computation (ISAAC 2018). 12 pages, 3 figure
On the Complexity of Searching in Trees: Average-case Minimization
We focus on the average-case analysis: A function w : V -> Z+ is given which
defines the likelihood for a node to be the one marked, and we want the
strategy that minimizes the expected number of queries. Prior to this paper,
very little was known about this natural question and the complexity of the
problem had remained so far an open question.
We close this question and prove that the above tree search problem is
NP-complete even for the class of trees with diameter at most 4. This results
in a complete characterization of the complexity of the problem with respect to
the diameter size. In fact, for diameter not larger than 3 the problem can be
shown to be polynomially solvable using a dynamic programming approach.
In addition we prove that the problem is NP-complete even for the class of
trees of maximum degree at most 16. To the best of our knowledge, the only
known result in this direction is that the tree search problem is solvable in
O(|V| log|V|) time for trees with degree at most 2 (paths).
We match the above complexity results with a tight algorithmic analysis. We
first show that a natural greedy algorithm attains a 2-approximation.
Furthermore, for the bounded degree instances, we show that any optimal
strategy (i.e., one that minimizes the expected number of queries) performs at
most O(\Delta(T) (log |V| + log w(T))) queries in the worst case, where w(T) is
the sum of the likelihoods of the nodes of T and \Delta(T) is the maximum
degree of T. We combine this result with a non-trivial exponential time
algorithm to provide an FPTAS for trees with bounded degree
A Distributed Algorithm for Finding All Best Swap Edges Of a Minimum Diameter Spanning Tree
ABSTRACT Communication in networks suffers if a link fails. When the links are edge of a tree that has been chose
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