12,375 research outputs found

    QoS provisioning and mobility management for IP-based wireless LAN

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    Today two major technological forces drive the telecommunication era: the wireless cellular systems and the Internet. As these forces converge, the demand for new services, increasing bandwidth and ubiquitous connectivity continuously grows. The next-generation mobile systems will be based solely or in a large extent, on the Internet Protocol (IP). This thesis begins by addressing the problems and challenges faced in a multimedia, IP-based Wireless LAN environment. The ETSI HiperLAN/2 system has been mainly selected as the test wireless network for our theoretical and simulation experiments. Apart from the simulations, measurements have been taken from real life test scenarios, where the IEEE 802.11 system was used (UniS Test-bed). Furthermore, a brief overview of the All-IP network infrastructure is presented. An extension to the conventional wireless (cellular) architecture, which takes advantage of the IP network characteristics, is considered. Some of the trends driving the 3G and WLANs developments are explored, while the provision of quality of service on the latter for real-time and non-real-time multimedia services is investigated, simulated and evaluated. Finally, an efficient and catholic Q0S framework is proposed. At the same time, the multimedia services should be offered in a seamless and uninterrupted manner to users who access the all-IP infrastructure via a WLAN, meeting the demands of both enterprise and public environments anywhere and anytime. Thus providing support for mobile communications not only in terms of terminal mobility, as is currently the case, but also for session, service and personal mobility. Furthermore, this mobility should be available over heterogeneous networks, such as WLANs, IJMTS, as well as fixed networks. Therefore, this work investigates issues such as, multilayer and multi-protocol (SIP-Mobile IP-Cellular IP) mobility management in wireless LAN and 3G domains. Several local and global mobility protocols and architectures have been tested and evaluated and a complete mobility management framework is proposed. Moreover, integration of simple yet efficient authentication, accounting and authorisation mechanisms with the multimedia service architecture is an important issue of IP-based WLANs. Without such integration providers will not have the necessary means to control their provided services and make revenue from the users. The proposed AAA architecture should support a robust AAA infrastructure providing secure, fast and seamless access granting to multimedia services. On the other hand, a user wishing a service from the All-IP WLAN infrastructure needs to be authenticated twice, once to get access to the network and the other one should be granted for the required service. Hence, we provide insights into these issues by simulating and evaluating pre-authentication techniques and other network authentication scenarios based on the wellknown IEEE 802.lx protocol for multimedia IP-based WLANs.EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    MIRAI Architecture for Heterogeneous Network

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    One of the keywords that describe next-generation wireless communications is "seamless." As part of the e-Japan Plan promoted by the Japanese Government, the Multimedia Integrated Network by Radio Access Innovation project has as its goal the development of new technologies to enable seamless integration of various wireless access systems for practical use by 2005. This article describes a heterogeneous network architecture including a common tool, a common platform, and a common access. In particular, software-defined radio technologies are used to develop a multiservice user terminal to access different wireless networks. The common platform for various wireless networks is based on a wireless-supporting IPv6 network. A basic access network, separated from other wireless access networks, is used as a means for wireless system discovery, signaling, and paging. A proof-of-concept experimental demonstration system is available

    Multicast broadcast services support in OFDMA-based WiMAX systems [Advances in mobile multimedia]

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    Multimedia stream service provided by broadband wireless networks has emerged as an important technology and has attracted much attention. An all-IP network architecture with reliable high-throughput air interface makes orthogonal frequency division multiplexing access (OFDMA)-based mobile worldwide interoperability for microwave access (mobile WiMAX) a viable technology for wireless multimedia services, such as voice over IP (VoIP), mobile TV, and so on. One of the main features in a WiMAX MAC layer is that it can provide'differentiated services among different traffic categories with individual QoS requirements. In this article, we first give an overview of the key aspects of WiMAX and describe multimedia broadcast multicast service (MBMS) architecture of the 3GPP. Then, we propose a multicast and broadcast service (MBS) architecture for WiMAX that is based on MBMS. Moreover, we enhance the MBS architecture for mobile WiMAX to overcome the shortcoming of limited video broadcast performance over the baseline MBS model. We also give examples to demonstrate that the proposed architecture can support better mobility and offer higher power efficiency

    Mobility Management in beyond 3G-Environments

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    Beyond 3G-environments are typically defined as environments that integrate different wireless and fixed access network technologies. In this paper, we address IP based Mobility Management (MM) in beyond 3G-environments with a focus on wireless access networks, motivated by the current trend of WiFi, GPRS, and UMTS networks. The GPRS and UMTS networks provide countrywide network access, while the WiFi networks provide network access in local areas such as city centres and airports. As a result, mobile end-users can be always on-line and connected to their preferred network(s), these network preferences are typically stored in a user profile. For example, an end-user who wishes to be connected with highest bandwidth could be connected to a WiFi network when available and fall back to GPRS when moving outside the hotspot area.\ud In this paper, we consider a combination of MM for legacy services (like web browsing, telnet, etc.) using Mobile IP and multimedia services using SIP. We assume that the end-user makes use of multi-interface terminals with the capability of selecting one or more types of access networks\ud based on preferences. For multimedia sessions, like VoIP or streaming video, we distinguish between changes in network access when the end-user is in a session or not in a session. If the end-user is not in a session, he or she needs to be able to start new sessions and receive invitations for new sessions. If the end-user is in a session, the session needs to be handed over to the new access network as seamless as possible from the perspective of the end-user. We propose an integrated but flexible solution to these problems that facilitates MM with a customizable transparency to applications and end-users

    Multicast Mobility in Mobile IP Version 6 (MIPv6) : Problem Statement and Brief Survey

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    A review of personal communications services

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    This article can be accessed from the link below - Copyright @ 2009 Nova Science Publishers, LtdPCS is an acronym for Personal Communications Service. PCS has two layers of meaning. At the low layer, from the technical perspective, PCS is a 2G mobile communication technology operating at the 1900 MHz frequency range. At the upper layer, PCS is often used as an umbrella term that includes various wireless access and personal mobility services with the ultimate goal of enabling users to freely communicate with anyone at anytime and anywhere according to their demand. Ubiquitous PCS can be implemented by integrating the wireless and wireline systems on the basis of intelligent network (IN), which provides network functions of terminal and personal mobility. In this chapter, we focus on various aspects of PCS except location management. First we describe the motivation and technological evolution for personal communications. Then we introduce three key issues related to PCS: spectrum allocation, mobility, and standardization efforts. Since PCS involves several different communication technologies, we introduce its heterogeneous and distributed system architecture. IN is also described in detail because it plays a critical role in the development of PCS. Finally, we introduce the application of PCS and its deployment status since the mid-term of 1990’s.This work was supported in part by the National Natural Science Foundation of China under Grant No. 60673159 and 70671020; the National High-Tech Research and Development Plan of China under Grant No. 2006AA01Z214, and the Engineering and Physical Sciences Research Council (EPSRC) of UK under Grant EP/E060722/1

    A generic communication architecture for end to end mobility management in the Internet

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    The proliferation of laptops, cellular phones, and other mobile computing platforms connected to the Internet has triggered numerous research works into mobile networking. The increasingly dense set of wireless access networks that can be potentially accessed by mobile users open the door to an era of pervasive computing. However, the puzzle of wireless access networks that tends to become the natural access networks to the Internet pushes legacy“wireoriented” communication architectures to their limit. Indeed, there is a critical gap between the increasingly used stream centric multimedia applications and the incapacity of legacy communication stacks to insure the continuity of these multimedia sessions for mobile users. This paper proposes a generic communication architecture (i.e. not dedicated to a specific protocol or technology) that aims to fill the gap between the application layer continuity needs and the discontinuity of the communication service inherent to the physical layer of wireless mobile networks. This paper introduces an end to end communication architecture that preserves efficiently session continuity in the context of mobile and wireless networks. This architecture is mainly based on end to end mechanisms that could be integrated into a new generation reconfigurable transport protocol. The proposed contribution efficiently satisfies mobility requirements such as efficient location management, fast handover, and continuous connection support
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