2,861 research outputs found
Energy-Efficient Resource Allocation in Wireless Networks: An Overview of Game-Theoretic Approaches
An overview of game-theoretic approaches to energy-efficient resource
allocation in wireless networks is presented. Focusing on multiple-access
networks, it is demonstrated that game theory can be used as an effective tool
to study resource allocation in wireless networks with quality-of-service (QoS)
constraints. A family of non-cooperative (distributed) games is presented in
which each user seeks to choose a strategy that maximizes its own utility while
satisfying its QoS requirements. The utility function considered here measures
the number of reliable bits that are transmitted per joule of energy consumed
and, hence, is particulary suitable for energy-constrained networks. The
actions available to each user in trying to maximize its own utility are at
least the choice of the transmit power and, depending on the situation, the
user may also be able to choose its transmission rate, modulation, packet size,
multiuser receiver, multi-antenna processing algorithm, or carrier allocation
strategy. The best-response strategy and Nash equilibrium for each game is
presented. Using this game-theoretic framework, the effects of power control,
rate control, modulation, temporal and spatial signal processing, carrier
allocation strategy and delay QoS constraints on energy efficiency and network
capacity are quantified.Comment: To appear in the IEEE Signal Processing Magazine: Special Issue on
Resource-Constrained Signal Processing, Communications and Networking, May
200
A Linear Multi-User Detector for STBC MC-CDMA Systems based on the Adaptive Implementation of the Minimum-Conditional Bit-Error-Rate Criterion and on Genetic Algorithm-assisted MMSE Channel Estimation
The implementation of efficient baseband receivers characterized by affordable computational load is a crucial point in the development of transmission systems exploiting diversity in different domains. In this paper, we are proposing a linear multi-user detector for MIMO MC-CDMA systems with Alamouti’s Space-Time Block Coding, inspired by the concept of Minimum Conditional Bit-Error-Rate (MCBER) and relying on Genetic-Algorithm (GA)-assisted MMSE channel estimation. The MCBER combiner has been implemented in adaptive way by using Least-Mean-Square (LMS) optimization. Firstly, we shall analyze the proposed adaptive MCBER MUD receiver with ideal knowledge of Channel Status Information (CSI). Afterwards, we shall consider the complete receiver structure, encompassing also the non-ideal GA-assisted channel estimation. Simulation results evidenced that the proposed MCBER receiver always outperforms state-of-the-art receiver schemes based on EGC and MMSE criterion exploiting the same degree of channel knowledge (i.e. ideal or estimated CSI)
A Comprehensive Survey of Potential Game Approaches to Wireless Networks
Potential games form a class of non-cooperative games where unilateral
improvement dynamics are guaranteed to converge in many practical cases. The
potential game approach has been applied to a wide range of wireless network
problems, particularly to a variety of channel assignment problems. In this
paper, the properties of potential games are introduced, and games in wireless
networks that have been proven to be potential games are comprehensively
discussed.Comment: 44 pages, 6 figures, to appear in IEICE Transactions on
Communications, vol. E98-B, no. 9, Sept. 201
A Systematic Framework for the Construction of Optimal Complete Complementary Codes
The complete complementary code (CCC) is a sequence family with ideal
correlation sums which was proposed by Suehiro and Hatori. Numerous literatures
show its applications to direct-spread code-division multiple access (DS-CDMA)
systems for inter-channel interference (ICI)-free communication with improved
spectral efficiency. In this paper, we propose a systematic framework for the
construction of CCCs based on -shift cross-orthogonal sequence families
(-CO-SFs). We show theoretical bounds on the size of -CO-SFs and CCCs,
and give a set of four algorithms for their generation and extension. The
algorithms are optimal in the sense that the size of resulted sequence families
achieves theoretical bounds and, with the algorithms, we can construct an
optimal CCC consisting of sequences whose lengths are not only almost arbitrary
but even variable between sequence families. We also discuss the family size,
alphabet size, and lengths of constructible CCCs based on the proposed
algorithms
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