18,823 research outputs found
Online Regret Bounds for Undiscounted Continuous Reinforcement Learning
We derive sublinear regret bounds for undiscounted reinforcement learning in
continuous state space. The proposed algorithm combines state aggregation with
the use of upper confidence bounds for implementing optimism in the face of
uncertainty. Beside the existence of an optimal policy which satisfies the
Poisson equation, the only assumptions made are Holder continuity of rewards
and transition probabilities
Metric State Space Reinforcement Learning for a Vision-Capable Mobile Robot
We address the problem of autonomously learning controllers for
vision-capable mobile robots. We extend McCallum's (1995) Nearest-Sequence
Memory algorithm to allow for general metrics over state-action trajectories.
We demonstrate the feasibility of our approach by successfully running our
algorithm on a real mobile robot. The algorithm is novel and unique in that it
(a) explores the environment and learns directly on a mobile robot without
using a hand-made computer model as an intermediate step, (b) does not require
manual discretization of the sensor input space, (c) works in piecewise
continuous perceptual spaces, and (d) copes with partial observability.
Together this allows learning from much less experience compared to previous
methods.Comment: 14 pages, 8 figure
Exploiting Cognitive Structure for Adaptive Learning
Adaptive learning, also known as adaptive teaching, relies on learning path
recommendation, which sequentially recommends personalized learning items
(e.g., lectures, exercises) to satisfy the unique needs of each learner.
Although it is well known that modeling the cognitive structure including
knowledge level of learners and knowledge structure (e.g., the prerequisite
relations) of learning items is important for learning path recommendation,
existing methods for adaptive learning often separately focus on either
knowledge levels of learners or knowledge structure of learning items. To fully
exploit the multifaceted cognitive structure for learning path recommendation,
we propose a Cognitive Structure Enhanced framework for Adaptive Learning,
named CSEAL. By viewing path recommendation as a Markov Decision Process and
applying an actor-critic algorithm, CSEAL can sequentially identify the right
learning items to different learners. Specifically, we first utilize a
recurrent neural network to trace the evolving knowledge levels of learners at
each learning step. Then, we design a navigation algorithm on the knowledge
structure to ensure the logicality of learning paths, which reduces the search
space in the decision process. Finally, the actor-critic algorithm is used to
determine what to learn next and whose parameters are dynamically updated along
the learning path. Extensive experiments on real-world data demonstrate the
effectiveness and robustness of CSEAL.Comment: Accepted by KDD 2019 Research Track. In Proceedings of the 25th ACM
SIGKDD International Conference on Knowledge Discovery & Data Mining (KDD'19
Scalable Planning and Learning for Multiagent POMDPs: Extended Version
Online, sample-based planning algorithms for POMDPs have shown great promise
in scaling to problems with large state spaces, but they become intractable for
large action and observation spaces. This is particularly problematic in
multiagent POMDPs where the action and observation space grows exponentially
with the number of agents. To combat this intractability, we propose a novel
scalable approach based on sample-based planning and factored value functions
that exploits structure present in many multiagent settings. This approach
applies not only in the planning case, but also in the Bayesian reinforcement
learning setting. Experimental results show that we are able to provide high
quality solutions to large multiagent planning and learning problems
Learning Scheduling Algorithms for Data Processing Clusters
Efficiently scheduling data processing jobs on distributed compute clusters
requires complex algorithms. Current systems, however, use simple generalized
heuristics and ignore workload characteristics, since developing and tuning a
scheduling policy for each workload is infeasible. In this paper, we show that
modern machine learning techniques can generate highly-efficient policies
automatically. Decima uses reinforcement learning (RL) and neural networks to
learn workload-specific scheduling algorithms without any human instruction
beyond a high-level objective such as minimizing average job completion time.
Off-the-shelf RL techniques, however, cannot handle the complexity and scale of
the scheduling problem. To build Decima, we had to develop new representations
for jobs' dependency graphs, design scalable RL models, and invent RL training
methods for dealing with continuous stochastic job arrivals. Our prototype
integration with Spark on a 25-node cluster shows that Decima improves the
average job completion time over hand-tuned scheduling heuristics by at least
21%, achieving up to 2x improvement during periods of high cluster load
Traffic Light Control Using Deep Policy-Gradient and Value-Function Based Reinforcement Learning
Recent advances in combining deep neural network architectures with
reinforcement learning techniques have shown promising potential results in
solving complex control problems with high dimensional state and action spaces.
Inspired by these successes, in this paper, we build two kinds of reinforcement
learning algorithms: deep policy-gradient and value-function based agents which
can predict the best possible traffic signal for a traffic intersection. At
each time step, these adaptive traffic light control agents receive a snapshot
of the current state of a graphical traffic simulator and produce control
signals. The policy-gradient based agent maps its observation directly to the
control signal, however the value-function based agent first estimates values
for all legal control signals. The agent then selects the optimal control
action with the highest value. Our methods show promising results in a traffic
network simulated in the SUMO traffic simulator, without suffering from
instability issues during the training process
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