18,823 research outputs found

    Online Regret Bounds for Undiscounted Continuous Reinforcement Learning

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    We derive sublinear regret bounds for undiscounted reinforcement learning in continuous state space. The proposed algorithm combines state aggregation with the use of upper confidence bounds for implementing optimism in the face of uncertainty. Beside the existence of an optimal policy which satisfies the Poisson equation, the only assumptions made are Holder continuity of rewards and transition probabilities

    Metric State Space Reinforcement Learning for a Vision-Capable Mobile Robot

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    We address the problem of autonomously learning controllers for vision-capable mobile robots. We extend McCallum's (1995) Nearest-Sequence Memory algorithm to allow for general metrics over state-action trajectories. We demonstrate the feasibility of our approach by successfully running our algorithm on a real mobile robot. The algorithm is novel and unique in that it (a) explores the environment and learns directly on a mobile robot without using a hand-made computer model as an intermediate step, (b) does not require manual discretization of the sensor input space, (c) works in piecewise continuous perceptual spaces, and (d) copes with partial observability. Together this allows learning from much less experience compared to previous methods.Comment: 14 pages, 8 figure

    Exploiting Cognitive Structure for Adaptive Learning

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    Adaptive learning, also known as adaptive teaching, relies on learning path recommendation, which sequentially recommends personalized learning items (e.g., lectures, exercises) to satisfy the unique needs of each learner. Although it is well known that modeling the cognitive structure including knowledge level of learners and knowledge structure (e.g., the prerequisite relations) of learning items is important for learning path recommendation, existing methods for adaptive learning often separately focus on either knowledge levels of learners or knowledge structure of learning items. To fully exploit the multifaceted cognitive structure for learning path recommendation, we propose a Cognitive Structure Enhanced framework for Adaptive Learning, named CSEAL. By viewing path recommendation as a Markov Decision Process and applying an actor-critic algorithm, CSEAL can sequentially identify the right learning items to different learners. Specifically, we first utilize a recurrent neural network to trace the evolving knowledge levels of learners at each learning step. Then, we design a navigation algorithm on the knowledge structure to ensure the logicality of learning paths, which reduces the search space in the decision process. Finally, the actor-critic algorithm is used to determine what to learn next and whose parameters are dynamically updated along the learning path. Extensive experiments on real-world data demonstrate the effectiveness and robustness of CSEAL.Comment: Accepted by KDD 2019 Research Track. In Proceedings of the 25th ACM SIGKDD International Conference on Knowledge Discovery & Data Mining (KDD'19

    Scalable Planning and Learning for Multiagent POMDPs: Extended Version

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    Online, sample-based planning algorithms for POMDPs have shown great promise in scaling to problems with large state spaces, but they become intractable for large action and observation spaces. This is particularly problematic in multiagent POMDPs where the action and observation space grows exponentially with the number of agents. To combat this intractability, we propose a novel scalable approach based on sample-based planning and factored value functions that exploits structure present in many multiagent settings. This approach applies not only in the planning case, but also in the Bayesian reinforcement learning setting. Experimental results show that we are able to provide high quality solutions to large multiagent planning and learning problems

    Learning Scheduling Algorithms for Data Processing Clusters

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    Efficiently scheduling data processing jobs on distributed compute clusters requires complex algorithms. Current systems, however, use simple generalized heuristics and ignore workload characteristics, since developing and tuning a scheduling policy for each workload is infeasible. In this paper, we show that modern machine learning techniques can generate highly-efficient policies automatically. Decima uses reinforcement learning (RL) and neural networks to learn workload-specific scheduling algorithms without any human instruction beyond a high-level objective such as minimizing average job completion time. Off-the-shelf RL techniques, however, cannot handle the complexity and scale of the scheduling problem. To build Decima, we had to develop new representations for jobs' dependency graphs, design scalable RL models, and invent RL training methods for dealing with continuous stochastic job arrivals. Our prototype integration with Spark on a 25-node cluster shows that Decima improves the average job completion time over hand-tuned scheduling heuristics by at least 21%, achieving up to 2x improvement during periods of high cluster load

    Traffic Light Control Using Deep Policy-Gradient and Value-Function Based Reinforcement Learning

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    Recent advances in combining deep neural network architectures with reinforcement learning techniques have shown promising potential results in solving complex control problems with high dimensional state and action spaces. Inspired by these successes, in this paper, we build two kinds of reinforcement learning algorithms: deep policy-gradient and value-function based agents which can predict the best possible traffic signal for a traffic intersection. At each time step, these adaptive traffic light control agents receive a snapshot of the current state of a graphical traffic simulator and produce control signals. The policy-gradient based agent maps its observation directly to the control signal, however the value-function based agent first estimates values for all legal control signals. The agent then selects the optimal control action with the highest value. Our methods show promising results in a traffic network simulated in the SUMO traffic simulator, without suffering from instability issues during the training process
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