669 research outputs found

    Composable and Efficient Mechanisms

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    We initiate the study of efficient mechanism design with guaranteed good properties even when players participate in multiple different mechanisms simultaneously or sequentially. We define the class of smooth mechanisms, related to smooth games defined by Roughgarden, that can be thought of as mechanisms that generate approximately market clearing prices. We show that smooth mechanisms result in high quality outcome in equilibrium both in the full information setting and in the Bayesian setting with uncertainty about participants, as well as in learning outcomes. Our main result is to show that such mechanisms compose well: smoothness locally at each mechanism implies efficiency globally. For mechanisms where good performance requires that bidders do not bid above their value, we identify the notion of a weakly smooth mechanism. Weakly smooth mechanisms, such as the Vickrey auction, are approximately efficient under the no-overbidding assumption. Similar to smooth mechanisms, weakly smooth mechanisms behave well in composition, and have high quality outcome in equilibrium (assuming no overbidding) both in the full information setting and in the Bayesian setting, as well as in learning outcomes. In most of the paper we assume participants have quasi-linear valuations. We also extend some of our results to settings where participants have budget constraints

    Energy-Efficient Resource Allocation for Device-to-Device Underlay Communication

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    Device-to-device (D2D) communication underlaying cellular networks is expected to bring significant benefits for utilizing resources, improving user throughput and extending battery life of user equipments. However, the allocation of radio and power resources to D2D communication needs elaborate coordination, as D2D communication can cause interference to cellular communication. In this paper, we study joint channel and power allocation to improve the energy efficiency of user equipments. To solve the problem efficiently, we introduce an iterative combinatorial auction algorithm, where the D2D users are considered as bidders that compete for channel resources, and the cellular network is treated as the auctioneer. We also analyze important properties of D2D underlay communication, and present numerical simulations to verify the proposed algorithm.Comment: IEEE Transactions on Wireless Communication

    Sharing of Unlicensed Spectrum by Strategic Operators

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    Facing the challenge of meeting ever-increasing demand for wireless data, the industry is striving to exploit large swaths of spectrum which anyone can use for free without having to obtain a license. Major standards bodies are currently considering a proposal to retool and deploy Long Term Evolution (LTE) technologies in unlicensed bands below 6 GHz. This paper studies the fundamental questions of whether and how the unlicensed spectrum can be shared by intrinsically strategic operators without suffering from the tragedy of the commons. A class of general utility functions is considered. The spectrum sharing problem is formulated as a repeated game over a sequence of time slots. It is first shown that a simple static sharing scheme allows a given set of operators to reach a subgame perfect Nash equilibrium for mutually beneficial sharing. The question of how many operators will choose to enter the market is also addressed by studying an entry game. A sharing scheme which allows dynamic spectrum borrowing and lending between operators is then proposed to address time-varying traffic and proved to achieve perfect Bayesian equilibrium. Numerical results show that the proposed dynamic sharing scheme outperforms static sharing, which in turn achieves much higher revenue than uncoordinated full-spectrum sharing. Implications of the results to the standardization and deployment of LTE in unlicensed bands (LTE-U) are also discussed.Comment: To appear in the IEEE Journal on Selected Areas in Communications, Special Issue on Game Theory for Network

    Distributed optimisation techniques for wireless networks

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    Alongside the ever increasing traffic demand, the fifth generation (5G) cellular network architecture is being proposed to provide better quality of service, increased data rate, decreased latency, and increased capacity. Without any doubt, the 5G cellular network will comprise of ultra-dense networks and multiple input multiple output technologies. This will make the current centralised solutions impractical due to increased complexity. Moreover, the amount of coordination information that needs to be transported over the backhaul links will be increased. Distributed or decentralised solutions are promising to provide better alternatives. This thesis proposes new distributed algorithms for wireless networks which aim to reduce the amount of system overheads in the backhaul links and the system complexity. The analysis of conflicts amongst transmitters, and resource allocation are conducted via the use of game theory, convex optimisation, and auction theory. Firstly, game-theoretic model is used to analyse a mixed quality of service (QoS) strategic non-cooperative game (SNG), for a two-user multiple-input single-output (MISO) interference channel. The players are considered to have different objectives. Following this, the mixed QoS SNG is extended to a multicell multiuser network in terms of signal-to-interference-and-noise ratio (SINR) requirement. In the multicell multiuser setting, each transmitter is assumed to be serving real time users (RTUs) and non-real time users (NRTUs), simultaneously. A novel mixed QoS SNG algorithm is proposed, with its operating point identified as the Nash equilibrium-mixed QoS (NE-mixed QoS). Nash, Kalai-Smorodinsky, and Egalitarian bargain solutions are then proposed to improve the performance of the NE-mixed QoS. The performance of the bargain solutions are observed to be comparable to the centralised solutions. Secondly, user offloading and user association problems are addressed for small cells using auction theory. The main base station wishes to offload some of its users to privately owned small cell access points. A novel bid-wait-auction (BWA) algorithm, which allows single-item bidding at each auction round, is designed to decompose the combinatorial mathematical nature of the problem. An analysis on the existence and uniqueness of the dominant strategy equilibrium is conducted. The BWA is then used to form the forward BWA (FBWA) and the backward BWA (BBWA). It is observed that the BBWA allows more users to be admitted as compared to the FBWA. Finally, simultaneous multiple-round ascending auction (SMRA), altered SMRA (ASMRA), sequential combinatorial auction with item bidding (SCAIB), and repetitive combinatorial auction with item bidding (RCAIB) algorithms are proposed to perform user offloading and user association for small cells. These algorithms are able to allow bundle bidding. It is then proven that, truthful bidding is individually rational and leads to Walrasian equilibrium. The performance of the proposed auction based algorithms is evaluated. It is observed that the proposed algorithms match the performance of the centralised solutions when the guest users have low target rates. The SCAIB algorithm is shown to be the most preferred as it provides high admission rate and competitive revenue to the bidders
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