1,096 research outputs found

    Traffic Engineering in G-MPLS networks with QoS guarantees

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    In this paper a new Traffic Engineering (TE) scheme to efficiently route sub-wavelength requests with different QoS requirements is proposed for G-MPLS networks. In most previous studies on TE based on dynamic traffic grooming, the objectives were to minimize the rejection probability by respecting the constraints of the optical node architecture, but without considering service differentiation. In practice, some high-priority (HP) connections can instead be characterized by specific constraints on the maximum tolerable end-to-end delay and packet-loss ratio. The proposed solution consists of a distributed two-stage scheme: each time a new request arrives, an on-line dynamic grooming scheme finds a route which fulfills the QoS requirements. If a HP request is blocked at the ingress router, a preemption algorithm is executed locally in order to create room for this traffic. The proposed preemption mechanism minimizes the network disruption, both in term of number of rerouted low-priority connections and new set-up lightpaths, and the signaling complexity. Extensive simulation experiments are performed to demonstrate the efficiency of our scheme

    Layering as Optimization Decomposition: Questions and Answers

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    Network protocols in layered architectures have historically been obtained on an ad-hoc basis, and much of the recent cross-layer designs are conducted through piecemeal approaches. Network protocols may instead be holistically analyzed and systematically designed as distributed solutions to some global optimization problems in the form of generalized Network Utility Maximization (NUM), providing insight on what they optimize and on the structures of network protocol stacks. In the form of 10 Questions and Answers, this paper presents a short survey of the recent efforts towards a systematic understanding of "layering" as "optimization decomposition". The overall communication network is modeled by a generalized NUM problem, each layer corresponds to a decomposed subproblem, and the interfaces among layers are quantified as functions of the optimization variables coordinating the subproblems. Furthermore, there are many alternative decompositions, each leading to a different layering architecture. Industry adoption of this unifying framework has also started. Here we summarize the current status of horizontal decomposition into distributed computation and vertical decomposition into functional modules such as congestion control, routing, scheduling, random access, power control, and coding. We also discuss under-explored future research directions in this area. More importantly than proposing any particular crosslayer design, this framework is working towards a mathematical foundation of network architectures and the design process of modularization

    On the impact of heterogeneity and back-end scheduling in load balancing designs

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    Load balancing is a common approach for task assignment in distributed architectures. In this paper, we show that the degree of inefficiency in load balancing designs is highly dependent on the scheduling discipline used at each of the backend servers. Traditionally, the back-end scheduler can be modeled as Processor Sharing (PS), in which case the degree of inefficiency grows linearly with the number of servers. However, if the back-end scheduler is changed to Shortest Remaining Processing Time (SRPT), the degree of inefficiency can be independent of the number of servers, instead depending only on the heterogeneity of the speeds of the servers. Further, switching the back-end scheduler to SRPT can provide significant improvements in the overall mean response time of the system as long as the heterogeneity of the server speeds is small

    Porting Decision Tree Algorithms to Multicore using FastFlow

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    The whole computer hardware industry embraced multicores. For these machines, the extreme optimisation of sequential algorithms is no longer sufficient to squeeze the real machine power, which can be only exploited via thread-level parallelism. Decision tree algorithms exhibit natural concurrency that makes them suitable to be parallelised. This paper presents an approach for easy-yet-efficient porting of an implementation of the C4.5 algorithm on multicores. The parallel porting requires minimal changes to the original sequential code, and it is able to exploit up to 7X speedup on an Intel dual-quad core machine.Comment: 18 pages + cove

    Modelling adaptive routing in Wide Area Networks

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    Bibliography: leaves 132-138.This study investigates the modelling of adative routing algorithms with specific reference to the algorithm of an existing Wide Area Network (WAN). Packets in the network are routed at each node on the basis of routing tables which contain internal and external delays for each route from the node. The internal delay on a route represents the time that packets queued for transmission will have to wait before being transmitted, while the external delay on a route represents the delay to other nodes via that route. Several modelling methods are investigated and compared for the purpose of identifying the most appropriate and applicable technique. A model of routing in the WAN using an analytic technique is described. The hypothesis of this study is that dynamic routing can be modelled as a sequence of models exhibiting fixed routing. The modelling rationale is that a series of analytic models is run and solved. The routing algorithm of the WAN studied is such that, if viewed at any time instant, the network is one with static routing and no buffer overflow. This characteristic, together with a real time modelling requirement, influences the modelling technique which is applied. Each model represents a routing update interval and a multiclass open queueing network is used to solve the model during a particular interval. Descriptions of the design and implementation of X wan, an X Window based modelling system, are provided. A feature of the modelling system is that it provides a Graphical User Interface (GUI), allowing interactive network specification and the direct observation of network routing through the medium of this interface. Various applications of the modelling system are presented, and overall network behaviour is examined. Experimentation with the routing algorithm is conducted, and (tentative) recommendations are made on ways in which network performance could be improved. A different routing algorithm is also implemented, for the purpose of comparison and to demonstrate the ease with which this can be affected
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