22,792 research outputs found
Users' trust in information resources in the Web environment: a status report
This study has three aims; to provide an overview of the ways in which trust is either assessed or asserted in relation to the use and provision of resources in the Web environment for research and learning; to assess what solutions might be worth further investigation and whether establishing ways to assert trust in academic information resources could assist the development of information literacy; to help increase understanding of how perceptions of trust influence the behaviour of information users
Evaluating the Usability of Automatically Generated Captions for People who are Deaf or Hard of Hearing
The accuracy of Automated Speech Recognition (ASR) technology has improved,
but it is still imperfect in many settings. Researchers who evaluate ASR
performance often focus on improving the Word Error Rate (WER) metric, but WER
has been found to have little correlation with human-subject performance on
many applications. We propose a new captioning-focused evaluation metric that
better predicts the impact of ASR recognition errors on the usability of
automatically generated captions for people who are Deaf or Hard of Hearing
(DHH). Through a user study with 30 DHH users, we compared our new metric with
the traditional WER metric on a caption usability evaluation task. In a
side-by-side comparison of pairs of ASR text output (with identical WER), the
texts preferred by our new metric were preferred by DHH participants. Further,
our metric had significantly higher correlation with DHH participants'
subjective scores on the usability of a caption, as compared to the correlation
between WER metric and participant subjective scores. This new metric could be
used to select ASR systems for captioning applications, and it may be a better
metric for ASR researchers to consider when optimizing ASR systems.Comment: 10 pages, 8 figures, published in ACM SIGACCESS Conference on
Computers and Accessibility (ASSETS '17
Introduction to Library Trends 44 (2) Fall 1995: The Library and Undergraduate Education
published or submitted for publicatio
Youth and Digital Media: From Credibility to Information Quality
Building upon a process-and context-oriented information quality framework, this paper seeks to map and explore what we know about the ways in which young users of age 18 and under search for information online, how they evaluate information, and how their related practices of content creation, levels of new literacies, general digital media usage, and social patterns affect these activities. A review of selected literature at the intersection of digital media, youth, and information quality -- primarily works from library and information science, sociology, education, and selected ethnographic studies -- reveals patterns in youth's information-seeking behavior, but also highlights the importance of contextual and demographic factors both for search and evaluation. Looking at the phenomenon from an information-learning and educational perspective, the literature shows that youth develop competencies for personal goals that sometimes do not transfer to school, and are sometimes not appropriate for school. Thus far, educational initiatives to educate youth about search, evaluation, or creation have depended greatly on the local circumstances for their success or failure
Digital information support for concept design
This paper outlines the issues in effective utilisation of digital resources in conceptual design. Access to appropriate information acts as stimuli and can lead to better substantiated concepts. This paper addresses the issues of presenting such information in a digital form for effective use, exploring digital libraries and groupware as relevant literature areas, and argues that improved integration of these two technologies is necessary to better support the concept generation task. The development of the LauLima learning environment and digital library is consequently outlined. Despite its attempts to integrate the designers' working space and digital resources, continuing issues in library utilisation and migration of information to design concepts are highlighted through a class study. In light of this, new models of interaction to increase information use are explored
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