1,854 research outputs found

    Compact Bilinear Pooling

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    Bilinear models has been shown to achieve impressive performance on a wide range of visual tasks, such as semantic segmentation, fine grained recognition and face recognition. However, bilinear features are high dimensional, typically on the order of hundreds of thousands to a few million, which makes them impractical for subsequent analysis. We propose two compact bilinear representations with the same discriminative power as the full bilinear representation but with only a few thousand dimensions. Our compact representations allow back-propagation of classification errors enabling an end-to-end optimization of the visual recognition system. The compact bilinear representations are derived through a novel kernelized analysis of bilinear pooling which provide insights into the discriminative power of bilinear pooling, and a platform for further research in compact pooling methods. Experimentation illustrate the utility of the proposed representations for image classification and few-shot learning across several datasets.Comment: Camera ready version for CVP

    Describing Textures in the Wild

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    Patterns and textures are defining characteristics of many natural objects: a shirt can be striped, the wings of a butterfly can be veined, and the skin of an animal can be scaly. Aiming at supporting this analytical dimension in image understanding, we address the challenging problem of describing textures with semantic attributes. We identify a rich vocabulary of forty-seven texture terms and use them to describe a large dataset of patterns collected in the wild.The resulting Describable Textures Dataset (DTD) is the basis to seek for the best texture representation for recognizing describable texture attributes in images. We port from object recognition to texture recognition the Improved Fisher Vector (IFV) and show that, surprisingly, it outperforms specialized texture descriptors not only on our problem, but also in established material recognition datasets. We also show that the describable attributes are excellent texture descriptors, transferring between datasets and tasks; in particular, combined with IFV, they significantly outperform the state-of-the-art by more than 8 percent on both FMD and KTHTIPS-2b benchmarks. We also demonstrate that they produce intuitive descriptions of materials and Internet images.Comment: 13 pages; 12 figures Fixed misplaced affiliatio

    Deep filter banks for texture recognition, description, and segmentation

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    Visual textures have played a key role in image understanding because they convey important semantics of images, and because texture representations that pool local image descriptors in an orderless manner have had a tremendous impact in diverse applications. In this paper we make several contributions to texture understanding. First, instead of focusing on texture instance and material category recognition, we propose a human-interpretable vocabulary of texture attributes to describe common texture patterns, complemented by a new describable texture dataset for benchmarking. Second, we look at the problem of recognizing materials and texture attributes in realistic imaging conditions, including when textures appear in clutter, developing corresponding benchmarks on top of the recently proposed OpenSurfaces dataset. Third, we revisit classic texture representations, including bag-of-visual-words and the Fisher vectors, in the context of deep learning and show that these have excellent efficiency and generalization properties if the convolutional layers of a deep model are used as filter banks. We obtain in this manner state-of-the-art performance in numerous datasets well beyond textures, an efficient method to apply deep features to image regions, as well as benefit in transferring features from one domain to another.Comment: 29 pages; 13 figures; 8 table
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