1,174 research outputs found

    Effective Persuasion Strategies for Socially Assistive Robots

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    Social Influence in HRI with Application to Social Robots for Rehabilitation

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    Expert-informed design and automation of persuasive, socially assistive robots

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    Socially assistive robots primarily provide useful functionality through their social interactions with user(s). An example application, used to ground work throughout this thesis, is using a social robot to guide users through exercise sessions. Initial works have demonstrated that interactions with a social robot can improve engagement with exercise, and that an embodied social robot is more effective for this than the equivalent virtual avatar. However, many questions remain regarding the design and automation of socially assistive robot behaviours for this purpose. This thesis identifies and practically works through a number of these questions in pursuit of one ultimate goal: the meaningful, real world deployment of a fully autonomous, socially assistive robot. The work takes an expert informed approach, looking to learn from human experts in socially assistive interactions and explore how their expert knowledge can be reflected in the design and automation of social robot behaviours. It is taking this approach that leads to the notion of socially assistive robots needing to be persuasive in order to be effective, but also identifies the difficulty in automating such complex, socially intelligent behaviour. The ethical implications of designing persuasive robot behaviours are also practically considered; with reference to a published standard on ethical robot design. The work culminates with use of a state of the art, interactive machine learning approach to have an expert fitness instructor train a robot ‘fitness coach’, deployed in a university gym, as it guides participants through an NHS exercise programme. After a total of 151 training sessions across 10 participants, the robot successfully ran 32 sessions autonomously. The results demonstrated that autonomous behaviour was generally comparable to that of the robot when controlled/supervised by the fitness instructor, and that overall, the robot played an important role in keeping participants motivated through the exercise programme

    Proceedings of the International Workshop on EuroPLOT Persuasive Technology for Learning, Education and Teaching (IWEPLET 2013)

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    "This book contains the proceedings of the International Workshop on EuroPLOT Persuasive Technology for Learning, Education and Teaching (IWEPLET) 2013 which was held on 16.-17.September 2013 in Paphos (Cyprus) in conjunction with the EC-TEL conference. The workshop and hence the proceedings are divided in two parts: on Day 1 the EuroPLOT project and its results are introduced, with papers about the specific case studies and their evaluation. On Day 2, peer-reviewed papers are presented which address specific topics and issues going beyond the EuroPLOT scope. This workshop is one of the deliverables (D 2.6) of the EuroPLOT project, which has been funded from November 2010 – October 2013 by the Education, Audiovisual and Culture Executive Agency (EACEA) of the European Commission through the Lifelong Learning Programme (LLL) by grant #511633. The purpose of this project was to develop and evaluate Persuasive Learning Objects and Technologies (PLOTS), based on ideas of BJ Fogg. The purpose of this workshop is to summarize the findings obtained during this project and disseminate them to an interested audience. Furthermore, it shall foster discussions about the future of persuasive technology and design in the context of learning, education and teaching. The international community working in this area of research is relatively small. Nevertheless, we have received a number of high-quality submissions which went through a peer-review process before being selected for presentation and publication. We hope that the information found in this book is useful to the reader and that more interest in this novel approach of persuasive design for teaching/education/learning is stimulated. We are very grateful to the organisers of EC-TEL 2013 for allowing to host IWEPLET 2013 within their organisational facilities which helped us a lot in preparing this event. I am also very grateful to everyone in the EuroPLOT team for collaborating so effectively in these three years towards creating excellent outputs, and for being such a nice group with a very positive spirit also beyond work. And finally I would like to thank the EACEA for providing the financial resources for the EuroPLOT project and for being very helpful when needed. This funding made it possible to organise the IWEPLET workshop without charging a fee from the participants.

    Aging between Participation and Simulation

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    This publication aims to initiate an interdisciplinary discourse on the ethical, legal, and social implications of socially assistive technologies in healthcare. It combines practically relevant insights and examples from current research and development with ethical analysis to uncover moral pitfalls at the intersection between the promotion of social participation and well-being, and risks that may diminish the achievement of these ends

    Feasibility Study of a Socially Assistive Humanoid Robot for Guiding Elderly Individuals during Walking

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    The impact of the world-wide ageing population has commenced with respect to society in developed countries. Several researchers focused on exploring new methods to improve the quality of life of elderly individuals by allowing them to remain independent and healthy to the maximum possible extent. For example, new walking aids are designed to allow elderly individuals to remain mobile in a safe manner because the importance of walking is well-known. The aim of the present study involves designing a humanoid robot guide as a walking trainer for elderly individuals. It is hypothesized that the same service robot provides an assistive and social contribution with respect to interaction between elderly users by motivating them to walk more and simultaneously provides assistance, such as physical assistance and gait monitoring, while walking. This study includes a detailed statement of the research problem as well as a literature review of existing studies related to walking companion robots. A user-centred design approach is adopted to report the results of the current first feasibility study by using a commercially available humanoid robot known as Pepper developed by Softbank-Aldebaran. A quantitative questionnaire was used to investigate all elements that assess intrinsic motivation in users while performing a given activity. Conversely, basic gait data were acquired through a video analysis to test the capability of the robot to modify the gait of human users. The results in terms of the feedback received from elderly subjects and the literature review improve the design of the walking trainer for elderly individuals

    Information technology for active ageing: A review of theory and practice

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    Active Ageing aims to foster a physically, mentally and socially active lifestyle as a person ages. It is a complex, multi-faceted problem that involves a variety of different actors, such as policy makers, doctors, care givers, family members, friends and, of course, older adults. This review aims to understand the role of a new actor, which increasingly plays the role of enabler and facilitator, i.e., that of the technology provider. The review specifically focuses on Information Technology (IT), with a particular emphasis on software applications, and on how IT can prevent decline, compensate for lost capabilities, aid care, and enhance existing capabilities. The analysis confirms the crucial role of IT in Active Ageing, shows that Active Ageing requires a multidisciplinary approach, and identifies the need for better integration of hardware, software, the environment and the involved actors
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