12,361 research outputs found
Geometric Reasoning with polymake
The mathematical software system polymake provides a wide range of functions
for convex polytopes, simplicial complexes, and other objects. A large part of
this paper is dedicated to a tutorial which exemplifies the usage. Later
sections include a survey of research results obtained with the help of
polymake so far and a short description of the technical background
Progressive Simplification of Polygonal Curves
Simplifying polygonal curves at different levels of detail is an important
problem with many applications. Existing geometric optimization algorithms are
only capable of minimizing the complexity of a simplified curve for a single
level of detail. We present an -time algorithm that takes a polygonal
curve of n vertices and produces a set of consistent simplifications for m
scales while minimizing the cumulative simplification complexity. This
algorithm is compatible with distance measures such as the Hausdorff, the
Fr\'echet and area-based distances, and enables simplification for continuous
scaling in time. To speed up this algorithm in practice, we present
new techniques for constructing and representing so-called shortcut graphs.
Experimental evaluation of these techniques on trajectory data reveals a
significant improvement of using shortcut graphs for progressive and
non-progressive curve simplification, both in terms of running time and memory
usage.Comment: 20 pages, 20 figure
Faster Geometric Algorithms via Dynamic Determinant Computation
The computation of determinants or their signs is the core procedure in many
important geometric algorithms, such as convex hull, volume and point location.
As the dimension of the computation space grows, a higher percentage of the
total computation time is consumed by these computations. In this paper we
study the sequences of determinants that appear in geometric algorithms. The
computation of a single determinant is accelerated by using the information
from the previous computations in that sequence.
We propose two dynamic determinant algorithms with quadratic arithmetic
complexity when employed in convex hull and volume computations, and with
linear arithmetic complexity when used in point location problems. We implement
the proposed algorithms and perform an extensive experimental analysis. On one
hand, our analysis serves as a performance study of state-of-the-art
determinant algorithms and implementations. On the other hand, we demonstrate
the supremacy of our methods over state-of-the-art implementations of
determinant and geometric algorithms. Our experimental results include a 20 and
78 times speed-up in volume and point location computations in dimension 6 and
11 respectively.Comment: 29 pages, 8 figures, 3 table
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