117,250 research outputs found
Effect of Time-pressure on Perceived and Actual Performance in Functional Software Testing
Background: Time-pressure is an inevitable reality of software
industry that influences the performance of software engineers.
It may result in adverse effects on software quality or distort the
perception of performance on executed tasks to differ from actual
performance. Objective: We aim to investigate the effect of timepressure
on perceived and actual performance of software testers in
the context of functional software testing. Method: We performed
two controlled experiments with 87 graduate students in two academic
terms. We assessed actual performance in terms of coverage
(i.e. percentage of test cases correctly identified) and perceived
performance using NASA-TLX. We have an independent factorial
design for our experimental study. Results: The results reveal a
significant effect of time-pressure on actual performance. However,
we could not observe a significant effect of time-pressure on the
perceived performance of the participants for the task undertaken.
We also observed a significant negative correlation between actual
and perceived performance when controlled for time-pressure and
experimental session factors. Conclusion: Time-pressure affects
the actual performance in a testing task but the perception of accomplishment
by the testers is sustained irrespective of time-pressure,
indicating an over-estimation issue. Perception of performance
should be adjusted to align with reality to account for the effect of
time pressure. This will lead to better self estimates of performance.Academy of Finland Projec
Evaluation of human-like anthropomorphism in the context of online bidding and affordances
This paper presents a four condition experiment and the results concerning the wider area of investigating the effectiveness and user satisfaction of using anthropomorphic feedback at the user interface. The specific context used was online bidding. The four conditions used in the experiment were human video, human voice, human voice with anthropomorphic text and a control consisting of neutral text. The main results of the experiment showed significant differences in participants' perceptions regarding the 'humanity' of the feedback they used. As expected, the control condition consisting of neutral text incurred significantly lower ratings for the 'humanity' characteristics of the feedback. The human video condition also incurred significantly stronger perceptions regarding the appearance being human. The results were also analysed in light of the theory of affordances and the authors conclude that the four conditions used in the experiment were likely equivalent in their facilitating the affordances. Therefore the authors suggest that facilitating the affordances may be more crucial to a user interface and the users than the actual anthropomorphic characteristic of the feedback used
Evaluation of anthropomorphic feedback for an online auction and affordances
This paper describes an experiment investigating the
effectiveness and user satisfaction of using anthropomorphic
feedback at the user interface. The context chosen was online
bidding due to this kind of activity being very much used in
current times by general users. The main results of the
experiment were that there was a statistically significant effect
observed for the time taken to place a bid in the anthropomorphic
text condition. However there were no other significant effects
for effectiveness issues and user satisfaction indicators. The
results were also analysed in terms of the affordances and the
main findings were that each of the four conditions tested in the
experiment were probably equivalent in terms of their facilitating
the affordances. Overall it may be more important to facilitate
the affordances rather than a type of feedback being
anthropomorphic in nature or not
Aerospace medicine and biology: A continuing bibliography with indexes (supplement 324)
This bibliography lists 200 reports, articles and other documents introduced into the NASA Scientific and Technical Information System during May, 1989. Subject coverage includes: aerospace medicine and psychology, life support systems and controlled environments, safety equipment, exobiology and extraterrestrial life, and flight crew behavior and performance
My heart is racing! Psychophysiological dynamics of skilled racecar drivers
Our purpose was to test the multi-action plan (MAP) model assumptions in which athletes’ psychophysiological patterns differ among optimal and suboptimal performance experiences. Nine professional drivers competing in premier race categories (e.g., Formula 3, Porsche GT3 Cup Challenge) completed the study. Data collection involved monitoring the drivers’ perceived hedonic tone, accuracy on core components of action, posture, skin temperature, respiration rate, and heart rate responses during a 40-lap simulated race. Time marks, gathered at three standardized sectors, served as the performance variable. The A1GP racing simulator (Allinsport, Modena) established a realistic race platform. Specifically, the Barcelona track was chosen due to its inherently difficult nature characterized by intermittent deceleration points. Idiosyncratic analyses showed large individual differences in the drivers’ psychophysiological profile, as well as distinct patterns in regards to optimal and suboptimal performance experiences. Limitations and future research avenues are discussed. Action (e.g., attentional control) and emotion (e.g., biofeedback training) centered applied sport psychology implications are advanced
Voluntary Turnover and Job Performance: Curvilinearity and the Moderating Influences of Salary Growth and Promotions
[Excerpt] The relationship between job performance and voluntary employee turnover was investigated for 5,143 exempt employees in a single firm. As hypothesized, support was found for E. F Jackofsky\u27s (1984) curvilinear hypothesis, as turnover was higher for low and high performers than it was for average performers. Two potential moderators of the curvilinearity were examined in an attempt to explain conflicting results in the performance-turnover literature. As predicted, low salary growth and high promotions each produced a more pronounced curvilinear performance-turnover relationship. Most notably, salary growth effects on turnover were greatest for high performers, with high salary growth predicting rather low turnover for these employees, whereas low salary growth predicted extremely high turnover. Additionally, once salary growth was controlled, promotions positively predicted turnover; with poor performer turnover most strongly affected
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