1,098 research outputs found

    Exploring The Factors Influencing Student's Intention To Use Mobile Learning in Indonesia Higher Education

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    This study proposes to explore the key factors influencing the university students’ intention to use mobile learning system in Indonesia. For this purpose, four direct factors incorporated into the Unified Theory of Acceptance and Use Technology (UTAUT): performance expectancy, effort expectancy, external influence, quality of services and another additional factor — individual innovativeness were examined. The study is based on an online survey being conducted among 284 respondents. Exploratory factor analysis is performed at the beginning of the analysis to extract six factors (5 independents, one dependent) using IBM SPSS then tested confirmative factor analysis employed structural equation modeling. All five investigated factors (independent) are significantly influencing the intention of the student to use mobile learning (dependent). The result is also indicated that the UTAUT obtained two extra factors that are personal innovativeness and prior mobile social media experiences as a catalyst

    1959-07-09 Rowan County News

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    Rowan County News published on July 9, 1959

    A Biographical Sketch of John Greenleaf Whittier from The Early Poems of John Greenleaf Whittier

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    Biographical sketch from The Early Poems of John Greenleaf Whittier. Spine title Whittier\u27s Poetical Works. Biographical sketch written by N. H. Dole. Pages ix-xxxii. Portrait of Whittier included.https://digitalcommons.georgefox.edu/quakerbooks/1040/thumbnail.jp

    VeĂŻnats, nĂșm. 47

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    A review of virtual reality applications in an educational domain

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    The use of virtual reality (VR) applications has grown tremendously in recent years. This paper focuses on the review of existing virtual reality applications in higher educational institutions. The VR applications are still not widely used although it helps students learn and enhances their performance. Moreover, some factors that lead to the limited use of virtual reality are lack of communication, delay in technology development, weak acquisition of knowledge, etc. This paper provides a comprehensive overview of virtual reality applications in educational institutions. The reviewed articles are taken from databases such as Science Direct, Ebscohost, and Scopus. Furthermore, the reviewed eighteen articles are published between 2016 and 2021. The study analyzed the reviewed articles based on different factors such as fields, purpose, targets, methods, citations, factors, and limitations. The findings revealed that virtual reality applications could play an essential role in the education domain. The reviewed articles highlighted the significant contribution of virtual reality applications in the education domain and their impact on the students’ performance. Moreover, the study revealed the critical factors used in VR environments, such as ease of use, efficiency, interactive environments, effectiveness, and learning environments

    The Daily Egyptian, July 11, 1973

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    Spectator 1964-12-04

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    Maine Campus February 11 1919

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    Measuring perceived social presence in distributed learning groups

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    Kreijns, K., Kirschner, P. A., Jochems, W. M. G., & Van Buuren, H. (2011). Measuring perceived social presence in distributed learning groups. Education and Information Technologies, 16, 365-381.Social presence – the degree to which „the other‟ in a communication appears to be a „real‟ person – has captured the attention of those dealing with learning in groups through computer-supported collaborative learning environments. The concept is important because it affects participation and social interaction, both necessary for effective collaboration and knowledge construction. This article reports on the construction and validation of a self-reporting (Dutch-language) Social Presence Scale to determine perceived social presence in distributed learning groups using computer-supported collaborative learning environments. The result is a onedimensional scale consisting of five items with an internal consistency of .81. We used a nomological network of similar constructs for further validation. The findings suggest that the Social Presence Scale has potential to be useful as a measure for social presence
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