2,108 research outputs found
Gait Selection for Quadruped Legged Robots
This paper studies periodic gaits of quadruped locomotion systems.
The purpose is to determine the best set of gait and locomotion variables for different
robot velocities based on the system dynamics during walking. In this perspective,
several performance measures are formulated and a set of experiments reveals the
influence of the gait and locomotion variables upon those proposed indices. The
results show that the locomotion parameters (β, LS and HB) should be adapted to
the walking velocity in order to optimize the robot performance. Furthermore, for the
case of a quadruped robot, we concluded that the gait should be adapted to VF
Review of Quadruped Robots for Dynamic Locomotion
This review introduces quadruped robots: MITCheetah, HyQ, ANYmal, BigDog, and
their mechanical structure, actuation, and control
Dynamically Stable 3D Quadrupedal Walking with Multi-Domain Hybrid System Models and Virtual Constraint Controllers
Hybrid systems theory has become a powerful approach for designing feedback
controllers that achieve dynamically stable bipedal locomotion, both formally
and in practice. This paper presents an analytical framework 1) to address
multi-domain hybrid models of quadruped robots with high degrees of freedom,
and 2) to systematically design nonlinear controllers that asymptotically
stabilize periodic orbits of these sophisticated models. A family of
parameterized virtual constraint controllers is proposed for continuous-time
domains of quadruped locomotion to regulate holonomic and nonholonomic outputs.
The properties of the Poincare return map for the full-order and closed-loop
hybrid system are studied to investigate the asymptotic stabilization problem
of dynamic gaits. An iterative optimization algorithm involving linear and
bilinear matrix inequalities is then employed to choose stabilizing virtual
constraint parameters. The paper numerically evaluates the analytical results
on a simulation model of an advanced 3D quadruped robot, called GR Vision 60,
with 36 state variables and 12 control inputs. An optimal amble gait of the
robot is designed utilizing the FROST toolkit. The power of the analytical
framework is finally illustrated through designing a set of stabilizing virtual
constraint controllers with 180 controller parameters.Comment: American Control Conference 201
Chaotic exploration and learning of locomotion behaviours
We present a general and fully dynamic neural system, which exploits intrinsic chaotic dynamics, for the real-time goal-directed exploration and learning of the possible locomotion patterns of an articulated robot of an arbitrary morphology in an unknown environment. The controller is modeled as a network of neural oscillators that are initially coupled only through physical embodiment, and goal-directed exploration of coordinated motor patterns is achieved by chaotic search using adaptive bifurcation. The phase space of the indirectly coupled neural-body-environment system contains multiple transient or permanent self-organized dynamics, each of which is a candidate for a locomotion behavior. The adaptive bifurcation enables the system orbit to wander through various phase-coordinated states, using its intrinsic chaotic dynamics as a driving force, and stabilizes on to one of the states matching the given goal criteria. In order to improve the sustainability of useful transient patterns, sensory homeostasis has been introduced, which results in an increased diversity of motor outputs, thus achieving multiscale exploration. A rhythmic pattern discovered by this process is memorized and sustained by changing the wiring between initially disconnected oscillators using an adaptive synchronization method. Our results show that the novel neurorobotic system is able to create and learn multiple locomotion behaviors for a wide range of body configurations and physical environments and can readapt in realtime after sustaining damage
Autonomous Locomotion Mode Transition Simulation of a Track-legged Quadruped Robot Step Negotiation
Multi-modal locomotion (e.g. terrestrial, aerial, and aquatic) is gaining
increasing interest in robotics research as it improves the robots
environmental adaptability, locomotion versatility, and operational
flexibility. Within the terrestrial multiple locomotion robots, the advantage
of hybrid robots stems from their multiple (two or more) locomotion modes,
among which robots can select from depending on the encountering terrain
conditions. However, there are many challenges in improving the autonomy of the
locomotion mode transition between their multiple locomotion modes. This work
proposed a method to realize an autonomous locomotion mode transition of a
track-legged quadruped robot steps negotiation. The autonomy of the
decision-making process was realized by the proposed criterion to comparing
energy performances of the rolling and walking locomotion modes. Two climbing
gaits were proposed to achieve smooth steps negotiation behaviours for energy
evaluation purposes. Simulations showed autonomous locomotion mode transitions
were realized for negotiations of steps with different height. The proposed
method is generic enough to be utilized to other hybrid robots after some
pre-studies of their locomotion energy performances
Body randomization reduces the sim-to-real gap for compliant quadruped locomotion
Designing controllers for compliant, underactuated robots is challenging and usually requires a learning procedure. Learning robotic control in simulated environments can speed up the process whilst lowering risk of physical damage. Since perfect simulations are unfeasible, several techniques are used to improve transfer to the real world. Here, we investigate the impact of randomizing body parameters during learning of CPG controllers in simulation. The controllers are evaluated on our physical quadruped robot. We find that body randomization in simulation increases chances of finding gaits that function well on the real robot
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