3,152 research outputs found

    Quantifying the Evolutionary Self Structuring of Embodied Cognitive Networks

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    We outline a possible theoretical framework for the quantitative modeling of networked embodied cognitive systems. We notice that: 1) information self structuring through sensory-motor coordination does not deterministically occur in Rn vector space, a generic multivariable space, but in SE(3), the group structure of the possible motions of a body in space; 2) it happens in a stochastic open ended environment. These observations may simplify, at the price of a certain abstraction, the modeling and the design of self organization processes based on the maximization of some informational measures, such as mutual information. Furthermore, by providing closed form or computationally lighter algorithms, it may significantly reduce the computational burden of their implementation. We propose a modeling framework which aims to give new tools for the design of networks of new artificial self organizing, embodied and intelligent agents and the reverse engineering of natural ones. At this point, it represents much a theoretical conjecture and it has still to be experimentally verified whether this model will be useful in practice.

    Parallel Manipulators

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    In recent years, parallel kinematics mechanisms have attracted a lot of attention from the academic and industrial communities due to potential applications not only as robot manipulators but also as machine tools. Generally, the criteria used to compare the performance of traditional serial robots and parallel robots are the workspace, the ratio between the payload and the robot mass, accuracy, and dynamic behaviour. In addition to the reduced coupling effect between joints, parallel robots bring the benefits of much higher payload-robot mass ratios, superior accuracy and greater stiffness; qualities which lead to better dynamic performance. The main drawback with parallel robots is the relatively small workspace. A great deal of research on parallel robots has been carried out worldwide, and a large number of parallel mechanism systems have been built for various applications, such as remote handling, machine tools, medical robots, simulators, micro-robots, and humanoid robots. This book opens a window to exceptional research and development work on parallel mechanisms contributed by authors from around the world. Through this window the reader can get a good view of current parallel robot research and applications

    Structured Linearization of Discrete Mechanical Systems for Analysis and Optimal Control

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    Variational integrators are well-suited for simulation of mechanical systems because they preserve mechanical quantities about a system such as momentum, or its change if external forcing is involved, and holonomic constraints. While they are not energy-preserving they do exhibit long-time stable energy behavior. However, variational integrators often simulate mechanical system dynamics by solving an implicit difference equation at each time step, one that is moreover expressed purely in terms of configurations at different time steps. This paper formulates the first- and second-order linearizations of a variational integrator in a manner that is amenable to control analysis and synthesis, creating a bridge between existing analysis and optimal control tools for discrete dynamic systems and variational integrators for mechanical systems in generalized coordinates with forcing and holonomic constraints. The forced pendulum is used to illustrate the technique. A second example solves the discrete LQR problem to find a locally stabilizing controller for a 40 DOF system with 6 constraints.Comment: 13 page

    Structured Linearization of Discrete Mechanical Systems for Analysis and Optimal Control

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    Variational integrators are well-suited for simulation of mechanical systems because they preserve mechanical quantities about a system such as momentum, or its change if external forcing is involved, and holonomic constraints. While they are not energy-preserving they do exhibit long-time stable energy behavior. However, variational integrators often simulate mechanical system dynamics by solving an implicit difference equation at each time step, one that is moreover expressed purely in terms of configurations at different time steps. This paper formulates the first- and second-order linearizations of a variational integrator in a manner that is amenable to control analysis and synthesis, creating a bridge between existing analysis and optimal control tools for discrete dynamic systems and variational integrators for mechanical systems in generalized coordinates with forcing and holonomic constraints. The forced pendulum is used to illustrate the technique. A second example solves the discrete LQR problem to find a locally stabilizing controller for a 40 DOF system with 6 constraints.Comment: 13 page

    Industrial Robotics

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    This book covers a wide range of topics relating to advanced industrial robotics, sensors and automation technologies. Although being highly technical and complex in nature, the papers presented in this book represent some of the latest cutting edge technologies and advancements in industrial robotics technology. This book covers topics such as networking, properties of manipulators, forward and inverse robot arm kinematics, motion path-planning, machine vision and many other practical topics too numerous to list here. The authors and editor of this book wish to inspire people, especially young ones, to get involved with robotic and mechatronic engineering technology and to develop new and exciting practical applications, perhaps using the ideas and concepts presented herein

    Generating whole body movements for dynamics anthropomorphic systems under constraints

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    Cette thèse étudie la question de la génération de mouvements corps-complet pour des systèmes anthropomorphes. Elle considère le problème de la modélisation et de la commande en abordant la question difficile de la génération de mouvements ressemblant à ceux de l'homme. En premier lieu, un modèle dynamique du robot humanoïde HRP-2 est élaboré à partir de l'algorithme récursif de Newton-Euler pour les vecteurs spatiaux. Un nouveau schéma de commande dynamique est ensuite développé, en utilisant une cascade de programmes quadratiques (QP) optimisant des fonctions coûts et calculant les couples de commande en satisfaisant des contraintes d'égalité et d'inégalité. La cascade de problèmes quadratiques est définie par une pile de tâches associée à un ordre de priorité. Nous proposons ensuite une formulation unifiée des contraintes de contacts planaires et nous montrons que la méthode proposée permet de prendre en compte plusieurs contacts non coplanaires et généralise la contrainte usuelle du ZMP dans le cas où seulement les pieds sont en contact avec le sol. Nous relions ensuite les algorithmes de génération de mouvement issus de la robotique aux outils de capture du mouvement humain en développant une méthode originale de génération de mouvement visant à imiter le mouvement humain. Cette méthode est basée sur le recalage des données capturées et l'édition du mouvement en utilisant le solveur hiérarchique précédemment introduit et la définition de tâches et de contraintes dynamiques. Cette méthode originale permet d'ajuster un mouvement humain capturé pour le reproduire fidèlement sur un humanoïde en respectant sa propre dynamique. Enfin, dans le but de simuler des mouvements qui ressemblent à ceux de l'homme, nous développons un modèle anthropomorphe ayant un nombre de degrés de liberté supérieur à celui du robot humanoïde HRP2. Le solveur générique est utilisé pour simuler le mouvement sur ce nouveau modèle. Une série de tâches est définie pour décrire un scénario joué par un humain. Nous montrons, par une simple analyse qualitative du mouvement, que la prise en compte du modèle dynamique permet d'accroitre naturellement le réalisme du mouvement.This thesis studies the question of whole body motion generation for anthropomorphic systems. Within this work, the problem of modeling and control is considered by addressing the difficult issue of generating human-like motion. First, a dynamic model of the humanoid robot HRP-2 is elaborated based on the recursive Newton-Euler algorithm for spatial vectors. A new dynamic control scheme is then developed adopting a cascade of quadratic programs (QP) optimizing the cost functions and computing the torque control while satisfying equality and inequality constraints. The cascade of the quadratic programs is defined by a stack of tasks associated to a priority order. Next, we propose a unified formulation of the planar contact constraints, and we demonstrate that the proposed method allows taking into account multiple non coplanar contacts and generalizes the common ZMP constraint when only the feet are in contact with the ground. Then, we link the algorithms of motion generation resulting from robotics to the human motion capture tools by developing an original method of motion generation aiming at the imitation of the human motion. This method is based on the reshaping of the captured data and the motion editing by using the hierarchical solver previously introduced and the definition of dynamic tasks and constraints. This original method allows adjusting a captured human motion in order to reliably reproduce it on a humanoid while respecting its own dynamics. Finally, in order to simulate movements resembling to those of humans, we develop an anthropomorphic model with higher number of degrees of freedom than the one of HRP-2. The generic solver is used to simulate motion on this new model. A sequence of tasks is defined to describe a scenario played by a human. By a simple qualitative analysis of motion, we demonstrate that taking into account the dynamics provides a natural way to generate human-like movements

    Development of lower-limb rehabilitation exercises using 3-PRS Parallel Robot and Dynamic Movement Primitives

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    [EN] The design of rehabilitation exercises applied to sprained ankles requires extreme caution, regarding the trajectories and the speed of the movements that will affect the patient. This paper presents a technique that allows a 3-PRS parallel robot to control such exercises, consisting of dorsi/plantar flexion and inversion/eversion ankle movements. The work includes a position control scheme for the parallel robot in order to follow a reference trajectory for each limb with the possibility of stopping the exercise in mid-execution without control loss. This stop may be motivated by the forces that the robot applies to the patient, acting like an alarm mechanism. The procedure introduced here is based on Dynamic Movement Primitives (DMPs).This work has been partially funded by FEDER-CICYT project with reference DPI2017-84201-R financed by Ministerio de Economía, Industria e Innovación (Spain).Escarabajal Sánchez, RJ.; Abu Dakka, FJM.; Pulloquinga Zapata, J.; Mata Amela, V.; Vallés Miquel, M.; Valera Fernández, Á. (2020). Development of lower-limb rehabilitation exercises using 3-PRS Parallel Robot and Dynamic Movement Primitives. Multidisciplinary Journal for Education, Social and Technological Sciences. 7(2):30-44. https://doi.org/10.4995/muse.2020.13907OJS304472Abu-Dakka, F. J., Valera, A., Escalera, J. A., Vallés, M., Mata, V., & Abderrahim, M. (2015). Trajectory adaptation and learning for ankle rehabilitation using a 3-PRS parallel robot. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 9245, 483-494. https://doi.org/10.1007/978-3-319-22876-1_41Atkeson, C. G., Moore, A. W., & Schaal, S. (1997). Locally Weighted Learning. Artificial Intelligence Review, 11(1-5), 11-73. https://doi.org/10.1007/978-94-017-2053-3_2Brockett, C. L., & Chapman, G. J. (2016). Biomechanics of the ankle. Orthopaedics and Trauma, 30(3), 232-238. https://doi.org/10.1016/j.mporth.2016.04.015Dai, J. S., Zhao, T., & Nester, C. (2004). Sprained Ankle Physiotherapy Based Mechanism Synthesis and Stiffness Analysis of a Robotic Rehabilitation Device. Autonomous Robots, 16(2), 207-218. https://doi.org/10.1023/B:AURO.0000016866.80026.d7Díaz-Rodríguez, M., Mata, V., Valera, Á., & Page, Á. (2010). A methodology for dynamic parameters identification of 3-DOF parallel robots in terms of relevant parameters. Mechanism and Machine Theory, 45(9), 1337-1356. https://doi.org/10.1016/j.mechmachtheory.2010.04.007Díaz, I., Gil, J. J., & Sánchez, E. (2011). Lower-Limb Robotic Rehabilitation: Literature Review and Challenges. Journal of Robotics, 2011(i), 1-11. https://doi.org/10.1155/2011/759764Fanger, Y., Umlauft, J., & Hirche, S. (2016). Gaussian Processes for Dynamic Movement Primitives with application in knowledge-based cooperation. IEEE International Conference on Intelligent Robots and Systems, 2016-Novem, 3913-3919. https://doi.org/10.1109/IROS.2016.7759576Gosselin, C., & Angeles, J. (1990). Singularity Analysis of Closed-Loop Kinematic Chains. IEEE Transactions on Robotics and Automation, 6(3), 281-290. https://doi.org/10.1109/70.56660Hesse, S., & Uhlenbrock, D. (2000). A mechanized gait trainer for restoration of gait. Journal of Rehabilitation Research and Development, 37(6), 701-708.Ijspeert, A. J., Nakanishi, J., Hoffmann, H., Pastor, P., & Schaal, S. (2013). Dynamical movement primitives: Learning attractor models formotor behaviors. Neural Computation, 25(2), 328-373. https://doi.org/10.1162/NECO_a_00393Ijspeert, A. J., Nakanishi, J., & Schaal, S. (2002). Movement imitation with nonlinear dynamical systems in humanoid robots. Proceedings - IEEE International Conference on Robotics and Automation, 2, 1398-1403. https://doi.org/10.1109/ROBOT.2002.1014739Liu, G., Gao, J., Yue, H., Zhang, X., & Lu, G. (2006). Design and kinematics simulation of parallel robots for ankle rehabilitation. 2006 IEEE International Conference on Mechatronics and Automation, ICMA 2006, 2006, 1109-1113. https://doi.org/10.1109/ICMA.2006.257780Nakanishi, J., Morimoto, J., Endo, G., Cheng, G., Schaal, S., & Kawato, M. (2004). Learning from demonstration and adaptation of biped locomotion. Robotics and Autonomous Systems, 47(2-3), 79-91. https://doi.org/10.1016/j.robot.2004.03.003Nemec, B., & Ude, A. (2012). Action sequencing using dynamic movement primitives. Robotica, 30(5), 837-846. https://doi.org/10.1017/S0263574711001056Patel, Y. D., & George, P. M. (2012). Parallel Manipulators Applications-A Survey. Modern Mechanical Engineering, 02(03), 57-64. https://doi.org/10.4236/mme.2012.23008Paul, R. P. (1981). Robot Manipulators: Mathematics, Programming, and Control : the Computer Control of Robot Manipulators (p. 279).Reinkensmeyer, D. J., Aoyagi, D., Emken, J. L., Galvez, J. A., Ichinose, W., Kerdanyan, G., Maneekobkunwong, S., Minakata, K., Nessler, J. A., Weber, R., Roy, R. R., De Leon, R., Bobrow, J. E., Harkema, S. J., & Reggie Edgerton, V. (2006). Tools for understanding and optimizing robotic gait training. Journal of Rehabilitation Research and Development, 43(5), 657-670. https://doi.org/10.1682/JRRD.2005.04.0073Safran, M. R., Benedetti, R. S., Bartolozzi, A. R., & Mandelbaum, B. R. (1999). Lateral ankle sprains: A comprehensive review part 1: Etiology, pathoanatomy, histopathogenesis, and diagnosis. In Medicine and Science in Sports and Exercise (Vol. 31, Issue 7 SUPPL., pp. S429-S437).https://doi.org/10.1097/00005768-199907001-00004Saglia, J. A., Tsagarakis, N. G., Dai, J. S., & Caldwell, D. G. (2013). Control strategies for patient-assisted training using the ankle rehabilitation robot (ARBOT). IEEE/ASME Transactions on Mechatronics, 18(6), 1799-1808. https://doi.org/10.1109/TMECH.2012.2214228Schaal, S. (2006). Dynamic Movement Primitives -A Framework for Motor Control in Humans and Humanoid Robotics. In Adaptive Motion of Animals and Machines (pp. 261-280). https://doi.org/10.1007/4-431-31381-8_23Sui, P., Yao, L., Lin, Z., Yan, H., & Dai, J. S. (2009). Analysis and synthesis of ankle motion and rehabilitation robots. 2009 IEEE International Conference on Robotics and Biomimetics, ROBIO 2009, 3, 2533-2538. https://doi.org/10.1109/ROBIO.2009.5420487Tsoi, Y. H., Xie, S. Q., & Graham, A. E. (2009). Design, modeling and control of an ankle rehabilitation robot. Studies in Computational Intelligence, 177, 377-399. https://doi.org/10.1007/978-3-540-89933-4_18Vallés, M., Díaz-Rodrguez, M., Valera, Á., Mata, V., & Page, Á. (2012). Mechatronic development and dynamic control of a 3-dof parallel manipulator. Mechanics Based Design of Structures and Machines, 40(4), 434-452. https://doi.org/10.1080/15397734.2012.687292Xie, S. (2016). Advanced robotics for medical rehabilitation: current state of the art and recent advances. In Springer tracts in advanced robotics (Issue 108). https://doi.org/10.1007/978-3-319-19896-5Yoon, J., Ryu, J., & Lim, K. B. (2006). Reconfigurable ankle rehabilitation robot for various exercises. Journal of Robotic Systems, 22(SUPPL.), 15-33. https://doi.org/10.1002/rob.2015

    MUSME 2011 4 th International Symposium on Multibody Systems and Mechatronics

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    El libro de actas recoge las aportaciones de los autores a través de los correspondientes artículos a la Dinámica de Sistemas Multicuerpo y la Mecatrónica (Musme). Estas disciplinas se han convertido en una importante herramienta para diseñar máquinas, analizar prototipos virtuales y realizar análisis CAD sobre complejos sistemas mecánicos articulados multicuerpo. La dinámica de sistemas multicuerpo comprende un gran número de aspectos que incluyen la mecánica, dinámica estructural, matemáticas aplicadas, métodos de control, ciencia de los ordenadores y mecatrónica. Los artículos recogidos en el libro de actas están relacionados con alguno de los siguientes tópicos del congreso: Análisis y síntesis de mecanismos ; Diseño de algoritmos para sistemas mecatrónicos ; Procedimientos de simulación y resultados ; Prototipos y rendimiento ; Robots y micromáquinas ; Validaciones experimentales ; Teoría de simulación mecatrónica ; Sistemas mecatrónicos ; Control de sistemas mecatrónicosUniversitat Politècnica de València (2011). MUSME 2011 4 th International Symposium on Multibody Systems and Mechatronics. Editorial Universitat Politècnica de València. http://hdl.handle.net/10251/13224Archivo delegad

    Probabilistic Models of Motor Production

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    N. Bernstein defined the ability of the central neural system (CNS) to control many degrees of freedom of a physical body with all its redundancy and flexibility as the main problem in motor control. He pointed at that man-made mechanisms usually have one, sometimes two degrees of freedom (DOF); when the number of DOF increases further, it becomes prohibitively hard to control them. The brain, however, seems to perform such control effortlessly. He suggested the way the brain might deal with it: when a motor skill is being acquired, the brain artificially limits the degrees of freedoms, leaving only one or two. As the skill level increases, the brain gradually "frees" the previously fixed DOF, applying control when needed and in directions which have to be corrected, eventually arriving to the control scheme where all the DOF are "free". This approach of reducing the dimensionality of motor control remains relevant even today. One the possibles solutions of the Bernstetin's problem is the hypothesis of motor primitives (MPs) - small building blocks that constitute complex movements and facilitite motor learnirng and task completion. Just like in the visual system, having a homogenious hierarchical architecture built of similar computational elements may be beneficial. Studying such a complicated object as brain, it is important to define at which level of details one works and which questions one aims to answer. David Marr suggested three levels of analysis: 1. computational, analysing which problem the system solves; 2. algorithmic, questioning which representation the system uses and which computations it performs; 3. implementational, finding how such computations are performed by neurons in the brain. In this thesis we stay at the first two levels, seeking for the basic representation of motor output. In this work we present a new model of motor primitives that comprises multiple interacting latent dynamical systems, and give it a full Bayesian treatment. Modelling within the Bayesian framework, in my opinion, must become the new standard in hypothesis testing in neuroscience. Only the Bayesian framework gives us guarantees when dealing with the inevitable plethora of hidden variables and uncertainty. The special type of coupling of dynamical systems we proposed, based on the Product of Experts, has many natural interpretations in the Bayesian framework. If the dynamical systems run in parallel, it yields Bayesian cue integration. If they are organized hierarchically due to serial coupling, we get hierarchical priors over the dynamics. If one of the dynamical systems represents sensory state, we arrive to the sensory-motor primitives. The compact representation that follows from the variational treatment allows learning of a motor primitives library. Learned separately, combined motion can be represented as a matrix of coupling values. We performed a set of experiments to compare different models of motor primitives. In a series of 2-alternative forced choice (2AFC) experiments participants were discriminating natural and synthesised movements, thus running a graphics Turing test. When available, Bayesian model score predicted the naturalness of the perceived movements. For simple movements, like walking, Bayesian model comparison and psychophysics tests indicate that one dynamical system is sufficient to describe the data. For more complex movements, like walking and waving, motion can be better represented as a set of coupled dynamical systems. We also experimentally confirmed that Bayesian treatment of model learning on motion data is superior to the simple point estimate of latent parameters. Experiments with non-periodic movements show that they do not benefit from more complex latent dynamics, despite having high kinematic complexity. By having a fully Bayesian models, we could quantitatively disentangle the influence of motion dynamics and pose on the perception of naturalness. We confirmed that rich and correct dynamics is more important than the kinematic representation. There are numerous further directions of research. In the models we devised, for multiple parts, even though the latent dynamics was factorized on a set of interacting systems, the kinematic parts were completely independent. Thus, interaction between the kinematic parts could be mediated only by the latent dynamics interactions. A more flexible model would allow a dense interaction on the kinematic level too. Another important problem relates to the representation of time in Markov chains. Discrete time Markov chains form an approximation to continuous dynamics. As time step is assumed to be fixed, we face with the problem of time step selection. Time is also not a explicit parameter in Markov chains. This also prohibits explicit optimization of time as parameter and reasoning (inference) about it. For example, in optimal control boundary conditions are usually set at exact time points, which is not an ecological scenario, where time is usually a parameter of optimization. Making time an explicit parameter in dynamics may alleviate this
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