10,570 research outputs found
FollowMe: Efficient Online Min-Cost Flow Tracking with Bounded Memory and Computation
One of the most popular approaches to multi-target tracking is
tracking-by-detection. Current min-cost flow algorithms which solve the data
association problem optimally have three main drawbacks: they are
computationally expensive, they assume that the whole video is given as a
batch, and they scale badly in memory and computation with the length of the
video sequence. In this paper, we address each of these issues, resulting in a
computationally and memory-bounded solution. First, we introduce a dynamic
version of the successive shortest-path algorithm which solves the data
association problem optimally while reusing computation, resulting in
significantly faster inference than standard solvers. Second, we address the
optimal solution to the data association problem when dealing with an incoming
stream of data (i.e., online setting). Finally, we present our main
contribution which is an approximate online solution with bounded memory and
computation which is capable of handling videos of arbitrarily length while
performing tracking in real time. We demonstrate the effectiveness of our
algorithms on the KITTI and PETS2009 benchmarks and show state-of-the-art
performance, while being significantly faster than existing solvers
A Causal And-Or Graph Model for Visibility Fluent Reasoning in Tracking Interacting Objects
Tracking humans that are interacting with the other subjects or environment
remains unsolved in visual tracking, because the visibility of the human of
interests in videos is unknown and might vary over time. In particular, it is
still difficult for state-of-the-art human trackers to recover complete human
trajectories in crowded scenes with frequent human interactions. In this work,
we consider the visibility status of a subject as a fluent variable, whose
change is mostly attributed to the subject's interaction with the surrounding,
e.g., crossing behind another object, entering a building, or getting into a
vehicle, etc. We introduce a Causal And-Or Graph (C-AOG) to represent the
causal-effect relations between an object's visibility fluent and its
activities, and develop a probabilistic graph model to jointly reason the
visibility fluent change (e.g., from visible to invisible) and track humans in
videos. We formulate this joint task as an iterative search of a feasible
causal graph structure that enables fast search algorithm, e.g., dynamic
programming method. We apply the proposed method on challenging video sequences
to evaluate its capabilities of estimating visibility fluent changes of
subjects and tracking subjects of interests over time. Results with comparisons
demonstrate that our method outperforms the alternative trackers and can
recover complete trajectories of humans in complicated scenarios with frequent
human interactions.Comment: accepted by CVPR 201
Efficient Min-cost Flow Tracking with Bounded Memory and Computation
This thesis is a contribution to solving multi-target tracking in an optimal fashion for real-time demanding computer vision applications. We introduce a challenging benchmark, recorded with our autonomous driving platform AnnieWAY. Three main challenges of tracking are addressed: Solving the data association (min-cost flow) problem faster than standard solvers, extending this approach to an online setting, and making it real-time capable by a tight approximation of the optimal solution
Cooperative multitarget tracking with efficient split and merge handling
Copyright © 2006 IEEEFor applications such as behavior recognition it is important to maintain the identity of multiple targets, while tracking them in the presence of splits and merges, or occlusion of the targets by background obstacles. Here we propose an algorithm to handle multiple splits and merges of objects based on dynamic programming and a new geometric shape matching measure. We then cooperatively combine Kalman filter-based motion and shape tracking with the efficient and novel geometric shape matching algorithm. The system is fully automatic and requires no manual input of any kind for initialization of tracking. The target track initialization problem is formulated as computation of shortest paths in a directed and attributed graph using Dijkstra's shortest path algorithm. This scheme correctly initializes multiple target tracks for tracking even in the presence of clutter and segmentation errors which may occur in detecting a target. We present results on a large number of real world image sequences, where upto 17 objects have been tracked simultaneously in real-time, despite clutter, splits, and merges in measurements of objects. The complete tracking system including segmentation of moving objects works at 25 Hz on 352times288 pixel color image sequences on a 2.8-GHz Pentium-4 workstationPankaj Kumar, Surendra Ranganath, Kuntal Sengupta, and Huang Weimi
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Multiperson Tracking by Online Learned Grouping Model With Nonlinear Motion Context
Human mobility monitoring in very low resolution visual sensor network
This paper proposes an automated system for monitoring mobility patterns using a network of very low resolution visual sensors (30 30 pixels). The use of very low resolution sensors reduces privacy concern, cost, computation requirement and power consumption. The core of our proposed system is a robust people tracker that uses low resolution videos provided by the visual sensor network. The distributed processing architecture of our tracking system allows all image processing tasks to be done on the digital signal controller in each visual sensor. In this paper, we experimentally show that reliable tracking of people is possible using very low resolution imagery. We also compare the performance of our tracker against a state-of-the-art tracking method and show that our method outperforms. Moreover, the mobility statistics of tracks such as total distance traveled and average speed derived from trajectories are compared with those derived from ground truth given by Ultra-Wide Band sensors. The results of this comparison show that the trajectories from our system are accurate enough to obtain useful mobility statistics
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