49 research outputs found

    E-Learning

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    Technology development, mainly for telecommunications and computer systems, was a key factor for the interactivity and, thus, for the expansion of e-learning. This book is divided into two parts, presenting some proposals to deal with e-learning challenges, opening up a way of learning about and discussing new methodologies to increase the interaction level of classes and implementing technical tools for helping students to make better use of e-learning resources. In the first part, the reader may find chapters mentioning the required infrastructure for e-learning models and processes, organizational practices, suggestions, implementation of methods for assessing results, and case studies focused on pedagogical aspects that can be applied generically in different environments. The second part is related to tools that can be adopted by users such as graphical tools for engineering, mobile phone networks, and techniques to build robots, among others. Moreover, part two includes some chapters dedicated specifically to e-learning areas like engineering and architecture

    The system of subjectivity: Societal systems and literary pardigms

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    Patterns aid in deepening humanity\u27s understanding of the world and what is cultivated within it. Patterns emerge in interactive disciplines such as language, literature, science, visual arts, and even mathematics. The existence of patterns assists the human need to understand a complicated world. Beyond simply seeing patterns as they are presented, I am interested in exploring how these patterns manifest into paradigmatic structures that affect the way in which society. Particularly, I am interested in the socialized perceptions of literature, and the role that systems plays in their interaction and development. This thesis project: 1) introduces the fundamentals of systems theory; 2) explores systems theory as it pertains directly to literary studies; 3) specifies properties of systems theory within literary parameters; 3) and identify how literature operates as an active network of systemic information. This project, in essence, takes sociological aspects of systems theory and demonstrates how those aspects apply to literature as both an art form and as a conduit of active cultural interaction. I hypothesize that literary patterns emerge through such variables as interaction, censorship, circulation, or preservation. A few tertiary influences of literary paradigms are also explored, including the industrialization of publication, civil rights advocacy, and public accessibility to literature. The fundamental objective is to uncover how societal influences impede or cater to literary formulae by evaluating observations made by systems theorists and applying their methodologies to a literary discussion. My findings show that incongruities within systems of literature are not anomalies disproving the possibility of universalism; rather, they are incongruities that represent fledglings of newly discovered systems which may someday manifest into global schemas after extensive interaction has induced collective familiarity

    Modelling, Monitoring, Control and Optimization for Complex Industrial Processes

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    This reprint includes 22 research papers and an editorial, collected from the Special Issue "Modelling, Monitoring, Control and Optimization for Complex Industrial Processes", highlighting recent research advances and emerging research directions in complex industrial processes. This reprint aims to promote the research field and benefit the readers from both academic communities and industrial sectors

    Hardwiring consumer desire: Publishing and promoting the online technocultural experience : a critical textual analysis of Wired magazine and its advertising, 1993-1996

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    This thesis examines the evolution of magazine publishing in the face of significant technological change in print-based industries. It takes as its focus the techno-lifestyle magazine Wired, and to a lesser degree its online derivative, Hot Wired because both these media magazines exemplify the changes in publishing examined. In the magazine\u27s initial editorial statement Louis Rossetto, the publisher and editor of Wired, claimed to \u27\u27reinvent the magazine .. ,going beyond paper by making our hard copy edition a gateway to our interactive services {Rossetto, 1993, p. 12). This claim demands an explanation as it suggests that changes in media are revolutionary rather than evolutionary. Specifically, it suggests a reinvention (rather than evolution) of magazine publishing, magazine form, the media environment and rending and consumption practices. The thesis takes this claim as a basis for exploring the evolution of the magazine as a cultural and material form in the context of late 20th century, hypermediated capitalism. In order to achieve a detailed yet nuanced analysis of Wired\u27s claim of reinvention, the thesis has been organised into areas which analyse Wired\u27s material and textual characteristics, the construction and promotion of techno-lifestyle in relation to Wired\u27s readership, and an examination of Wired\u27s online derivative - Hot Wired. To achieve this level of analysis the thesis draws upon three theoretical approaches. It analyses the history and characteristics of the magazine form by drawing upon medium theory as articulated by Harold Innis and his successors Marshall McLuhan, Walter Ong, and Ronald Deibert. This approach is combined, secondly, with a historical comparative analysis of the American specialist lifestyle magazine as refracted through the work of Harold Abrahamson. Finally, to analyse the relationship between magazines, technological convergence and the construction and promotion of techno-lifestyle, the thesis uses contemporary, critical textual analysis as articulated by theorists such as Ellen McCracken and Andrew Wernick. Medium theory suggests that there is, increasingly, convergence at the level of production. Here media, telecommunications and computers/IT intersect to create a new kind of publishing environment. Such changes in textual production reflect an emerging techno-lifestyle that promotes interconnectivity between consumers and producers and an intensification of hybridity and intertextuality in material forms such as Wired. This thesis will demonstrate that some material characteristics of the print magazine have evolved more gradually in the past century than other aspects connected with the magazine form and magazine publishing. These other aspects include, digital and online technologies, which are currently informing change in modes of production, distribution, content, design, authorship, readership and consumption. Relationships between media form and media environment, reading practices, reader and text, however need to be examined further before the claim that magazines have been \u27reinvented\u27 can be critically assessed. This research is part of that project. It contributes to the nascent body of new media research by providing an innovative theoretical framework that challenges and dispels the claim of media reinvention by interrogating the technological and commercial processes of media evolution in relation to the mid-l990s print magazine and emergent new media technologies

    Smart and Pervasive Healthcare

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    Smart and pervasive healthcare aims at facilitating better healthcare access, provision, and delivery by overcoming spatial and temporal barriers. It represents a shift toward understanding what patients and clinicians really need when placed within a specific context, where traditional face-to-face encounters may not be possible or sufficient. As such, technological innovation is a necessary facilitating conduit. This book is a collection of chapters written by prominent researchers and academics worldwide that provide insights into the design and adoption of new platforms in smart and pervasive healthcare. With the COVID-19 pandemic necessitating changes to the traditional model of healthcare access and its delivery around the world, this book is a timely contribution

    Movement Analytics: Current Status, Application to Manufacturing, and Future Prospects from an AI Perspective

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    Data-driven decision making is becoming an integral part of manufacturing companies. Data is collected and commonly used to improve efficiency and produce high quality items for the customers. IoT-based and other forms of object tracking are an emerging tool for collecting movement data of objects/entities (e.g. human workers, moving vehicles, trolleys etc.) over space and time. Movement data can provide valuable insights like process bottlenecks, resource utilization, effective working time etc. that can be used for decision making and improving efficiency. Turning movement data into valuable information for industrial management and decision making requires analysis methods. We refer to this process as movement analytics. The purpose of this document is to review the current state of work for movement analytics both in manufacturing and more broadly. We survey relevant work from both a theoretical perspective and an application perspective. From the theoretical perspective, we put an emphasis on useful methods from two research areas: machine learning, and logic-based knowledge representation. We also review their combinations in view of movement analytics, and we discuss promising areas for future development and application. Furthermore, we touch on constraint optimization. From an application perspective, we review applications of these methods to movement analytics in a general sense and across various industries. We also describe currently available commercial off-the-shelf products for tracking in manufacturing, and we overview main concepts of digital twins and their applications

    Energy Data Analytics for Smart Meter Data

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    The principal advantage of smart electricity meters is their ability to transfer digitized electricity consumption data to remote processing systems. The data collected by these devices make the realization of many novel use cases possible, providing benefits to electricity providers and customers alike. This book includes 14 research articles that explore and exploit the information content of smart meter data, and provides insights into the realization of new digital solutions and services that support the transition towards a sustainable energy system. This volume has been edited by Andreas Reinhardt, head of the Energy Informatics research group at Technische Universität Clausthal, Germany, and Lucas Pereira, research fellow at Técnico Lisboa, Portugal

    An investigation into computer and network curricula

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    This thesis consists of a series of internationally published, peer reviewed, journal and conference research papers that analyse the educational and training needs of undergraduate Information Technology (IT) students within the area of Computer and Network Technology (CNT) Education. Research by Maj et al has found that accredited computing science curricula can fail to meet the expectations of employers in the field of CNT: “It was found that none of these students could perform first line maintenance on a Personal Computer (PC) to a professional standard with due regard to safety, both to themselves and the equipment. Neither could they install communication cards, cables and network operating system or manage a population of networked PCs to an acceptable commercial standard without further extensive training. It is noteworthy that none of the students interviewed had ever opened a PC. It is significant that all those interviewed for this study had successfully completed all the units on computer architecture and communication engineering (Maj, Robbins, Shaw, & Duley, 1998). The students\u27 curricula at that time lacked units in which they gained hands-on experience in modern PC hardware or networking skills. This was despite the fact that their computing science course was level one accredited, the highest accreditation level offered by the Australian Computer Society (ACS). The results of the initial survey in Western Australia led to the introduction of two new units within the Computing Science Degree at Edith Cowan University (ECU), Computer Installation & Maintenance (CIM) and Network Installation & Maintenance (NIM) (Maj, Fetherston, Charlesworth, & Robbins, 1998). Uniquely within an Australian university context these new syllabi require students to work on real equipment. Such experience excludes digital circuit investigation, which is still a recommended approach by the Association for Computing Machinery (ACM) for computer architecture units (ACM, 2001, p.97). Instead, the CIM unit employs a top-down approach based initially upon students\u27 everyday experiences, which is more in accordance with constructivist educational theory and practice. These papers propose an alternate model of IT education that helps to accommodate the educational and vocational needs of IT students in the context of continual rapid changes and developments in technology. The ACM have recognised the need for variation noting that: There are many effective ways to organize a curriculum even for a particular set of goals and objectives (Tucker et al., 1991, p.70). A possible major contribution to new knowledge of these papers relates to how high level abstract bandwidth (B-Node) models may contribute to the understanding of why and how computer and networking technology systems have developed over time. Because these models are de-coupled from the underlying technology, which is subject to rapid change, these models may help to future-proof student knowledge and understanding of the ongoing and future development of computer and networking systems. The de-coupling is achieved through abstraction based upon bandwidth or throughput rather than the specific implementation of the underlying technologies. One of the underlying problems is that computing systems tend to change faster than the ability of most educational institutions to respond. Abstraction and the use of B-Node models could help educational models to more quickly respond to changes in the field, and can also help to introduce an element of future-proofing in the education of IT students. The importance of abstraction has been noted by the ACM who state that: Levels of Abstraction: the nature and use of abstraction in computing; the use of abstraction in managing complexity, structuring systems, hiding details, and capturing recurring patterns; the ability to represent an entity or system by abstractions having different levels of detail and specificity (ACM, 1991b). Bloom et al note the importance of abstraction, listing under a heading of: “Knowledge of the universals and abstractions in a field” the objective: Knowledge of the major schemes and patterns by which phenomena and ideas arc organized. These are large structures, theories, and generalizations which dominate a subject or field or problems. These are the highest levels of abstraction and complexity\u27\u27 (Bloom, Engelhart, Furst, Hill, & Krathwohl, 1956, p. 203). Abstractions can be applied to computer and networking technology to help provide students with common fundamental concepts regardless of the particular underlying technological implementation to help avoid the rapid redundancy of a detailed knowledge of modem computer and networking technology implementation and hands-on skills acquisition. Again the ACM note that: “Enduring computing concepts include ideas that transcend any specific vendor, package or skill set... While skills are fleeting, fundamental concepts are enduring and provide long lasting benefits to students, critically important in a rapidly changing discipline (ACM, 2001, p.70) These abstractions can also be reinforced by experiential learning to commercial practices. In this context, the other possibly major contribution of new knowledge provided by this thesis is an efficient, scalable and flexible model for assessing hands-on skills and understanding of IT students. This is a form of Competency-Based Assessment (CBA), which has been successfully tested as part of this research and subsequently implemented at ECU. This is the first time within this field that this specific type of research has been undertaken within the university sector within Australia. Hands-on experience and understanding can become outdated hence the need for future proofing provided via B-Nodes models. The three major research questions of this study are: •Is it possible to develop a new, high level abstraction model for use in CNT education? •Is it possible to have CNT curricula that are more directly relevant to both student and employer expectations without suffering from rapid obsolescence? •Can WI effective, efficient and meaningful assessment be undertaken to test students\u27 hands-on skills and understandings? The ACM Special Interest Group on Data Communication (SJGCOMM) workshop report on Computer Networking, Curriculum Designs and Educational Challenges, note a list of teaching approaches: ... the more \u27hands-on\u27 laboratory approach versus the more traditional in-class lecture-based approach; the bottom-up approach towards subject matter verus the top-down approach (Kurose, Leibeherr, Ostermann, & Ott-Boisseau, 2002, para 1). Bandwidth considerations are approached from the PC hardware level and at each of the seven layers of the International Standards Organisation (ISO) Open Systems Interconnection (OSI) reference model. It is believed that this research is of significance to computing education. However, further research is needed
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