28,576 research outputs found

    Dynamic Power Allocation Games in Parallel Multiple Access Channels

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    We analyze the distributed power allocation problem in parallel multiple access channels (MAC) by studying an associated non-cooperative game which admits an exact potential. Even though games of this type have been the subject of considerable study in the literature, we find that the sufficient conditions which ensure uniqueness of Nash equilibrium points typically do not hold in this context. Nonetheless, we show that the parallel MAC game admits a unique equilibrium almost surely, thus establishing an important class of counterexamples where these sufficient conditions are not necessary. Furthermore, if the network's users employ a distributed learning scheme based on the replicator dynamics, we show that they converge to equilibrium from almost any initial condition, even though users only have local information at their disposal.Comment: 18 pages, 4 figures, submitted to Valuetools '1

    A Comprehensive Survey of Potential Game Approaches to Wireless Networks

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    Potential games form a class of non-cooperative games where unilateral improvement dynamics are guaranteed to converge in many practical cases. The potential game approach has been applied to a wide range of wireless network problems, particularly to a variety of channel assignment problems. In this paper, the properties of potential games are introduced, and games in wireless networks that have been proven to be potential games are comprehensively discussed.Comment: 44 pages, 6 figures, to appear in IEICE Transactions on Communications, vol. E98-B, no. 9, Sept. 201

    Distributed Game Theoretic Optimization and Management of Multichannel ALOHA Networks

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    The problem of distributed rate maximization in multi-channel ALOHA networks is considered. First, we study the problem of constrained distributed rate maximization, where user rates are subject to total transmission probability constraints. We propose a best-response algorithm, where each user updates its strategy to increase its rate according to the channel state information and the current channel utilization. We prove the convergence of the algorithm to a Nash equilibrium in both homogeneous and heterogeneous networks using the theory of potential games. The performance of the best-response dynamic is analyzed and compared to a simple transmission scheme, where users transmit over the channel with the highest collision-free utility. Then, we consider the case where users are not restricted by transmission probability constraints. Distributed rate maximization under uncertainty is considered to achieve both efficiency and fairness among users. We propose a distributed scheme where users adjust their transmission probability to maximize their rates according to the current network state, while maintaining the desired load on the channels. We show that our approach plays an important role in achieving the Nash bargaining solution among users. Sequential and parallel algorithms are proposed to achieve the target solution in a distributed manner. The efficiencies of the algorithms are demonstrated through both theoretical and simulation results.Comment: 34 pages, 6 figures, accepted for publication in the IEEE/ACM Transactions on Networking, part of this work was presented at IEEE CAMSAP 201

    Information Design for Strategic Coordination of Autonomous Devices with Non-Aligned Utilities

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    In this paper, we investigate the coordination of autonomous devices with non-aligned utility functions. Both encoder and decoder are considered as players, that choose the encoding and the decoding in order to maximize their long-run utility functions. The topology of the point-to-point network under investigation, suggests that the decoder implements a strategy, knowing in advance the strategy of the encoder. We characterize the encoding and decoding functions that form an equilibrium, by using empirical coordination. The equilibrium solution is related to an auxiliary game in which both players choose some conditional distributions in order to maximize their expected utilities. This problem is closely related to the literature on "Information Design" in Game Theory. We also characterize the set of posterior distributions that are compatible with a rate-limited channel between the encoder and the decoder. Finally, we provide an example of non-aligned utility functions corresponding to parallel fading multiple access channels.Comment: IEEE Proc. of the Fifty-fourth Annual Allerton Conference Allerton House, UIUC, Illinois, USA September 27 - 30, 201

    Distributed Learning Policies for Power Allocation in Multiple Access Channels

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    We analyze the problem of distributed power allocation for orthogonal multiple access channels by considering a continuous non-cooperative game whose strategy space represents the users' distribution of transmission power over the network's channels. When the channels are static, we find that this game admits an exact potential function and this allows us to show that it has a unique equilibrium almost surely. Furthermore, using the game's potential property, we derive a modified version of the replicator dynamics of evolutionary game theory which applies to this continuous game, and we show that if the network's users employ a distributed learning scheme based on these dynamics, then they converge to equilibrium exponentially quickly. On the other hand, a major challenge occurs if the channels do not remain static but fluctuate stochastically over time, following a stationary ergodic process. In that case, the associated ergodic game still admits a unique equilibrium, but the learning analysis becomes much more complicated because the replicator dynamics are no longer deterministic. Nonetheless, by employing results from the theory of stochastic approximation, we show that users still converge to the game's unique equilibrium. Our analysis hinges on a game-theoretical result which is of independent interest: in finite player games which admit a (possibly nonlinear) convex potential function, the replicator dynamics (suitably modified to account for nonlinear payoffs) converge to an eps-neighborhood of an equilibrium at time of order O(log(1/eps)).Comment: 11 pages, 8 figures. Revised manuscript structure and added more material and figures for the case of stochastically fluctuating channels. This version will appear in the IEEE Journal on Selected Areas in Communication, Special Issue on Game Theory in Wireless Communication

    Joint Access Point Selection and Power Allocation for Uplink Wireless Networks

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    We consider the distributed uplink resource allocation problem in a multi-carrier wireless network with multiple access points (APs). Each mobile user can optimize its own transmission rate by selecting a suitable AP and by controlling its transmit power. Our objective is to devise suitable algorithms by which mobile users can jointly perform these tasks in a distributed manner. Our approach relies on a game theoretic formulation of the joint power control and AP selection problem. In the proposed game, each user is a player with an associated strategy containing a discrete variable (the AP selection decision) and a continuous vector (the power allocation among multiple channels). We provide characterizations of the Nash Equilibrium of the proposed game, and present a set of novel algorithms that allow the users to efficiently optimize their rates. Finally, we study the properties of the proposed algorithms as well as their performance via extensive simulations.Comment: Revised and Resubmitted to IEEE Transactions on Signal Processin
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