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A classification of emerging and traditional grid systems
The grid has evolved in numerous distinct phases. It started in the early ’90s as a model of metacomputing in which supercomputers share resources; subsequently, researchers added the ability to share data. This is usually referred to as the first-generation grid. By the late ’90s, researchers had outlined the framework for second-generation grids, characterized by their use of grid middleware systems to “glue” different grid technologies together. Third-generation grids originated in the early millennium when Web technology was combined with second-generation grids. As a result, the invisible grid, in which grid complexity is fully hidden through resource virtualization, started receiving attention. Subsequently, grid researchers identified the requirement for semantically rich knowledge grids, in which middleware technologies are more intelligent and autonomic. Recently, the necessity for grids to support and extend the ambient intelligence vision has emerged. In AmI, humans are surrounded by computing technologies that are unobtrusively embedded in their surroundings.
However, third-generation grids’ current architecture doesn’t meet the requirements of next-generation grids (NGG) and service-oriented knowledge utility (SOKU).4 A few years ago, a group of independent experts, arranged by the European Commission, identified these shortcomings as a way to identify potential European grid research priorities for 2010 and beyond. The experts envision grid systems’ information, knowledge, and processing capabilities as a set of utility services.3 Consequently, new grid systems are emerging to materialize these visions. Here, we review emerging grids and classify them to motivate further research and help establish a solid foundation in this rapidly evolving area
Proceedings of International Workshop "Global Computing: Programming Environments, Languages, Security and Analysis of Systems"
According to the IST/ FET proactive initiative on GLOBAL COMPUTING, the goal is to obtain techniques (models, frameworks, methods, algorithms) for constructing systems that are flexible, dependable, secure, robust and efficient.
The dominant concerns are not those of representing and manipulating data efficiently but rather those of handling the co-ordination and interaction, security, reliability, robustness, failure modes, and control of risk of the entities in the system and the overall design, description and performance of the system itself.
Completely different paradigms of computer science may have to be developed to tackle these issues effectively. The research should concentrate on systems having the following characteristics: • The systems are composed of autonomous computational entities where activity is not centrally controlled, either because global control is impossible or impractical, or because the entities are created or controlled by different owners.
• The computational entities are mobile, due to the movement of the physical platforms or by movement of the entity from one platform to another.
• The configuration varies over time. For instance, the system is open to the introduction of new computational entities and likewise their deletion.
The behaviour of the entities may vary over time.
• The systems operate with incomplete information about the environment.
For instance, information becomes rapidly out of date and mobility requires information about the environment to be discovered.
The ultimate goal of the research action is to provide a solid scientific foundation for the design of such systems, and to lay the groundwork for achieving effective principles for building and analysing such systems.
This workshop covers the aspects related to languages and programming environments as well as analysis of systems and resources involving 9 projects (AGILE , DART, DEGAS , MIKADO, MRG, MYTHS, PEPITO, PROFUNDIS, SECURE) out of the 13 founded under the initiative. After an year from the start of the projects, the goal of the workshop is to fix the state of the art on the topics covered by the two clusters related to programming environments and analysis of systems as well as to devise strategies and new ideas to profitably continue the research effort towards the overall objective of the initiative.
We acknowledge the Dipartimento di Informatica and Tlc of the University of Trento, the Comune di Rovereto, the project DEGAS for partially funding the event and the Events and Meetings Office of the University of Trento for the valuable collaboration
Adaptive Synchronization of Robotic Sensor Networks
The main focus of recent time synchronization research is developing
power-efficient synchronization methods that meet pre-defined accuracy
requirements. However, an aspect that has been often overlooked is the high
dynamics of the network topology due to the mobility of the nodes. Employing
existing flooding-based and peer-to-peer synchronization methods, are networked
robots still be able to adapt themselves and self-adjust their logical clocks
under mobile network dynamics? In this paper, we present the application and
the evaluation of the existing synchronization methods on robotic sensor
networks. We show through simulations that Adaptive Value Tracking
synchronization is robust and efficient under mobility. Hence, deducing the
time synchronization problem in robotic sensor networks into a dynamic value
searching problem is preferable to existing synchronization methods in the
literature.Comment: First International Workshop on Robotic Sensor Networks part of
Cyber-Physical Systems Week, Berlin, Germany, 14 April 201
A general purpose programming framework for ubiquitous computing environments
It is important to note that the need to support ad-hoc and potentially mobile arrangements of devices in ubiquitous environments does not fit well within the traditional client/server architecture. We believe peer-to-peer communication offers a preferable alternative due to its decentralised nature, removing dependence on individual nodes. However, this choice adds to the complexity of the developers task. In this paper, we describe a two-tiered approach to address this problem: A lower tier employing peer-to-peer interactions for managing the network infrastructure and an upper tier providing a mobile agent based programming framework. The result is a general purpose framework for developing ubiquitous applications and services, where the underlying complexity is hidden from the developer. This paper discusses our on-going work; presenting our design decisions, features supported by our framework, and some of the challenges still to be addressed in a complex programming environment
An Overview of Mobile Ad Hoc Networks for the Existing Protocols and Applications
Mobile Ad Hoc Network (MANET) is a collection of two or more devices or nodes
or terminals with wireless communications and networking capability that
communicate with each other without the aid of any centralized administrator
also the wireless nodes that can dynamically form a network to exchange
information without using any existing fixed network infrastructure. And it's
an autonomous system in which mobile hosts connected by wireless links are free
to be dynamically and some time act as routers at the same time, and we discuss
in this paper the distinct characteristics of traditional wired networks,
including network configuration may change at any time, there is no direction
or limit the movement and so on, and thus needed a new optional path Agreement
(Routing Protocol) to identify nodes for these actions communicate with each
other path, An ideal choice way the agreement should not only be able to find
the right path, and the Ad Hoc Network must be able to adapt to changing
network of this type at any time. and we talk in details in this paper all the
information of Mobile Ad Hoc Network which include the History of ad hoc,
wireless ad hoc, wireless mobile approaches and types of mobile ad Hoc
networks, and then we present more than 13 types of the routing Ad Hoc Networks
protocols have been proposed. In this paper, the more representative of routing
protocols, analysis of individual characteristics and advantages and
disadvantages to collate and compare, and present the all applications or the
Possible Service of Ad Hoc Networks.Comment: 24 Pages, JGraph-Hoc Journa
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