806 research outputs found

    A modal approach to hyper-redundant manipulator kinematics

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    This paper presents novel and efficient kinematic modeling techniques for “hyper-redundant” robots. This approach is based on a “backbone curve” that captures the robot's macroscopic geometric features. The inverse kinematic, or “hyper-redundancy resolution,” problem reduces to determining the time varying backbone curve behavior. To efficiently solve the inverse kinematics problem, the authors introduce a “modal” approach, in which a set of intrinsic backbone curve shape functions are restricted to a modal form. The singularities of the modal approach, modal non-degeneracy conditions, and modal switching are considered. For discretely segmented morphologies, the authors introduce “fitting” algorithms that determine the actuator displacements that cause the discrete manipulator to adhere to the backbone curve. These techniques are demonstrated with planar and spatial mechanism examples. They have also been implemented on a 30 degree-of-freedom robot prototype

    Kinematically optimal hyper-redundant manipulator configurations

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    “Hyper-redundant” robots have a very large or infinite degree of kinematic redundancy. This paper develops new methods for determining “optimal” hyper-redundant manipulator configurations based on a continuum formulation of kinematics. This formulation uses a backbone curve model to capture the robot's essential macroscopic geometric features. The calculus of variations is used to develop differential equations, whose solution is the optimal backbone curve shape. We show that this approach is computationally efficient on a single processor, and generates solutions in O(1) time for an N degree-of-freedom manipulator when implemented in parallel on O(N) processors. For this reason, it is better suited to hyper-redundant robots than other redundancy resolution methods. Furthermore, this approach is useful for many hyper-redundant mechanical morphologies which are not handled by known methods

    Hyper Redundant Manipulators

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    Optimal dimensional synthesis of force feedback lower arm exoskeletons

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    This paper presents multi-criteria design optimization of parallel mechanism based force feedback exoskeletons for human forearm and wrist. The optimized devices are aimed to be employed as a high fidelity haptic interfaces. Multiple design objectives are discussed and classified for the devices and the optimization problem to study the trade-offs between these criteria is formulated. Dimensional syntheses are performed for optimal global kinematic and dynamic performance, utilizing a Pareto front based framework, for two spherical parallel mechanisms that satisfy the ergonomic necessities of a human forearm and wrist. Two optimized mechanisms are compared and discussed in the light of multiple design criteria. Finally, kinematic structure and dimensions of an optimal exoskeleton are decided

    The kinematics of hyper-redundant robot locomotion

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    This paper considers the kinematics of hyper-redundant (or “serpentine”) robot locomotion over uneven solid terrain, and presents algorithms to implement a variety of “gaits”. The analysis and algorithms are based on a continuous backbone curve model which captures the robot's macroscopic geometry. Two classes of gaits, based on stationary waves and traveling waves of mechanism deformation, are introduced for hyper-redundant robots of both constant and variable length. We also illustrate how the locomotion algorithms can be used to plan the manipulation of objects which are grasped in a tentacle-like manner. Several of these gaits and the manipulation algorithm have been implemented on a 30 degree-of-freedom hyper-redundant robot. Experimental results are presented to demonstrate and validate these concepts and our modeling assumptions

    Design, Control and Motion Planning for a Novel Modular Extendable Robotic Manipulator

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    This dissertation discusses an implementation of a design, control and motion planning for a novel extendable modular redundant robotic manipulator in space constraints, which robots may encounter for completing required tasks in small and constrained environment. The design intent is to facilitate the movement of the proposed robotic manipulator in constrained environments, such as rubble piles. The proposed robotic manipulator with multi Degree of Freedom (m-DOF) links is capable of elongating by 25% of its nominal length. In this context, a design optimization problem with multiple objectives is also considered. In order to identify the benefits of the proposed design strategy, the reachable workspace of the proposed manipulator is compared with that of the Jet Propulsion Laboratory (JPL) serpentine robot. The simulation results show that the proposed manipulator has a relatively efficient reachable workspace, needed in constrained environments. The singularity and manipulability of the designed manipulator are investigated. In this study, we investigate the number of links that produces the optimal design architecture of the proposed robotic manipulator. The total number of links decided by a design optimization can be useful distinction in practice. Also, we have considered a novel robust bio-inspired Sliding Mode Control (SMC) to achieve favorable tracking performance for a class of robotic manipulators with uncertainties. To eliminate the chattering problem of the conventional sliding mode control, we apply the Brain Emotional Learning Based Intelligent Control (BELBIC) to adaptively adjust the control input law in sliding mode control. The on-line computed parameters achieve favorable system robustness in process of parameter uncertainties and external disturbances. The simulation results demonstrate that our control strategy is effective in tracking high speed trajectories with less chattering, as compared to the conventional sliding mode control. The learning process of BLS is shown to enhance the performance of a new robust controller. Lastly, we consider the potential field methodology to generate a desired trajectory in small and constrained environments. Also, Obstacle Collision Avoidance (OCA) is applied to obtain an inverse kinematic solution of a redundant robotic manipulator
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