1,373 research outputs found
Robotic ubiquitous cognitive ecology for smart homes
Robotic ecologies are networks of heterogeneous robotic devices pervasively embedded in everyday environments, where they cooperate to perform complex tasks. While their potential makes them increasingly popular, one fundamental problem is how to make them both autonomous and adaptive, so as to reduce the amount of preparation, pre-programming and human supervision that they require in real world applications. The project RUBICON develops learning solutions which yield cheaper, adaptive and efficient coordination of robotic ecologies. The approach we pursue builds upon a unique combination of methods from cognitive robotics, machine learning, planning and agent- based control, and wireless sensor networks. This paper illustrates the innovations advanced by RUBICON in each of these fronts before describing how the resulting techniques have been integrated and applied to a smart home scenario. The resulting system is able to provide useful services and pro-actively assist the users in their activities. RUBICON learns through an incremental and progressive approach driven by the feed- back received from its own activities and from the user, while also self-organizing the manner in which it uses available sensors, actuators and other functional components in the process. This paper summarises some of the lessons learned by adopting such an approach and outlines promising directions for future work
Adaptive motor control and learning in a spiking neural network realised on a mixed-signal neuromorphic processor
Neuromorphic computing is a new paradigm for design of both the computing
hardware and algorithms inspired by biological neural networks. The event-based
nature and the inherent parallelism make neuromorphic computing a promising
paradigm for building efficient neural network based architectures for control
of fast and agile robots. In this paper, we present a spiking neural network
architecture that uses sensory feedback to control rotational velocity of a
robotic vehicle. When the velocity reaches the target value, the mapping from
the target velocity of the vehicle to the correct motor command, both
represented in the spiking neural network on the neuromorphic device, is
autonomously stored on the device using on-chip plastic synaptic weights. We
validate the controller using a wheel motor of a miniature mobile vehicle and
inertia measurement unit as the sensory feedback and demonstrate online
learning of a simple 'inverse model' in a two-layer spiking neural network on
the neuromorphic chip. The prototype neuromorphic device that features 256
spiking neurons allows us to realise a simple proof of concept architecture for
the purely neuromorphic motor control and learning. The architecture can be
easily scaled-up if a larger neuromorphic device is available.Comment: 6+1 pages, 4 figures, will appear in one of the Robotics conference
Neuromorphic hardware for somatosensory neuroprostheses
In individuals with sensory-motor impairments, missing limb functions can be restored using neuroprosthetic devices that directly interface with the nervous system. However, restoring the natural tactile experience through electrical neural stimulation requires complex encoding strategies. Indeed, they are presently limited in effectively conveying or restoring tactile sensations by bandwidth constraints. Neuromorphic technology, which mimics the natural behavior of neurons and synapses, holds promise for replicating the encoding of natural touch, potentially informing neurostimulation design. In this perspective, we propose that incorporating neuromorphic technologies into neuroprostheses could be an effective approach for developing more natural human-machine interfaces, potentially leading to advancements in device performance, acceptability, and embeddability. We also highlight ongoing challenges and the required actions to facilitate the future integration of these advanced technologies
Random Neural Networks and Optimisation
In this thesis we introduce new models and learning algorithms for the Random
Neural Network (RNN), and we develop RNN-based and other approaches for the
solution of emergency management optimisation problems.
With respect to RNN developments, two novel supervised learning algorithms are
proposed. The first, is a gradient descent algorithm for an RNN extension model
that we have introduced, the RNN with synchronised interactions (RNNSI), which
was inspired from the synchronised firing activity observed in brain neural circuits.
The second algorithm is based on modelling the signal-flow equations in RNN as a
nonnegative least squares (NNLS) problem. NNLS is solved using a limited-memory
quasi-Newton algorithm specifically designed for the RNN case.
Regarding the investigation of emergency management optimisation problems,
we examine combinatorial assignment problems that require fast, distributed and
close to optimal solution, under information uncertainty. We consider three different
problems with the above characteristics associated with the assignment of
emergency units to incidents with injured civilians (AEUI), the assignment of assets
to tasks under execution uncertainty (ATAU), and the deployment of a robotic
network to establish communication with trapped civilians (DRNCTC).
AEUI is solved by training an RNN tool with instances of the optimisation problem
and then using the trained RNN for decision making; training is achieved using
the developed learning algorithms. For the solution of ATAU problem, we introduce
two different approaches. The first is based on mapping parameters of the
optimisation problem to RNN parameters, and the second on solving a sequence of
minimum cost flow problems on appropriately constructed networks with estimated
arc costs. For the exact solution of DRNCTC problem, we develop a mixed-integer
linear programming formulation, which is based on network flows. Finally, we design
and implement distributed heuristic algorithms for the deployment of robots
when the civilian locations are known or uncertain
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