12,332 research outputs found
Deep supervised learning using local errors
Error backpropagation is a highly effective mechanism for learning
high-quality hierarchical features in deep networks. Updating the features or
weights in one layer, however, requires waiting for the propagation of error
signals from higher layers. Learning using delayed and non-local errors makes
it hard to reconcile backpropagation with the learning mechanisms observed in
biological neural networks as it requires the neurons to maintain a memory of
the input long enough until the higher-layer errors arrive. In this paper, we
propose an alternative learning mechanism where errors are generated locally in
each layer using fixed, random auxiliary classifiers. Lower layers could thus
be trained independently of higher layers and training could either proceed
layer by layer, or simultaneously in all layers using local error information.
We address biological plausibility concerns such as weight symmetry
requirements and show that the proposed learning mechanism based on fixed,
broad, and random tuning of each neuron to the classification categories
outperforms the biologically-motivated feedback alignment learning technique on
the MNIST, CIFAR10, and SVHN datasets, approaching the performance of standard
backpropagation. Our approach highlights a potential biological mechanism for
the supervised, or task-dependent, learning of feature hierarchies. In
addition, we show that it is well suited for learning deep networks in custom
hardware where it can drastically reduce memory traffic and data communication
overheads
Video Synthesis from the StyleGAN Latent Space
Generative models have shown impressive results in generating synthetic images. However, video synthesis is still difficult to achieve, even for these generative models. The best videos that generative models can currently create are a few seconds long, distorted, and low resolution. For this project, I propose and implement a model to synthesize videos at 1024x1024x32 resolution that include human facial expressions by using static images generated from a Generative Adversarial Network trained on the human facial images. To the best of my knowledge, this is the first work that generates realistic videos that are larger than 256x256 resolution from single starting images. This model improves the video synthesis in both quantitative and qualitative ways compared to two state-of-the-art models: TGAN and MocoGAN. In a quantitative comparison, this project reaches a best Average Content Distance (ACD) score of 0.167, as compared to 0.305 and 0.201 of TGAN and MocoGAN, respectively
Online Video Deblurring via Dynamic Temporal Blending Network
State-of-the-art video deblurring methods are capable of removing non-uniform
blur caused by unwanted camera shake and/or object motion in dynamic scenes.
However, most existing methods are based on batch processing and thus need
access to all recorded frames, rendering them computationally demanding and
time consuming and thus limiting their practical use. In contrast, we propose
an online (sequential) video deblurring method based on a spatio-temporal
recurrent network that allows for real-time performance. In particular, we
introduce a novel architecture which extends the receptive field while keeping
the overall size of the network small to enable fast execution. In doing so,
our network is able to remove even large blur caused by strong camera shake
and/or fast moving objects. Furthermore, we propose a novel network layer that
enforces temporal consistency between consecutive frames by dynamic temporal
blending which compares and adaptively (at test time) shares features obtained
at different time steps. We show the superiority of the proposed method in an
extensive experimental evaluation.Comment: 10 page
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