12,332 research outputs found

    Deep supervised learning using local errors

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    Error backpropagation is a highly effective mechanism for learning high-quality hierarchical features in deep networks. Updating the features or weights in one layer, however, requires waiting for the propagation of error signals from higher layers. Learning using delayed and non-local errors makes it hard to reconcile backpropagation with the learning mechanisms observed in biological neural networks as it requires the neurons to maintain a memory of the input long enough until the higher-layer errors arrive. In this paper, we propose an alternative learning mechanism where errors are generated locally in each layer using fixed, random auxiliary classifiers. Lower layers could thus be trained independently of higher layers and training could either proceed layer by layer, or simultaneously in all layers using local error information. We address biological plausibility concerns such as weight symmetry requirements and show that the proposed learning mechanism based on fixed, broad, and random tuning of each neuron to the classification categories outperforms the biologically-motivated feedback alignment learning technique on the MNIST, CIFAR10, and SVHN datasets, approaching the performance of standard backpropagation. Our approach highlights a potential biological mechanism for the supervised, or task-dependent, learning of feature hierarchies. In addition, we show that it is well suited for learning deep networks in custom hardware where it can drastically reduce memory traffic and data communication overheads

    Video Synthesis from the StyleGAN Latent Space

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    Generative models have shown impressive results in generating synthetic images. However, video synthesis is still difficult to achieve, even for these generative models. The best videos that generative models can currently create are a few seconds long, distorted, and low resolution. For this project, I propose and implement a model to synthesize videos at 1024x1024x32 resolution that include human facial expressions by using static images generated from a Generative Adversarial Network trained on the human facial images. To the best of my knowledge, this is the first work that generates realistic videos that are larger than 256x256 resolution from single starting images. This model improves the video synthesis in both quantitative and qualitative ways compared to two state-of-the-art models: TGAN and MocoGAN. In a quantitative comparison, this project reaches a best Average Content Distance (ACD) score of 0.167, as compared to 0.305 and 0.201 of TGAN and MocoGAN, respectively

    Online Video Deblurring via Dynamic Temporal Blending Network

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    State-of-the-art video deblurring methods are capable of removing non-uniform blur caused by unwanted camera shake and/or object motion in dynamic scenes. However, most existing methods are based on batch processing and thus need access to all recorded frames, rendering them computationally demanding and time consuming and thus limiting their practical use. In contrast, we propose an online (sequential) video deblurring method based on a spatio-temporal recurrent network that allows for real-time performance. In particular, we introduce a novel architecture which extends the receptive field while keeping the overall size of the network small to enable fast execution. In doing so, our network is able to remove even large blur caused by strong camera shake and/or fast moving objects. Furthermore, we propose a novel network layer that enforces temporal consistency between consecutive frames by dynamic temporal blending which compares and adaptively (at test time) shares features obtained at different time steps. We show the superiority of the proposed method in an extensive experimental evaluation.Comment: 10 page
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