57,607 research outputs found

    Dynamic Vision Sensors for Human Activity Recognition

    Full text link
    Unlike conventional cameras which capture video at a fixed frame rate, Dynamic Vision Sensors (DVS) record only changes in pixel intensity values. The output of DVS is simply a stream of discrete ON/OFF events based on the polarity of change in its pixel values. DVS has many attractive features such as low power consumption, high temporal resolution, high dynamic range and fewer storage requirements. All these make DVS a very promising camera for potential applications in wearable platforms where power consumption is a major concern. In this paper, we explore the feasibility of using DVS for Human Activity Recognition (HAR). We propose to use the various slices (such as x−yx-y, x−tx-t, and y−ty-t) of the DVS video as a feature map for HAR and denote them as Motion Maps. We show that fusing motion maps with Motion Boundary Histogram (MBH) give good performance on the benchmark DVS dataset as well as on a real DVS gesture dataset collected by us. Interestingly, the performance of DVS is comparable to that of conventional videos although DVS captures only sparse motion information.Comment: 6 pages, 9 figures, accepted at the 4th Asian Conference on Pattern Recognition (ACPR) 201

    Human activity recognition for pervasive interaction

    Get PDF
    PhD ThesisThis thesis addresses the challenge of computing food preparation context in the kitchen. The automatic recognition of fine-grained human activities and food ingredients is realized through pervasive sensing which we achieve by instrumenting kitchen objects such as knives, spoons, and chopping boards with sensors. Context recognition in the kitchen lies at the heart of a broad range of real-world applications. In particular, activity and food ingredient recognition in the kitchen is an essential component for situated services such as automatic prompting services for cognitively impaired kitchen users and digital situated support for healthier eating interventions. Previous works, however, have addressed the activity recognition problem by exploring high-level-human activities using wearable sensing (i.e. worn sensors on human body) or using technologies that raise privacy concerns (i.e. computer vision). Although such approaches have yielded significant results for a number of activity recognition problems, they are not applicable to our domain of investigation, for which we argue that the technology itself must be genuinely “invisible”, thereby allowing users to perform their activities in a completely natural manner. In this thesis we describe the development of pervasive sensing technologies and algorithms for finegrained human activity and food ingredient recognition in the kitchen. After reviewing previous work on food and activity recognition we present three systems that constitute increasingly sophisticated approaches to the challenge of kitchen context recognition. Two of these systems, Slice&Dice and Classbased Threshold Dynamic Time Warping (CBT-DTW), recognize fine-grained food preparation activities. Slice&Dice is a proof-of-concept application, whereas CBT-DTW is a real-time application that also addresses the problem of recognising unknown activities. The final system, KitchenSense is a real-time context recognition framework that deals with the recognition of a more complex set of activities, and includes the recognition of food ingredients and events in the kitchen. For each system, we describe the prototyping of pervasive sensing technologies, algorithms, as well as real-world experiments and empirical evaluations that validate the proposed solutions.Vietnamese government’s 322 project, executed by the Vietnamese Ministry of Education and Training

    The Evolution of First Person Vision Methods: A Survey

    Full text link
    The emergence of new wearable technologies such as action cameras and smart-glasses has increased the interest of computer vision scientists in the First Person perspective. Nowadays, this field is attracting attention and investments of companies aiming to develop commercial devices with First Person Vision recording capabilities. Due to this interest, an increasing demand of methods to process these videos, possibly in real-time, is expected. Current approaches present a particular combinations of different image features and quantitative methods to accomplish specific objectives like object detection, activity recognition, user machine interaction and so on. This paper summarizes the evolution of the state of the art in First Person Vision video analysis between 1997 and 2014, highlighting, among others, most commonly used features, methods, challenges and opportunities within the field.Comment: First Person Vision, Egocentric Vision, Wearable Devices, Smart Glasses, Computer Vision, Video Analytics, Human-machine Interactio

    Human-activity-centered measurement system:challenges from laboratory to the real environment in assistive gait wearable robotics

    Get PDF
    Assistive gait wearable robots (AGWR) have shown a great advancement in developing intelligent devices to assist human in their activities of daily living (ADLs). The rapid technological advancement in sensory technology, actuators, materials and computational intelligence has sped up this development process towards more practical and smart AGWR. However, most assistive gait wearable robots are still confined to be controlled, assessed indoor and within laboratory environments, limiting any potential to provide a real assistance and rehabilitation required to humans in the real environments. The gait assessment parameters play an important role not only in evaluating the patient progress and assistive device performance but also in controlling smart self-adaptable AGWR in real-time. The self-adaptable wearable robots must interactively conform to the changing environments and between users to provide optimal functionality and comfort. This paper discusses the performance parameters, such as comfortability, safety, adaptability, and energy consumption, which are required for the development of an intelligent AGWR for outdoor environments. The challenges to measuring the parameters using current systems for data collection and analysis using vision capture and wearable sensors are presented and discussed

    Environmental Sensing by Wearable Device for Indoor Activity and Location Estimation

    Full text link
    We present results from a set of experiments in this pilot study to investigate the causal influence of user activity on various environmental parameters monitored by occupant carried multi-purpose sensors. Hypotheses with respect to each type of measurements are verified, including temperature, humidity, and light level collected during eight typical activities: sitting in lab / cubicle, indoor walking / running, resting after physical activity, climbing stairs, taking elevators, and outdoor walking. Our main contribution is the development of features for activity and location recognition based on environmental measurements, which exploit location- and activity-specific characteristics and capture the trends resulted from the underlying physiological process. The features are statistically shown to have good separability and are also information-rich. Fusing environmental sensing together with acceleration is shown to achieve classification accuracy as high as 99.13%. For building applications, this study motivates a sensor fusion paradigm for learning individualized activity, location, and environmental preferences for energy management and user comfort.Comment: submitted to the 40th Annual Conference of the IEEE Industrial Electronics Society (IECON

    RGBD Datasets: Past, Present and Future

    Full text link
    Since the launch of the Microsoft Kinect, scores of RGBD datasets have been released. These have propelled advances in areas from reconstruction to gesture recognition. In this paper we explore the field, reviewing datasets across eight categories: semantics, object pose estimation, camera tracking, scene reconstruction, object tracking, human actions, faces and identification. By extracting relevant information in each category we help researchers to find appropriate data for their needs, and we consider which datasets have succeeded in driving computer vision forward and why. Finally, we examine the future of RGBD datasets. We identify key areas which are currently underexplored, and suggest that future directions may include synthetic data and dense reconstructions of static and dynamic scenes.Comment: 8 pages excluding references (CVPR style
    • 

    corecore