230 research outputs found

    Cooperative Multi-Bitrate Video Caching and Transcoding in Multicarrier NOMA-Assisted Heterogeneous Virtualized MEC Networks

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    Cooperative video caching and transcoding in mobile edge computing (MEC) networks is a new paradigm for future wireless networks, e.g., 5G and 5G beyond, to reduce scarce and expensive backhaul resource usage by prefetching video files within radio access networks (RANs). Integration of this technique with other advent technologies, such as wireless network virtualization and multicarrier non-orthogonal multiple access (MC-NOMA), provides more flexible video delivery opportunities, which leads to enhancements both for the network's revenue and for the end-users' service experience. In this regard, we propose a two-phase RAF for a parallel cooperative joint multi-bitrate video caching and transcoding in heterogeneous virtualized MEC networks. In the cache placement phase, we propose novel proactive delivery-aware cache placement strategies (DACPSs) by jointly allocating physical and radio resources based on network stochastic information to exploit flexible delivery opportunities. Then, for the delivery phase, we propose a delivery policy based on the user requests and network channel conditions. The optimization problems corresponding to both phases aim to maximize the total revenue of network slices, i.e., virtual networks. Both problems are non-convex and suffer from high-computational complexities. For each phase, we show how the problem can be solved efficiently. We also propose a low-complexity RAF in which the complexity of the delivery algorithm is significantly reduced. A Delivery-aware cache refreshment strategy (DACRS) in the delivery phase is also proposed to tackle the dynamically changes of network stochastic information. Extensive numerical assessments demonstrate a performance improvement of up to 30% for our proposed DACPSs and DACRS over traditional approaches.Comment: 53 pages, 24 figure

    SDN/NFV-enabled satellite communications networks: opportunities, scenarios and challenges

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    In the context of next generation 5G networks, the satellite industry is clearly committed to revisit and revamp the role of satellite communications. As major drivers in the evolution of (terrestrial) fixed and mobile networks, Software Defined Networking (SDN) and Network Function Virtualisation (NFV) technologies are also being positioned as central technology enablers towards improved and more flexible integration of satellite and terrestrial segments, providing satellite network further service innovation and business agility by advanced network resources management techniques. Through the analysis of scenarios and use cases, this paper provides a description of the benefits that SDN/NFV technologies can bring into satellite communications towards 5G. Three scenarios are presented and analysed to delineate different potential improvement areas pursued through the introduction of SDN/NFV technologies in the satellite ground segment domain. Within each scenario, a number of use cases are developed to gain further insight into specific capabilities and to identify the technical challenges stemming from them.Peer ReviewedPostprint (author's final draft

    FedRR: a federated resource reservation algorithm for multimedia services

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    The Internet is rapidly evolving towards a multimedia service delivery platform. However, existing Internet-based content delivery approaches have several disadvantages, such as the lack of Quality of Service (QoS) guarantees. Future Internet research has presented several promising ideas to solve the issues related to the current Internet, such as federations across network domains and end-to-end QoS reservations. This paper presents an architecture for the delivery of multimedia content across the Internet, based on these novel principles. It facilitates the collaboration between the stakeholders involved in the content delivery process, allowing them to set up loosely-coupled federations. More specifically, the Federated Resource Reservation (FedRR) algorithm is proposed. It identifies suitable federation partners, selects end-to-end paths between content providers and their customers, and optimally configures intermediary network and infrastructure resources in order to satisfy the requested QoS requirements and minimize delivery costs

    MHCP: Multimedia Hybrid Cloud Computing Protocol and Architecture for Mobile Devices

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    [EN] Multimedia cloud computing has appeared as a very attractive environment for the business world in terms of providing cost-effective services with a minimum of entry costs and infrastructure requirements. There are some architecture proposals in the related literature, but there is no multimedia cloud computing architecture with hybrid features specifically designed for mobile devices. In this article, we propose a new multimedia hybrid cloud computing architecture and protocol. It merges existing private and public clouds and combines IaaS, SaaS and SECaaS cloud computing models in order to find a common platform to deliver real time traffic from heterogeneous multimedia and social networks for mobile users. The developed protocol provides suitable levels of QoS, while providing a secure and trusted cloud environment.Jimenez, JM.; DĂ­az Santos, JR.; Lloret, J.; Romero MartĂ­nez, JO. (2019). MHCP: Multimedia Hybrid Cloud Computing Protocol and Architecture for Mobile Devices. IEEE Network. 33(1):106-112. https://doi.org/10.1109/MNET.2018.1300246S10611233

    Architectures and Algorithms for Cloud-Based Multimedia Conferencing

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    Multimedia conferencing is the real-time exchange of multimedia content between multiple parties. It is the basis of several applications, such as distance learning, online meetings, and massively multiplayer online games. Cloud-based provisioning of multimedia conferencing has several benefits, like resource efficiency, elasticity, and scalability. However, it remains very challenging. A challenge, for instance, is the lack of holistic architectures which cover both the infrastructure and the platform layers of cloud-based multimedia conferencing applications. Another challenge is the lack of appropriate algorithms for resource allocation in the conferencing cloud to accommodate the fluctuating number of participants, while meeting the required quality of services (QoS). Yet another example is the lack of suitable algorithms for scaling the multimedia conferencing applications in the cloud while meeting both QoS requirements and cost efficiency objective. Unfortunately, the solutions proposed so far do not address these challenges. This thesis focuses on the architectural and algorithmic challenges of cloud-based multimedia conferencing. It proposes architectural components and interfaces for multimedia conferencing application provisioning, covering both the Platform-as-a-Service (PaaS) and the Infrastructure-as-a-Service (IaaS) layers. The proposed interfaces simplify multimedia conference service provisioning for a wide range of application providers. On the algorithmic side, it proposes resource allocation mechanisms that support scalability in terms of the number of participants while meeting the QoS. These mechanisms allocate the actual resources (e.g., CPU, RAM, and storage) in an optimal manner. Besides these mechanisms, it proposes the scalability approaches for cloud-based multimedia conferencing applications. To ensure cost efficiency, these proposed solutions enable fine-grained scalability of the applications with respect to the number of participants while considering the QoS requirements. All algorithmic problems in this thesis are formulated using the Integer Linear Programming (ILP) and heuristics have been designed and validated to solve them
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