2,225 research outputs found
Avaliação de controlo de sessões multicast em redes com contexto
Mestrado em Engenharia Electrónica e TelecomunicaçõesOs utilizadores pretendem aceder, cada vez mais, a serviços multimédia com
requisitos mais exigentes e personalizados. As limitações impostas pelos
ambientes existentes (internet, 3G) para fornecer estes serviços levam à
procura de melhores soluções, nomeadamente uma gestão eficaz das sessões
multiparty. Neste tipo de soluções é normalmente utilizado o multicast, já que
este permite reduzir os recursos utilizados, diminuindo o número de pacotes na
rede. Contudo, o multicast não está consistente ao nível dos cenários de
mobilidade, fundamentais nas redes de próxima geração.
Actualmente existe uma vasta gama de tecnologias de acesso sem fios como
WiFi, GPRS, UMTS e WiMAX. No futuro estas tecnologias diferentes
complementar-se-ão convergindo numa infra-estrutura heterogénea capaz de
fornecer um melhor serviço aos utilizadores, denominadas de redes 4G. A
evolução dos terminais móveis também permitirá que estes se liguem
simultaneamente a várias redes de acesso. Para uma melhor distribuição dos
serviços dos utilizadores pelas redes de acesso disponíveis são necessários
novos mecanismos de selecção. Uma nova selecção da rede baseada em
informação de contexto (entidades e ambiente) tem tido grande relevo na
comunidade científica. Assim, aplicações e rede reagem a alterações de
contexto para uma melhor selecção da mesma.
A dissertação apresentada encontra-se no âmbito do transporte multiparty com
informação de contexto e reserva de recursos, permitindo a entrega do
conteúdo de uma forma personalizada e com Qualidade de Serviço a vários
utilizadores móveis, independentemente da tecnologia de acesso de cada um
e da própria tecnologia da rede. Em suma, é utilizada uma arquitectura de rede
baseada em informação de contexto e que reage eficazmente a alterações do
mesmo.
De forma a implementar a proposta apresentada recorreu-se à criação de
várias entidades no simulador de redes NS-2. Os resultados foram obtidos
usando diferentes cenários, avaliando a influência de cada parâmetro
individualmente. Demonstrou-se que a arquitectura implementada permite
suportar uma entrega dos conteúdos de uma maneira personalizada e
independente da tecnologia utilizada. Obteve-se ainda uma boa gestão dos
recursos da rede e uma melhoria na experiência percepcionada pelo utilizador
através da selecção total da rede com base numa entidade de controlo central.
A introdução do overlay de transporte multiparty melhora o comportamento
geral da rede, minimizando as reconfigurações frequentes necessárias.Nowadays, more and more users want to access multimedia services with
strong and personalized requirements. The limitations intrinsic to current
environments (Internet and 3G) to provide this type of services motivate the
research for an efficient management of multiparty sessions. The solution can
also be based on multicast implementation, since it reduces resources
utilization, decreasing the number of packets in the network. However, current
multicast is not a strong solution in mobility scenarios, essential in next
generation networks.
Currently there is a wide range of wireless access technologies such as WiFi,
GPRS, UMTS and WiMAX. In the future, these different technologies will
converge in a complementary manner forming a heterogeneous infrastructure
able to offer a better service to its users, usually named 4G. The evolution of
mobile terminals will also allow them to connect simultaneously to several
access networks. In order to a better distribution of the users services
throughout available access networks, new selection mechanisms are required.
A new network selection based on context information (entities and
environments) is having a relevant role in scientific community. So, applications
and networks react according to context changes, improving network selection.
This Thesis is in the scope of context-aware multiparty transport with resources
allocation, allowing the delivery of content in a personalized way with Quality of
Service to several users, independently of the technology and the network.
Resuming, the solution implements a context-aware network architecture that
reacts efficiently to its changes.
In order to implement this architecture, new entities were created in the network
simulator NS-2. The results were obtained using different scenarios, evaluating
the influence of each parameter independently. It was demonstrated that the
integration of several components, allows a delivery of contents in a
personalized manner and independently of the technology. The results showed
a better management of the network resources and users experience,
throughout the total network selection, based on a central control unit. The
multiparty transport overlay improves the network behaviour, minimizing the
necessary frequent reconfigurations
PLACES'10: The 3rd Workshop on Programmng Language Approaches to concurrency and Communication-Centric Software
Paphos, Cyprus. March 201
A Decade of Research in Fog computing: Relevance, Challenges, and Future Directions
Recent developments in the Internet of Things (IoT) and real-time
applications, have led to the unprecedented growth in the connected devices and
their generated data. Traditionally, this sensor data is transferred and
processed at the cloud, and the control signals are sent back to the relevant
actuators, as part of the IoT applications. This cloud-centric IoT model,
resulted in increased latencies and network load, and compromised privacy. To
address these problems, Fog Computing was coined by Cisco in 2012, a decade
ago, which utilizes proximal computational resources for processing the sensor
data. Ever since its proposal, fog computing has attracted significant
attention and the research fraternity focused at addressing different
challenges such as fog frameworks, simulators, resource management, placement
strategies, quality of service aspects, fog economics etc. However, after a
decade of research, we still do not see large-scale deployments of
public/private fog networks, which can be utilized in realizing interesting IoT
applications. In the literature, we only see pilot case studies and small-scale
testbeds, and utilization of simulators for demonstrating scale of the
specified models addressing the respective technical challenges. There are
several reasons for this, and most importantly, fog computing did not present a
clear business case for the companies and participating individuals yet. This
paper summarizes the technical, non-functional and economic challenges, which
have been posing hurdles in adopting fog computing, by consolidating them
across different clusters. The paper also summarizes the relevant academic and
industrial contributions in addressing these challenges and provides future
research directions in realizing real-time fog computing applications, also
considering the emerging trends such as federated learning and quantum
computing.Comment: Accepted for publication at Wiley Software: Practice and Experience
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Strategyproof Computing: Systems Infrastructures for Self-Interested Parties
The widespread deployment of high-speed internet access is ushering in
a new era of distributed computing, in which parties both contribute to a global pool of shared resources and access the pooled resources to support their own computing needs. We argue that system designers must explicitly address the self-interest of individual parties if these next-generation computing systems are to flourish. We propose strategyproof computing, a vision for an open computing infrastructure in which resource allocation and negotiation schemes are incentive-compatible, and individual parties can treat other resources as their own. In this paper we outline key guiding principles for the vision of strategyproof computing, define the strategyproof computing paradigm, and lay out a systems-related research agenda.Engineering and Applied Science
Desempenho de QoS e mobilidade de sessões multicast em redes dinâmicasMes
Mestrado em Engenharia Electrónica e TelecomunicaçõesThe increasing demand in multimedia group services, contextawareness
and seamless mobility implies strict requirements that
cannot be satisfactorily addressed by the traditional transport control
architectures for session content delivery. Moreover, context-aware
networks introduce personalized concepts: any change in context
can change the overall services and network environments, requiring
the network and multicast sessions to be completely restructured in a
very dynamic way.
Regarding the complexity of maintaining scalability in context-aware
networks, this Thesis has as main goal the development of an
intelligent module, included in C-CAST architecture, capable of
managing the entire network scheme. This mechanism depending on
the scenario and the context of users and sources, and in
cooperation with other network entities, must decide the most
suitable network transport path in order to provide the best multiparty
content delivery to the users, and manage the dynamicity of the
network whenever changes occur. To perform its implementation, it
was used an approach based in the interaction of different network
components, exchanging context information between them. The
intelligent module, using the updated network information, decides
the better network connection to serve each user.
In order to simulate the network behaviour in various situations,
several scenarios were tested to evaluate its performance. The
network is evaluated according to the several configured parameters,
evaluating the improvements achieved in the network performance
concerning different metrics, e.g. delay, lost packets ratio, overhead
introduced by the architecture signalling. Through the implemented
simulation setup, it is possible to conclude that the deployment of the
solution proposed effectively provides an enhanced service to the
users, distributing the multiparty content with QoS assurance using
context information.O aumento da exigência em serviços de grupo, redes baseadas em
contexto e mobilidade transparente implicam requisitos rígidos que
não podem ser satisfeitos pelas arquitecturas tradicionais de controlo
de transporte para entrega de conteúdos de sessão. Não obstante,
redes baseadas em contexto introduzem conceitos personalizados:
qualquer mudança no contexto pode mudar completamente os
serviços e a própria rede, sendo necessário que a rede e as sessões
multicast sejam completamente reestruturadas de uma forma
dinâmica.
Tendo em conta a complexidade de manter a escalabilidade em
redes baseadas em contexto, esta Tese tem como principal objectivo
o desenvolvimento de um módulo inteligente, que faz parte da
arquitectura do projecto C-CAST, capaz de gerir toda a rede. Este
mecanismo, dependendo do cenário da rede e do contexto dos
utilizadores e das fontes, e em cooperação com outras entidades da
rede, deve seleccionar a o caminho mais apropriado da rede de
modo a fornecer da melhor forma o conteúdo aos utilizadores, e gerir
a dinâmicidade da rede sempre que ocorrem mudanças. Para o
implementar foi usada um método baseado na interacção de vários
componentes, que trocam informação sobre contextos entre eles. O
componente inteligente, usando informação actualizada da rede
decide qual a melhor conexão da rede para servir cada utilizador.
De forma a simular o comportamento da rede em várias situações,
foram testados diversos cenários para avaliar a sua performance. A
rede é avaliada de acordo com os vários parâmetros configurados,
avaliando as melhorias conseguidas na performance da rede, por
exemplo em termos de atrasos, rácio de pacotes perdidos e a carga
imposta pelas mensagens de controlo da arquitectura. Através das
simulações efectuadas é possível concluir que aplicando a
arquitectura proposta, é fornecido de forma eficiente um serviço
melhorado aos utilizadores, distribuindo o serviço de grupo com
garantias de Qualidade de Serviço e usando informação de contexto
A Cloud Infrastructure for Multimedia Conferencing Applications
Conferencing enables the conversational exchange of media between several parties. Conferencing applications are among important enterprise applications nowadays. However, fine grained scalability and elasticity remain quite elusive for multimedia conferencing applications, although they are key to efficiency in the resource usage.
Cloud computing is an emerging paradigm for provisioning network, storage, and computing resources on demand using a pay-per-use model. Cloud-based conferencing services can inherent several benefits such as resource usage efficiency, scalability and easy introduction of different types of conferences.
This thesis relies on a recently proposed business model for cloud-based conferencing. The model has the following roles: conferencing substrate provider, conferencing infrastructure provider, conferencing platform provider, conferencing service provider, and broker. Conferencing substrates are generally atomic and served as elementary building blocks (e.g. signalling, mixing) of conferencing applications. They can be virtualized and shared among several conferencing applications for resource efficiency purposes. Multiple conferencing substrates provided by different conferencing substrate providers can be combined to build a conferencing service (e.g. a dial-out signalling substrate and an audio mixer substrate can be composed to build a dial-out audio conference service).
This thesis focuses on the conferencing infrastructure provider and conferencing substrate provider roles. It proposes a virtualized cloud infrastructure for multimedia conferencing applications. This infrastructure relies on fine grained conferencing substrates (e.g. dial-out signalling, dial-in signalling, audio mixer, video mixer, floor control, etc.) and offers several advantages in addition to fine grained scalability and elasticity (e.g. assembling substrates on the fly to build new conferencing applications). An architecture is proposed to realize the roles of conferencing infrastructure provider, conferencing substrate provider and their interactions. A resource allocation mechanism for conferencing substrates is also proposed. We have also built a prototype with Xen as the virtualization platform and validated the architecture. Performance has also been evaluated
Integrating Context-Awareness in the IP Multimedia Subsystem for Enhanced Session Control and Service Provisioning Capabilities
The 3GPP-defined IP Multimedia Subsystem (IMS) is becoming the de-facto standard for IP-based multimedia communication services. It consists of an overlay control and service layer that is deployed on top of IP-based mobile and fixed networks. This layer encompasses a set of common functions (e.g. session control functions allowing the initiation/modification/termination of sessions) and service logics that are needed for the seamless provisioning of IP multimedia services to users, via different access technologies. As it continues to evolve, the IMS still faces several challenges including: the enabling of innovative and personalized services that would appeal to users and increase network operators' revenues; its interaction with other types of networks (e.g. wireless sensor networks) as means to enhance its capabilities; and the support of advanced QoS schemes that would manage the network resources in an efficient and adaptive manner. The context-awareness concept, which comes from the pervasive computing field, signifies the ability to use situational information (or context) in support to operations and decision making and for the provision of relevant services to the user. Context-awareness is considered to enhance users' experience and is seen as an enabler to adaptability and service personalization - two capabilities that could play important roles in telecommunication environments. This thesis focuses on the introduction of the context-awareness technology in the IMS, as means to enhance its session control and service provisioning capabilities. It starts by presenting the necessary background information, followed by a derivation of requirements and a review of the related work. To ensure the availability of contextual information within the network, we then propose an architecture for context information acquisition and management in the IMS. This architecture leverages and extends the 3GPP presence framework. Building on the capabilities of this architecture, we demonstrate how the managed information could be integrated in IMS operations, at the control and service levels. Showcasing control level integration, we propose a novel context-aware call differentiation framework as means to offer enhanced QoS support (for sessions/calls) in IMS-based networks. This framework enables the differentiation between different categories of calls at the IMS session control level, via dynamic and adaptive resource allocation, in addition to supporting a specialized charging model. Furthermore, we also propose a framework for enhanced IMS emergency communication services. This framework addresses the limitations of existing IP-based emergency solutions, by offering three main improvements: a QoS-enhanced emergency service; a context-aware personalized emergency service; and a conferencing-enhanced emergency service. We demonstrate the use of context awareness at the IMS service level using two new context-aware IMS applications. Finally, to validate our solutions and evaluate their performance, we build various proof-of-concept prototypes and OPNET simulation model
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