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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Quality of service assurance for the next generation Internet
The provisioning for multimedia applications has been of increasing interest among researchers and Internet Service Providers. Through the migration from resource-based to service-driven networks, it has become evident that the Internet model should be enhanced to provide support for a variety of differentiated services that match applications and customer requirements, and not stay limited under the flat best-effort service that is currently provided.
In this paper, we describe and critically appraise the major achievements of the efforts to introduce Quality of Service (QoS) assurance and provisioning within the Internet model. We then propose a research path for the creation of a network services management architecture,
through which we can move towards a QoS-enabled network environment, offering support for a variety of different services, based on traffic characteristics and user expectations
An Overview of Mobile Ad Hoc Networks for the Existing Protocols and Applications
Mobile Ad Hoc Network (MANET) is a collection of two or more devices or nodes
or terminals with wireless communications and networking capability that
communicate with each other without the aid of any centralized administrator
also the wireless nodes that can dynamically form a network to exchange
information without using any existing fixed network infrastructure. And it's
an autonomous system in which mobile hosts connected by wireless links are free
to be dynamically and some time act as routers at the same time, and we discuss
in this paper the distinct characteristics of traditional wired networks,
including network configuration may change at any time, there is no direction
or limit the movement and so on, and thus needed a new optional path Agreement
(Routing Protocol) to identify nodes for these actions communicate with each
other path, An ideal choice way the agreement should not only be able to find
the right path, and the Ad Hoc Network must be able to adapt to changing
network of this type at any time. and we talk in details in this paper all the
information of Mobile Ad Hoc Network which include the History of ad hoc,
wireless ad hoc, wireless mobile approaches and types of mobile ad Hoc
networks, and then we present more than 13 types of the routing Ad Hoc Networks
protocols have been proposed. In this paper, the more representative of routing
protocols, analysis of individual characteristics and advantages and
disadvantages to collate and compare, and present the all applications or the
Possible Service of Ad Hoc Networks.Comment: 24 Pages, JGraph-Hoc Journa
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