22,732 research outputs found

    Path Planning in Dynamic Environments Using Time-Warped Grids and a Parallel Implementation

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    This paper proposes a solution to the problem of smooth path planning for mobile robots in dynamic and unknown environments. A novel concept of Time-Warped Grid is introduced to predict the pose of obstacles in the environment and avoid collisions. The algorithm is implemented using C/C++ and the CUDA programming environment, and combines stochastic estimation (Kalman filter), harmonic potential fields and a rubber band model, and it translates naturally into the parallel paradigm of GPU programming. In simple terms, time-warped grids are progressively wider orbits around the mobile robot. Those orbits represent the variable time intervals estimated by the robot to reach detected obstacles. The proposed method was tested using several simulation scenarios for the Pioneer P3-DX robot, which demonstrated the robustness of the algorithm by finding the optimum path in terms of smoothness, distance, and collision-free, in both static or dynamic environments, and with large number of obstacles.Comment: 18 pages, 10 figure

    Research on the mobile robots intelligent path planning based on ant colony algorithm application in manufacturing logistics

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    With the development of robotics and artificial intelligence field unceasingly thorough, path planning as an important field of robot calculation has been widespread concern. This paper analyzes the current development of robot and path planning algorithm and focuses on the advantages and disadvantages of the traditional intelligent path planning as well as the path planning. The problem of mobile robot path planning is studied by using ant colony algorithm, and it also provides some solving methods.Comment: 17 pages,7 figure

    Optimization of dynamic mobile robot path planning based on evolutionary methods

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    This paper presents evolutionary methods for optimization in dynamic mobile robot path planning. In dynamic mobile path planning, the goal is to find an optimal feasible path from starting point to target point with various obstacles, as well as smoothness and safety in the proposed path. Pattern search (PS) algorithm, Genetic Algorithm (GA) and Particle Swarm Optimization (PSO) are used to find an optimal path for mobile robots to reach to target point with obstacle avoidance. For showing the success of the proposed method, first they are applied to two different paths with a dynamic environment in obstacles. The first results show that the PSO algorithms are converged and minimize the objective function better that the others, while PS has the lower time compared to other algorithms in the initial and modified environment. The second test path is in the z-type environment that we compare the mentioned algorithms on it. Also in this environment, the same result is repeated

    Energy-Efficient Motion Planning for Multi-Modal Hybrid Locomotion

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    Hybrid locomotion, which combines multiple modalities of locomotion within a single robot, enables robots to carry out complex tasks in diverse environments. This paper presents a novel method for planning multi-modal locomotion trajectories using approximate dynamic programming. We formulate this problem as a shortest-path search through a state-space graph, where the edge cost is assigned as optimal transport cost along each segment. This cost is approximated from batches of offline trajectory optimizations, which allows the complex effects of vehicle under-actuation and dynamic constraints to be approximately captured in a tractable way. Our method is illustrated on a hybrid double-integrator, an amphibious robot, and a flying-driving drone, showing the practicality of the approach

    SLAP: Simultaneous Localization and Planning Under Uncertainty for Physical Mobile Robots via Dynamic Replanning in Belief Space: Extended version

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    Simultaneous localization and Planning (SLAP) is a crucial ability for an autonomous robot operating under uncertainty. In its most general form, SLAP induces a continuous POMDP (partially-observable Markov decision process), which needs to be repeatedly solved online. This paper addresses this problem and proposes a dynamic replanning scheme in belief space. The underlying POMDP, which is continuous in state, action, and observation space, is approximated offline via sampling-based methods, but operates in a replanning loop online to admit local improvements to the coarse offline policy. This construct enables the proposed method to combat changing environments and large localization errors, even when the change alters the homotopy class of the optimal trajectory. It further outperforms the state-of-the-art FIRM (Feedback-based Information RoadMap) method by eliminating unnecessary stabilization steps. Applying belief space planning to physical systems brings with it a plethora of challenges. A key focus of this paper is to implement the proposed planner on a physical robot and show the SLAP solution performance under uncertainty, in changing environments and in the presence of large disturbances, such as a kidnapped robot situation.Comment: 20 pages, updated figures, extended theory and simulation result

    A constrained control-planning strategy for redundant manipulators

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    This paper presents an interconnected control-planning strategy for redundant manipulators, subject to system and environmental constraints. The method incorporates low-level control characteristics and high-level planning components into a robust strategy for manipulators acting in complex environments, subject to joint limits. This strategy is formulated using an adaptive control rule, the estimated dynamic model of the robotic system and the nullspace of the linearized constraints. A path is generated that takes into account the capabilities of the platform. The proposed method is computationally efficient, enabling its implementation on a real multi-body robotic system. Through experimental results with a 7 DOF manipulator, we demonstrate the performance of the method in real-world scenarios

    Collision-Free Multi Robot Trajectory Optimization in Unknown Environments using Decentralized Trajectory Planning

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    Multi robot systems have the potential to be utilized in a variety of applications. In most of the previous works, the trajectory generation for multi robot systems is implemented in known environments. To overcome that we present an online trajectory optimization algorithm that utilizes communication of robots' current states to account to the other robots while using local object based maps for identifying obstacles. Based upon this data, we predict the trajectory expected to be traversed by the robots and utilize that to avoid collisions by formulating regions of free space that the robot can be without colliding with other robots and obstacles. A trajectory is optimized constraining the robot to remain within this region.The proposed method is tested in simulations on Gazebo using ROS.Comment: 6 pages,6 figures. To be Presented at 2018 IEEE 4th International Symposium in Robotics and Manufacturing Automation (ROMA

    DDM: Fast Near-Optimal Multi-Robot Path Planning using Diversified-Path and Optimal Sub-Problem Solution Database Heuristics

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    We propose a novel centralized and decoupled algorithm, DDM, for solving multi-robot path planning problems in grid graphs, targeting on-demand and automated warehouse-like settings. Two settings are studied: a traditional one whose objective is to move a set of robots from their respective initial vertices to the goal vertices as quickly as possible, and a dynamic one which requires frequent re-planning to accommodate for goal configuration adjustments. Among other techniques, DDM is mainly enabled through exploiting two innovative heuristics: path diversification and optimal sub-problem solution databases. The two heuristics attack two distinct phases of a decoupling-based planner: while path diversification allows the more effective use of the entire workspace for robot travel, optimal sub-problem solution databases facilitate the fast resolution of local path conflicts. Extensive evaluation demonstrates that DDM achieves high levels of scalability and high levels of solution optimality.Comment: Submitted to RA-L and ICRA 202

    3D-OGSE: Online Safe and Smooth Trajectory Generation using Generalized Shape Expansion in Unknown 3-D Environments

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    In this paper, we present an online motion planning algorithm (3D-OGSE) for generating smooth, collision-free trajectories over multiple planning iterations for 3-D agents operating in an unknown obstacle-cluttered 3-D environment. Our approach constructs a safe-region, termed 'generalized shape', at each planning iteration, which represents the obstacle-free region based on locally-sensed environment information. A collision-free path is computed by sampling points in the generalized shape and is used to generate a smooth, time-parametrized trajectory by minimizing snap. The generated trajectories are constrained to lie within the generalized shape, which ensures the agent maneuvers in the locally obstacle-free space. As the agent reaches boundary of 'sensing shape' in a planning iteration, a re-plan is triggered by receding horizon planning mechanism that also enables initialization of the next planning iteration. Theoretical guarantee of probabilistic completeness over the entire environment and of completely collision-free trajectory generation is provided. We evaluate the proposed method in simulation on complex 3-D environments with varied obstacle-densities. We observe that each re-planing computation takes ∼\sim1.4 milliseconds on a single thread of an Intel Core i5-8500 3.0 GHz CPU. In addition, our method is found to perform 4-10 times faster than several existing algorithms. In simulation over complex scenarios such as narrow passages also we observe less conservative behavior.Comment: Submitted to Robotics and Automation Letters (RA-L) with ICRA 2021 option. 9 pages and 8 figure

    Real-Time Area Coverage and Target Localization using Receding-Horizon Ergodic Exploration

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    Although a number of solutions exist for the problems of coverage, search and target localization---commonly addressed separately---whether there exists a unified strategy that addresses these objectives in a coherent manner without being application-specific remains a largely open research question. In this paper, we develop a receding-horizon ergodic control approach, based on hybrid systems theory, that has the potential to fill this gap. The nonlinear model predictive control algorithm plans real-time motions that optimally improve ergodicity with respect to a distribution defined by the expected information density across the sensing domain. We establish a theoretical framework for global stability guarantees with respect to a distribution. Moreover, the approach is distributable across multiple agents, so that each agent can independently compute its own control while sharing statistics of its coverage across a communication network. We demonstrate the method in both simulation and in experiment in the context of target localization, illustrating that the algorithm is independent of the number of targets being tracked and can be run in real-time on computationally limited hardware platforms.Comment: 18 page
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