7,006 research outputs found

    Application of Machine Learning in Wireless Networks: Key Techniques and Open Issues

    Full text link
    As a key technique for enabling artificial intelligence, machine learning (ML) is capable of solving complex problems without explicit programming. Motivated by its successful applications to many practical tasks like image recognition, both industry and the research community have advocated the applications of ML in wireless communication. This paper comprehensively surveys the recent advances of the applications of ML in wireless communication, which are classified as: resource management in the MAC layer, networking and mobility management in the network layer, and localization in the application layer. The applications in resource management further include power control, spectrum management, backhaul management, cache management, beamformer design and computation resource management, while ML based networking focuses on the applications in clustering, base station switching control, user association and routing. Moreover, literatures in each aspect is organized according to the adopted ML techniques. In addition, several conditions for applying ML to wireless communication are identified to help readers decide whether to use ML and which kind of ML techniques to use, and traditional approaches are also summarized together with their performance comparison with ML based approaches, based on which the motivations of surveyed literatures to adopt ML are clarified. Given the extensiveness of the research area, challenges and unresolved issues are presented to facilitate future studies, where ML based network slicing, infrastructure update to support ML based paradigms, open data sets and platforms for researchers, theoretical guidance for ML implementation and so on are discussed.Comment: 34 pages,8 figure

    Decentralized Edge-to-Cloud Load-balancing: Service Placement for the Internet of Things

    Full text link
    Internet of Things (IoT) requires a new processing paradigm that inherits the scalability of the cloud while minimizing network latency using resources closer to the network edge. Building up such flexibility within the edge-to-cloud continuum consisting of a distributed networked ecosystem of heterogeneous computing resources is challenging. Load-balancing for fog computing becomes a cornerstone for cost-effective system management and operations. This paper studies two optimization objectives and formulates a decentralized load-balancing problem for IoT service placement: (global) IoT workload balance and (local) quality of service, in terms of minimizing the cost of deadline violation, service deployment, and unhosted services. The proposed solution, EPOS Fog, introduces a decentralized multiagent system for collective learning that utilizes edge-to-cloud nodes to jointly balance the input workload across the network and minimize the costs involved in service execution. The agents locally generate possible assignments of requests to resources and then cooperatively select an assignment such that their combination maximizes edge utilization while minimizes service execution cost. Extensive experimental evaluation with realistic Google cluster workloads on various networks demonstrates the superior performance of EPOS Fog in terms of workload balance and quality of service, compared to approaches such as First Fit and exclusively Cloud-based. The findings demonstrate how distributed computational resources on the edge can be utilized more cost-effectively by harvesting collective intelligence.Comment: 16 pages and 15 figure

    Reconfigurable Wireless Networks

    Full text link
    Driven by the advent of sophisticated and ubiquitous applications, and the ever-growing need for information, wireless networks are without a doubt steadily evolving into profoundly more complex and dynamic systems. The user demands are progressively rampant, while application requirements continue to expand in both range and diversity. Future wireless networks, therefore, must be equipped with the ability to handle numerous, albeit challenging requirements. Network reconfiguration, considered as a prominent network paradigm, is envisioned to play a key role in leveraging future network performance and considerably advancing current user experiences. This paper presents a comprehensive overview of reconfigurable wireless networks and an in-depth analysis of reconfiguration at all layers of the protocol stack. Such networks characteristically possess the ability to reconfigure and adapt their hardware and software components and architectures, thus enabling flexible delivery of broad services, as well as sustaining robust operation under highly dynamic conditions. The paper offers a unifying framework for research in reconfigurable wireless networks. This should provide the reader with a holistic view of concepts, methods, and strategies in reconfigurable wireless networks. Focus is given to reconfigurable systems in relatively new and emerging research areas such as cognitive radio networks, cross-layer reconfiguration and software-defined networks. In addition, modern networks have to be intelligent and capable of self-organization. Thus, this paper discusses the concept of network intelligence as a means to enable reconfiguration in highly complex and dynamic networks. Finally, the paper is supported with several examples and case studies showing the tremendous impact of reconfiguration on wireless networks.Comment: 28 pages, 26 figures; Submitted to the Proceedings of the IEEE (a special issue on Reconfigurable Systems

    soCloud: A service-oriented component-based PaaS for managing portability, provisioning, elasticity, and high availability across multiple clouds

    Full text link
    Multi-cloud computing is a promising paradigm to support very large scale world wide distributed applications. Multi-cloud computing is the usage of multiple, independent cloud environments, which assumed no priori agreement between cloud providers or third party. However, multi-cloud computing has to face several key challenges such as portability, provisioning, elasticity, and high availability. Developers will not only have to deploy applications to a specific cloud, but will also have to consider application portability from one cloud to another, and to deploy distributed applications spanning multiple clouds. This article presents soCloud a service-oriented component-based Platform as a Service (PaaS) for managing portability, elasticity, provisioning, and high availability across multiple clouds. soCloud is based on the OASIS Service Component Architecture (SCA) standard in order to address portability. soCloud provides services for managing provisioning, elasticity, and high availability across multiple clouds. soCloud has been deployed and evaluated on top of ten existing cloud providers: Windows Azure, DELL KACE, Amazon EC2, CloudBees, OpenShift, dotCloud, Jelastic, Heroku, Appfog, and an Eucalyptus private cloud

    A Framework for Megascale Agent Based Model Simulations on Graphics Processing Units

    Get PDF
    Agent-based modeling is a technique for modeling dynamic systems from the bottom up. Individual elements of the system are represented computationally as agents. The system-level behaviors emerge from the micro-level interactions of the agents. Contemporary state-of-the-art agent-based modeling toolkits are essentially discrete-event simulators designed to execute serially on the Central Processing Unit (CPU). They simulate Agent-Based Models (ABMs) by executing agent actions one at a time. In addition to imposing an un-natural execution order, these toolkits have limited scalability. In this article, we investigate data-parallel computer architectures such as Graphics Processing Units (GPUs) to simulate large scale ABMs. We have developed a series of efficient, data parallel algorithms for handling environment updates, various agent interactions, agent death and replication, and gathering statistics. We present three fundamental innovations that provide unprecedented scalability. The first is a novel stochastic memory allocator which enables parallel agent replication in O(1) average time. The second is a technique for resolving precedence constraints for agent actions in parallel. The third is a method that uses specialized graphics hardware, to gather and process statistical measures. These techniques have been implemented on a modern day GPU resulting in a substantial performance increase. We believe that our system is the first ever completely GPU based agent simulation framework. Although GPUs are the focus of our current implementations, our techniques can easily be adapted to other data-parallel architectures. We have benchmarked our framework against contemporary toolkits using two popular ABMs, namely, SugarScape and StupidModel.GPGPU, Agent Based Modeling, Data Parallel Algorithms, Stochastic Simulations

    Analysis of Various Decentralized Load Balancing Techniques with Node Duplication

    Get PDF
    Experience in parallel computing is an increasingly necessary skill for today’s upcoming computer scientists as processors are hitting a serial execution performance barrier and turning to parallel execution for continued gains. The uniprocessor system has now reached its maximum speed limit and, there is very less scope to improve the speed of such type of system. To solve this problem multiprocessor system is used, which have more than one processor. Multiprocessor system improves the speed of the system but it again faces some problems like data dependency, control dependency, resource dependency and improper load balancing. So this paper presents a detailed analysis of various decentralized load balancing techniques with node duplication to reduce the proper execution time

    A Survey on the Contributions of Software-Defined Networking to Traffic Engineering

    Get PDF
    Since the appearance of OpenFlow back in 2008, software-defined networking (SDN) has gained momentum. Although there are some discrepancies between the standards developing organizations working with SDN about what SDN is and how it is defined, they all outline traffic engineering (TE) as a key application. One of the most common objectives of TE is the congestion minimization, where techniques such as traffic splitting among multiple paths or advanced reservation systems are used. In such a scenario, this manuscript surveys the role of a comprehensive list of SDN protocols in TE solutions, in order to assess how these protocols can benefit TE. The SDN protocols have been categorized using the SDN architecture proposed by the open networking foundation, which differentiates among data-controller plane interfaces, application-controller plane interfaces, and management interfaces, in order to state how the interface type in which they operate influences TE. In addition, the impact of the SDN protocols on TE has been evaluated by comparing them with the path computation element (PCE)-based architecture. The PCE-based architecture has been selected to measure the impact of SDN on TE because it is the most novel TE architecture until the date, and because it already defines a set of metrics to measure the performance of TE solutions. We conclude that using the three types of interfaces simultaneously will result in more powerful and enhanced TE solutions, since they benefit TE in complementary ways.European Commission through the Horizon 2020 Research and Innovation Programme (GN4) under Grant 691567 Spanish Ministry of Economy and Competitiveness under the Secure Deployment of Services Over SDN and NFV-based Networks Project S&NSEC under Grant TEC2013-47960-C4-3-
    • …
    corecore