420 research outputs found
A survey of face recognition techniques under occlusion
The limited capacity to recognize faces under occlusions is a long-standing
problem that presents a unique challenge for face recognition systems and even
for humans. The problem regarding occlusion is less covered by research when
compared to other challenges such as pose variation, different expressions,
etc. Nevertheless, occluded face recognition is imperative to exploit the full
potential of face recognition for real-world applications. In this paper, we
restrict the scope to occluded face recognition. First, we explore what the
occlusion problem is and what inherent difficulties can arise. As a part of
this review, we introduce face detection under occlusion, a preliminary step in
face recognition. Second, we present how existing face recognition methods cope
with the occlusion problem and classify them into three categories, which are
1) occlusion robust feature extraction approaches, 2) occlusion aware face
recognition approaches, and 3) occlusion recovery based face recognition
approaches. Furthermore, we analyze the motivations, innovations, pros and
cons, and the performance of representative approaches for comparison. Finally,
future challenges and method trends of occluded face recognition are thoroughly
discussed
People identification and tracking through fusion of facial and gait features
This paper reviews the contemporary (face, gait, and fusion) computational approaches for automatic human identification at a distance. For remote identification, there may exist large intra-class variations that can affect the performance of face/gait systems substantially. First, we review the face recognition algorithms in light of factors, such as illumination, resolution, blur, occlusion, and pose. Then we introduce several popular gait feature templates, and the algorithms against factors such as shoe, carrying condition, camera view, walking surface, elapsed time, and clothing. The motivation of fusing face and gait, is that, gait is less sensitive to the factors that may affect face (e.g., low resolution, illumination, facial occlusion, etc.), while face is robust to the factors that may affect gait (walking surface, clothing, etc.). We review several most recent face and gait fusion methods with different strategies, and the significant performance gains suggest these two modality are complementary for human identification at a distance
People identification and tracking through fusion of facial and gait features
This paper reviews the contemporary (face, gait, and fusion) computational approaches for automatic human identification at a distance. For remote identification, there may exist large intra-class variations that can affect the performance of face/gait systems substantially. First, we review the face recognition algorithms in light of factors, such as illumination, resolution, blur, occlusion, and pose. Then we introduce several popular gait feature templates, and the algorithms against factors such as shoe, carrying condition, camera view, walking surface, elapsed time, and clothing. The motivation of fusing face and gait, is that, gait is less sensitive to the factors that may affect face (e.g., low resolution, illumination, facial occlusion, etc.), while face is robust to the factors that may affect gait (walking surface, clothing, etc.). We review several most recent face and gait fusion methods with different strategies, and the significant performance gains suggest these two modality are complementary for human identification at a distance
Cooperative multitarget tracking with efficient split and merge handling
Copyright © 2006 IEEEFor applications such as behavior recognition it is important to maintain the identity of multiple targets, while tracking them in the presence of splits and merges, or occlusion of the targets by background obstacles. Here we propose an algorithm to handle multiple splits and merges of objects based on dynamic programming and a new geometric shape matching measure. We then cooperatively combine Kalman filter-based motion and shape tracking with the efficient and novel geometric shape matching algorithm. The system is fully automatic and requires no manual input of any kind for initialization of tracking. The target track initialization problem is formulated as computation of shortest paths in a directed and attributed graph using Dijkstra's shortest path algorithm. This scheme correctly initializes multiple target tracks for tracking even in the presence of clutter and segmentation errors which may occur in detecting a target. We present results on a large number of real world image sequences, where upto 17 objects have been tracked simultaneously in real-time, despite clutter, splits, and merges in measurements of objects. The complete tracking system including segmentation of moving objects works at 25 Hz on 352times288 pixel color image sequences on a 2.8-GHz Pentium-4 workstationPankaj Kumar, Surendra Ranganath, Kuntal Sengupta, and Huang Weimi
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