33,170 research outputs found

    Predicting Multi-actor collaborations using Hypergraphs

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    Social networks are now ubiquitous and most of them contain interactions involving multiple actors (groups) like author collaborations, teams or emails in an organizations, etc. Hypergraphs are natural structures to effectively capture multi-actor interactions which conventional dyadic graphs fail to capture. In this work the problem of predicting collaborations is addressed while modeling the collaboration network as a hypergraph network. The problem of predicting future multi-actor collaboration is mapped to hyperedge prediction problem. Given that the higher order edge prediction is an inherently hard problem, in this work we restrict to the task of predicting edges (collaborations) that have already been observed in past. In this work, we propose a novel use of hyperincidence temporal tensors to capture time varying hypergraphs and provides a tensor decomposition based prediction algorithm. We quantitatively compare the performance of the hypergraphs based approach with the conventional dyadic graph based approach. Our hypothesis that hypergraphs preserve the information that simple graphs destroy is corroborated by experiments using author collaboration network from the DBLP dataset. Our results demonstrate the strength of hypergraph based approach to predict higher order collaborations (size>4) which is very difficult using dyadic graph based approach. Moreover, while predicting collaborations of size>2 hypergraphs in most cases provide better results with an average increase of approx. 45% in F-Score for different sizes = {3,4,5,6,7}

    Layered Social Network Analysis Reveals Complex Relationships in Kindergarteners.

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    The interplay between individuals forms building blocks for social structure. Here, we examine the structure of behavioral interactions among kindergarten classroom with a hierarchy-neutral approach to examine all possible underlying patterns in the formation of layered networks of "reciprocal" interactions. To understand how these layers are coordinated, we used a layered motif approach. Our dual layered motif analysis can therefore be thought of as the dynamics of smaller groups that tile to create the group structure, or alternatively they provide information on what the average child would do in a given local social environment. When we examine the regulated motifs in layered networks, we find that transitivity is at least partially involved in the formation of these layered network structures. We also found complex combinations of the expected reciprocal interactions. The mechanisms used to understand social networks of kindergarten children here are also applicable on a more general scale to any group of individuals where interactions and identities can be readily observed and scored

    Designing for interaction

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    At present, the design of computer-supported group-based learning (CS)GBL) is often based on subjective decisions regarding tasks, pedagogy and technology, or concepts such as ‘cooperative learning’ and ‘collaborative learning’. Critical review reveals these concepts as insufficiently substantial to serve as a basis for (CS)GBL design. Furthermore, the relationship between outcome and group interaction is rarely specified a priori. Thus, there is a need for a more systematic approach to designing (CS)GBL that focuses on the elicitation of expected interaction processes. A framework for such a process-oriented methodology is proposed. Critical elements that affect interaction are identified: learning objectives, task-type, level of pre-structuring, group size and computer support. The proposed process-oriented method aims to stimulate designers to adopt a more systematic approach to (CS)GBL design according to the interaction expected, while paying attention to critical elements that affect interaction. This approach may bridge the gap between observed quality of interaction and learning outcomes and foster (CS)GBL design that focuses on the heart of the matter: interaction

    A Motif-based Approach for Identifying Controversy

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    Among the topics discussed in Social Media, some lead to controversy. A number of recent studies have focused on the problem of identifying controversy in social media mostly based on the analysis of textual content or rely on global network structure. Such approaches have strong limitations due to the difficulty of understanding natural language, and of investigating the global network structure. In this work we show that it is possible to detect controversy in social media by exploiting network motifs, i.e., local patterns of user interaction. The proposed approach allows for a language-independent and fine- grained and efficient-to-compute analysis of user discussions and their evolution over time. The supervised model exploiting motif patterns can achieve 85% accuracy, with an improvement of 7% compared to baseline structural, propagation-based and temporal network features
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