3,045 research outputs found
Planar and Poly-Arc Lombardi Drawings
In Lombardi drawings of graphs, edges are represented as circular arcs, and
the edges incident on vertices have perfect angular resolution. However, not
every graph has a Lombardi drawing, and not every planar graph has a planar
Lombardi drawing. We introduce k-Lombardi drawings, in which each edge may be
drawn with k circular arcs, noting that every graph has a smooth 2-Lombardi
drawing. We show that every planar graph has a smooth planar 3-Lombardi drawing
and further investigate topics connecting planarity and Lombardi drawings.Comment: Expanded version of paper appearing in the 19th International
Symposium on Graph Drawing (GD 2011). 16 pages, 8 figure
On Smooth Orthogonal and Octilinear Drawings: Relations, Complexity and Kandinsky Drawings
We study two variants of the well-known orthogonal drawing model: (i) the
smooth orthogonal, and (ii) the octilinear. Both models form an extension of
the orthogonal, by supporting one additional type of edge segments (circular
arcs and diagonal segments, respectively).
For planar graphs of max-degree 4, we analyze relationships between the graph
classes that can be drawn bendless in the two models and we also prove
NP-hardness for a restricted version of the bendless drawing problem for both
models. For planar graphs of higher degree, we present an algorithm that
produces bi-monotone smooth orthogonal drawings with at most two segments per
edge, which also guarantees a linear number of edges with exactly one segment.Comment: Appears in the Proceedings of the 25th International Symposium on
Graph Drawing and Network Visualization (GD 2017
Drawing Planar Graphs with Few Geometric Primitives
We define the \emph{visual complexity} of a plane graph drawing to be the
number of basic geometric objects needed to represent all its edges. In
particular, one object may represent multiple edges (e.g., one needs only one
line segment to draw a path with an arbitrary number of edges). Let denote
the number of vertices of a graph. We show that trees can be drawn with
straight-line segments on a polynomial grid, and with straight-line
segments on a quasi-polynomial grid. Further, we present an algorithm for
drawing planar 3-trees with segments on an
grid. This algorithm can also be used with a small modification to draw maximal
outerplanar graphs with edges on an grid. We also
study the problem of drawing maximal planar graphs with circular arcs and
provide an algorithm to draw such graphs using only arcs. This is
significantly smaller than the lower bound of for line segments for a
nontrivial graph class.Comment: Appeared at Proc. 43rd International Workshop on Graph-Theoretic
Concepts in Computer Science (WG 2017
Drawing Graphs with Circular Arcs and Right-Angle Crossings
In a RAC drawing of a graph, vertices are represented by points in the plane,
adjacent vertices are connected by line segments, and crossings must form right
angles. Graphs that admit such drawings are RAC graphs. RAC graphs are
beyond-planar graphs and have been studied extensively. In particular, it is
known that a RAC graph with n vertices has at most 4n - 10 edges.
We introduce a superclass of RAC graphs, which we call arc-RAC graphs. A
graph is arc-RAC if it admits a drawing where edges are represented by circular
arcs and crossings form right angles. We provide a Tur\'an-type result showing
that an arc-RAC graph with n vertices has at most 14n - 12 edges and that there
are n-vertex arc-RAC graphs with 4.5n - o(n) edges
Lombardi Drawings of Graphs
We introduce the notion of Lombardi graph drawings, named after the American
abstract artist Mark Lombardi. In these drawings, edges are represented as
circular arcs rather than as line segments or polylines, and the vertices have
perfect angular resolution: the edges are equally spaced around each vertex. We
describe algorithms for finding Lombardi drawings of regular graphs, graphs of
bounded degeneracy, and certain families of planar graphs.Comment: Expanded version of paper appearing in the 18th International
Symposium on Graph Drawing (GD 2010). 13 pages, 7 figure
Achieving Good Angular Resolution in 3D Arc Diagrams
We study a three-dimensional analogue to the well-known graph visualization
approach known as arc diagrams. We provide several algorithms that achieve good
angular resolution for 3D arc diagrams, even for cases when the arcs must
project to a given 2D straight-line drawing of the input graph. Our methods
make use of various graph coloring algorithms, including an algorithm for a new
coloring problem, which we call localized edge coloring.Comment: 12 pages, 5 figures; to appear at the 21st International Symposium on
Graph Drawing (GD 2013
Drawing Trees with Perfect Angular Resolution and Polynomial Area
We study methods for drawing trees with perfect angular resolution, i.e.,
with angles at each node v equal to 2{\pi}/d(v). We show:
1. Any unordered tree has a crossing-free straight-line drawing with perfect
angular resolution and polynomial area.
2. There are ordered trees that require exponential area for any
crossing-free straight-line drawing having perfect angular resolution.
3. Any ordered tree has a crossing-free Lombardi-style drawing (where each
edge is represented by a circular arc) with perfect angular resolution and
polynomial area. Thus, our results explore what is achievable with
straight-line drawings and what more is achievable with Lombardi-style
drawings, with respect to drawings of trees with perfect angular resolution.Comment: 30 pages, 17 figure
Obstacle Numbers of Planar Graphs
Given finitely many connected polygonal obstacles in the
plane and a set of points in general position and not in any obstacle, the
{\em visibility graph} of with obstacles is the (geometric)
graph with vertex set , where two vertices are adjacent if the straight line
segment joining them intersects no obstacle. The obstacle number of a graph
is the smallest integer such that is the visibility graph of a set of
points with obstacles. If is planar, we define the planar obstacle
number of by further requiring that the visibility graph has no crossing
edges (hence that it is a planar geometric drawing of ). In this paper, we
prove that the maximum planar obstacle number of a planar graph of order is
, the maximum being attained (in particular) by maximal bipartite planar
graphs. This displays a significant difference with the standard obstacle
number, as we prove that the obstacle number of every bipartite planar graph
(and more generally in the class PURE-2-DIR of intersection graphs of straight
line segments in two directions) of order at least is .Comment: Appears in the Proceedings of the 25th International Symposium on
Graph Drawing and Network Visualization (GD 2017
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